Evaluating the State of Nature through Gameplay

Teaching Philosophy 37 (1):57-72 (2014)
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In this paper I present an in-class game designed to simulate the dynamics of the state of nature. I first explain the mechanics of the game, and how to administer it in the classroom. Then I address how the game can help introduce students to a number of important topics in political philosophy. In broad terms, the game serves to generate discussion regarding to main questions. (1) How does civil society come about? (2) Is the state of nature and the arrangement which arises from it fair? In so doing I suggest how the game can further student understanding of figures such as Aristotle, Hobbes, Locke, Hume, Rousseau, Marx, and Rawls.



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Ryan Pollock
Texas A&M San Antonio

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References found in this work

The Hobbes Game.John Immerwahr - 1976 - Teaching Philosophy 1 (4):435-439.
The Hobbes Game.John Immerwahr - 1976 - Teaching Philosophy 1 (4):435-439.
Using the Locke Game.M. W. Jackson - 1986 - Teaching Philosophy 9 (3):253-254.
The Locke Game.John Immerwahr, Sean McCann, Catherine Murphy & Robert Zampetti - 1983 - Teaching Philosophy 6 (1):31-39.

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