Devil Simulation: Why We Couldn't, Shouldn't, and Wouldn't
In this paper I critically evaluate the Devil Simulation Argument for cognitive immoralism—the position that moral flaws with a work of art can be cognitively virtuous, and thereby artistically valuable. I focus on Matthew Kieran's version of the argument. Kieran holds that by simulating the attitudes of fictional devils we can come to gain important moral insights. In response, I argue that we have no reason to believe that we can effectively adopt immoral attitudes, that any successful narrative artworks ask us to do so, or that it would be an effective means of moral instructions.
|Keywords||immoralism art and morality|
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