Authors
Mark Griffiths
Deakin University
Dan Lloyd
Trinity College
Abstract This article has no associated abstract. (fix it)
Keywords No keywords specified (fix it)
Categories (categorize this paper)
DOI 10.3389/fpsyg.2019.00310
Options
Edit this record
Mark as duplicate
Export citation
Find it on Scholar
Request removal from index
Revision history

Download options

PhilArchive copy


Upload a copy of this paper     Check publisher's policy     Papers currently archived: 71,379
External links

Setup an account with your affiliations in order to access resources via your University's proxy server
Configure custom proxy (use this if your affiliation does not provide a proxy)
Through your library

References found in this work BETA

Add more references

Citations of this work BETA

No citations found.

Add more citations

Similar books and articles

The Art of Videogames.Grant Tavinor - 2009 - Wiley-Blackwell.
Only a Game?Michael Goerger - 2017 - Philosophy in the Contemporary World 24 (1):63-74.
Electronic Gaming and the Ethics of Information Ownership.Dan Burk - 2005 - International Review of Information Ethics 4:39-45.
Le Patrimoine Culturel au Service du Jeu Occasionnel.Brigitte Munier - 2012 - Hermès: La Revue Cognition, communication, politique 62 (1):, [ p.].

Analytics

Added to PP index
2019-02-19

Total views
9 ( #954,737 of 2,519,686 )

Recent downloads (6 months)
1 ( #406,314 of 2,519,686 )

How can I increase my downloads?

Downloads

My notes