Games and Culture 14 (4):410-429 (2019)
AbstractAccording to cognitive psychologists, moral decision-making is a dual-process phenomenon involving two types of cognitive processes: explicit reasoning and implicit intuition. Moral development involves training and integrating both types of cognitive processes through a mix of instruction, practice, and reflection. Serious games are an ideal platform for this kind of moral training, as they provide safe spaces for exploring difficult moral problems and practicing the skills necessary to resolve them. In this article, we present Morality Play, a model for the design of serious games for ethical expertise development based on the Integrative Ethical Education framework from moral psychology and the Lens of the Toy model for serious game design.
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References found in this work
Moral Minds: How Nature Designed Our Universal Sense of Right and Wrong.Marc Hauser - 2006 - Harper Collins.
The Philosophy of Moral Development: Moral Stages and the Idea of Justice.Lawrence Kohlberg - 1921 - San Francisco : Harper & Row.
Moral Luck.B. A. O. Williams & T. Nagel - 1976 - Proceedings of the Aristotelian Society, Supplementary Volumes 50:115-151.
Moral Luck.B. A. O. Williams & T. Nagel - 1976 - Aristotelian Society Supplementary Volume 50:115 - 151.
Citations of this work
Making Moral Machines: Why We Need Artificial Moral Agents.Paul Formosa & Malcolm Ryan - forthcoming - AI and Society.
A Kantian Approach to Education for Moral Sensitivity.Paul Formosa - 2022 - Wiley: Journal of Philosophy of Education 55 (6):1017-1028.
Resisting the Gamer’s Dilemma.Thomas Montefiore & Paul Formosa - 2022 - Ethics and Information Technology 24 (3).
A neo-aristotelian perspective on the need for artificial moral agents.Alejo José G. Sison & Dulce M. Redín - forthcoming - AI and Society:1-19.
Why a Virtual Assistant for Moral Enhancement When We Could have a Socrates?Francisco Lara - 2021 - Science and Engineering Ethics 27 (4):1-27.
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