Axiomathes 22 (3):403-416 (2012)

Authors
Eric Steinhart
William Paterson University of New Jersey
Abstract
The game of life is an excellent framework for metaphysical modeling. It can be used to study ontological categories like space, time, causality, persistence, substance, emergence, and supervenience. It is often said that there are many levels of existence in the game of life. Objects like the glider are said to exist on higher levels. Our goal here is to work out a precise formalization of the thesis that there are various levels of existence in the game of life. To formalize this thesis, we develop a set-theoretic construction of the glider. The method of this construction generalizes to other patterns in the game of life. And it can be extended to more realistic physical systems. The result is a highly general method for the set-theoretical construction of substances
Keywords Substance  Construction  Levels  Game of life  Glider
Categories (categorize this paper)
ISBN(s)
DOI 10.1007/s10516-010-9116-x
Options
Edit this record
Mark as duplicate
Export citation
Find it on Scholar
Request removal from index
Revision history

Download options

PhilArchive copy

 PhilArchive page | Other versions
Through your library

References found in this work BETA

Real Patterns.Daniel C. Dennett - 1991 - Journal of Philosophy 88 (1):27-51.
Quantifying Weak Emergence.Paul Hovda - 2008 - Minds and Machines 18 (4):461-473.

Add more references

Citations of this work BETA

Add more citations

Similar books and articles

Real Life.Gary Mar - manuscript
Artificial Morality and Artificial Law.Lothar Philipps - 1993 - Artificial Intelligence and Law 2 (1):51-63.
Making It Real: Interpreting Economic Experiments.Eric Alden Smith - 2005 - Behavioral and Brain Sciences 28 (6):832-833.
The Roles of Stories in Applying Game Theory.Till Grüne‐Yanoff & Paul Schweinzer - 2008 - Journal of Economic Methodology 15 (2):131-146.
Backward Induction Without Common Knowledge.Cristina Bicchieri - 1988 - PSA: Proceedings of the Biennial Meeting of the Philosophy of Science Association 1988:329 - 343.
Game Trees For Decision Analysis.Prakash P. Shenoy - 1998 - Theory and Decision 44 (2):149-171.
Representation of Game Algebras.Yde Venema - 2003 - Studia Logica 75 (2):239 - 256.

Analytics

Added to PP index
2010-10-31

Total views
125 ( #80,758 of 2,427,622 )

Recent downloads (6 months)
9 ( #76,005 of 2,427,622 )

How can I increase my downloads?

Downloads

My notes