Computing machinery and intelligence

Mind 59 (October):433-60 (1950)
Abstract
I propose to consider the question, "Can machines think?" This should begin with definitions of the meaning of the terms "machine" and "think." The definitions might be framed so as to reflect so far as possible the normal use of the words, but this attitude is dangerous, If the meaning of the words "machine" and "think" are to be found by examining how they are commonly used it is difficult to escape the conclusion that the meaning and the answer to the question, "Can machines think?" is to be sought in a statistical survey such as a Gallup poll. But this is absurd. Instead of attempting such a definition I shall replace the question by another, which is closely related to it and is expressed in relatively unambiguous words. The new form of the problem can be described in terms of a game which we call the 'imitation game." It is played with three people, a man (A), a woman (B), and an interrogator (C) who may be of either sex. The interrogator stays in a room apart front the other two. The object of the game for the interrogator is to determine which of the other two is the man and which is the woman. He knows them by labels X and Y, and at the end of the game he says either "X is A and Y is B" or "X is B and Y is A." The interrogator is allowed to put questions to A and B. We now ask the question, "What will happen when a machine takes the part of A in this game?" Will the interrogator decide wrongly as often when the game is played like this as he does when the game is played between a man and a woman? These questions replace our original, "Can machines think?".
Keywords Behavior  Computer  Extrasensory Perception  Game  Imitation  Intelligence  Learning  Machine  Physiology  Science  Thinking
Categories (categorize this paper)
DOI 10.1093/mind/LIX.236.433
Options
 Save to my reading list
Follow the author(s)
My bibliography
Export citation
Find it on Scholar
Edit this record
Mark as duplicate
Revision history
Request removal from index
Download options
Our Archive


Upload a copy of this paper     Check publisher's policy     Papers currently archived: 25,683
Through your library
References found in this work BETA

No references found.

Add more references

Citations of this work BETA
Computational Psychiatry.P. Read Montague, Raymond J. Dolan, Karl J. Friston & Peter Dayan - 2012 - Trends in Cognitive Sciences 16 (1):72-80.
So How Does the Mind Work?Steven Pinker - 2005 - Mind and Language 20 (1):1-38.

View all 245 citations / Add more citations

Similar books and articles
Turing's Two Tests for Intelligence.Susan G. Sterrett - 2000 - Minds and Machines 10 (4):541-559.
Look Who's Moving the Goal Posts Now.Larry Hauser - 2001 - Minds and Machines 11 (1):41-51.
Who's Afraid of the Turing Test?Dale Jacquette - 1993 - Behavior and Philosophy 20 (21):63-74.
The Imitation Game.Keith Gunderson - 1964 - Mind 73 (April):234-45.
Making the Right Identification in the Turing Test.Saul Traiger - 2000 - Minds and Machines 10 (4):561-572.
Turing's Rules for the Imitation Game.Gualtiero Piccinini - 2000 - Minds and Machines 10 (4):573-582.
Undecidability in the Imitation Game.Y. Sato & T. Ikegami - 2004 - Minds and Machines 14 (2):133-43.

Monthly downloads

Added to index

2009-01-28

Total downloads

630 ( #1,749 of 2,143,797 )

Recent downloads (6 months)

70 ( #2,518 of 2,143,797 )

How can I increase my downloads?

My notes
Sign in to use this feature


Discussion
Order:
There  are no threads in this forum
Nothing in this forum yet.

Other forums