Trojan Horses

In Emelia Quinn & Benjamin Westwood (eds.), Thinking Veganism in Literature and Culture: Towards a Vegan Theory. Springer Verlag. pp. 107-123 (2018)
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Abstract

In the videogame Trojan Horse, players are given the task of defending the ancient city of Troy from invading Achaeans, who attack the city both at ground level and by scaling the walls by means of their massive wooden horse. The frontal assault depicted in the game thus bears only passing resemblance to the traditional tale, in which wily Odysseus and a select band of warriors enter and ultimately capture the city by secreting themselves inside the horse. Much work has been done in the genre of what might be called vegan apologetics, the explicit defence of veganism against the attacks of its opponents. This essay, however, considers an alternative, complementary tactic, which eschews confrontation in favour of a less direct stratagem.

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