Sport, Ethics and Philosophy 10 (1):14-27 (2016)

Authors
Abstract
Electronic sports and other variants of ‘digital sports’ have increased in popularity all over the world and may even come to challenge hegemonic concepts of sport. More relevant than the apparent opposition between ‘physical’ and ‘non-physical’ is the question what kind of embodiment is manifested within virtual environments. In this paper, we argue that eSports do require the learning and performance of motor skills and that embodiment within a virtual environment may be considered playful or even athletic. The type of skills that might be tested can even be considered fundamental movement skills. Under appropriate educational supervision, with knowledge of the game, eSports can be utilized for the development of specific elements of digital literacy. Although motor skills are a defining characteristic of eSports, we do not argue that eSports should be integrated within PE. These arguments have not so much to do with the status of physicality present, but with differences in t...
Keywords No keywords specified (fix it)
Categories (categorize this paper)
DOI 10.1080/17511321.2016.1159246
Options
Edit this record
Mark as duplicate
Export citation
Find it on Scholar
Request removal from index
Revision history

Download options

PhilArchive copy


Upload a copy of this paper     Check publisher's policy     Papers currently archived: 60,949
External links

Setup an account with your affiliations in order to access resources via your University's proxy server
Configure custom proxy (use this if your affiliation does not provide a proxy)
Through your library

References found in this work BETA

The Ecological Approach to Visual Perception.Marc H. Bornstein - 1980 - Journal of Aesthetics and Art Criticism 39 (2):203-206.
After Virtue: A Study in Moral Theory.Samuel Scheffler - 1983 - Philosophical Review 92 (3):443.
Phenomenology of Perception.Mary Warnock - 1964 - Philosophical Quarterly 14 (57):372-375.
Cybersport.Dennis Hemphill - 2005 - Journal of the Philosophy of Sport 32 (2):195-207.

View all 7 references / Add more references

Citations of this work BETA

E-Sports Are Not Sports.Jim Parry - 2018 - Sport, Ethics and Philosophy 13 (1):3-18.
eSport Gaming: The Rise of a New Sports Practice.Llorens Mariona Rosell - 2017 - Sport, Ethics and Philosophy 11 (4):464-476.
Institutionalisation in E-Sports.Cem Abanazir - 2019 - Sport, Ethics and Philosophy 13 (2):117-131.

View all 6 citations / Add more citations

Similar books and articles

Embodiment and Fundamental Motor Skills in eSports.Ivo van Hilvoorde & Niek Pot - 2016 - Sport, Ethics and Philosophy 10 (1):14-27.
What has to Be Learned in Motor Learning?Harold Bekkering, Detlef Heck & Fahad Sultan - 1996 - Behavioral and Brain Sciences 19 (3):436-437.
Sex Differences in Motor Skills.R. W. Husband & M. J. Ludden - 1931 - Journal of Experimental Psychology 14 (4):414.
Unreflective Actions? Complex Motor Skill Acquisition to Enhance Spatial Cognition.David Moreau - 2015 - Phenomenology and the Cognitive Sciences 14 (2):349-359.
Training Effects in Motor Skills.C. W. Telford & H. Spangler - 1935 - Journal of Experimental Psychology 18 (1):141.
The Retention of Verbal and of Motor Skills.H. J. Leavitt & H. Schlosberg - 1944 - Journal of Experimental Psychology 34 (5):404.
The Aptitude Hypothesis in Motor Skills.S. Seashore - 1931 - Journal of Experimental Psychology 14 (5):555.
Skills, Socrates and the Sophists: Learning From History.Steve Johnson - 1998 - British Journal of Educational Studies 46 (2):201 - 213.
Virtual Domains for Sports and Games.Jason Holt - 2016 - Sport, Ethics and Philosophy 10 (1):5-13.

Analytics

Added to PP index
2016-06-22

Total views
73 ( #143,057 of 2,439,388 )

Recent downloads (6 months)
1 ( #433,984 of 2,439,388 )

How can I increase my downloads?

Downloads

My notes