Logic games: Not just tools, but models of interaction

This paper is based on tutorials on 'Logic and Games' at the 7th Asian Logic Conference in Hsi-Tou, Taiwan, 1999, and until 2002 in Siena, Stuttgart, Trento, Udine, and Utrecht. We present logic games as a topic per se, giving models for dynamic interaction between agents. First, we survey some basic logic games. Then we show how their common properties raise general issues of game structure and 'game logics'. Next, we review logic games in the light of general game logic. Finally, we discuss more 'realistic' influences from game theory into logic games, including players' preferences, and imperfect information.
Keywords No keywords specified (fix it)
Categories (categorize this paper)
 Save to my reading list
Follow the author(s)
Edit this record
My bibliography
Export citation
Find it on Scholar
Mark as duplicate
Request removal from index
Translate to english
Revision history
Download options
Our Archive

Upload a copy of this paper     Check publisher's policy     Papers currently archived: 29,472
External links

Setup an account with your affiliations in order to access resources via your University's proxy server
Configure custom proxy (use this if your affiliation does not provide a proxy)
Through your library
References found in this work BETA

No references found.

Add more references

Citations of this work BETA

No citations found.

Add more citations

Similar books and articles
Added to PP index

Total downloads
51 ( #108,884 of 2,210,876 )

Recent downloads (6 months)
2 ( #207,668 of 2,210,876 )

How can I increase my downloads?

Monthly downloads
My notes
Sign in to use this feature