Learning to Take Turns

Erkenntnis 59 (3):311-347 (2003)
  Copy   BIBTEX


Learning to take turns in repeated game situations is a robust phenomenon in both laboratory experiments and in everyday life. Nevertheless, it has received little attention in recent studies of learning dynamics in games. We investigate the simplest and most obvious extension of fictitious play to a learning rule that can recognize patterns, and show how players using this rule can spontaneously learn to take turns.



    Upload a copy of this work     Papers currently archived: 92,347

External links

Setup an account with your affiliations in order to access resources via your University's proxy server

Through your library

Similar books and articles

On Ontology Being a Philosophy Tendency.Cheng Long - 2008 - Proceedings of the Xxii World Congress of Philosophy 17:275-296.
Practical Philosophy.Peter McLaughlin - 1998 - Erkenntnis 49 (2):221-225.
Nachrede auf Peter Lanz.Ansgar Beckermann - 1997 - Erkenntnis 47 (1):3-5.
Meta-Ontology.Peter van Inwagen - 1998 - Erkenntnis 48:233-250.


Added to PP

75 (#222,066)

6 months
7 (#440,136)

Historical graph of downloads
How can I increase my downloads?

Author Profiles

Peter Vanderschraaf
University of California, Merced
Brian Skyrms
University of California, Irvine