Sport, Ethics and Philosophy 13 (3-4):456-470 (2019)

Authors
Nathan Wildman
Tilburg University
Alfred Archer
Tilburg University
Abstract
ABSTRACTAccording to Bernard Suits, people in Utopia would spend their time playing games and would not spend any time creating or engaging with artworks. Here, we argue against this claim. We do s...
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DOI 10.1080/17511321.2019.1572216
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References found in this work BETA

Categories of Art.Kendall L. Walton - 1970 - Philosophical Review 79 (3):334-367.
Video Games as Self‐Involving Interactive Fictions.Jon Robson & Aaron Meskin - 2016 - Journal of Aesthetics and Art Criticism 74 (2):165-177.
Video Games as Self-Involving Interactive Fictions.Jon Robson & Aaron Meskin - 2016 - Journal of Aesthetics and Art Criticism 74 (2):165-177.
Games and the Good.Thomas Hurka - 2006 - Proceedings of the Aristotelian Society 106 (1):217-235.
Triad Trickery: Playing With Sport and Games.Klaus V. Meier - 1988 - Journal of the Philosophy of Sport 15 (1):11-30.

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Citations of this work BETA

Don’T Stop Make-Believing.Nathan Wildman - 2019 - Journal of the Philosophy of Sport 46 (2):261-275.

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