Playing with Art in Suits’ Utopia

Sport, Ethics and Philosophy:1-15 (forthcoming)

Authors
Nathan Wildman
Tilburg University
Alfred Archer
Tilburg University
Abstract
ABSTRACTAccording to Bernard Suits, people in Utopia would spend their time playing games and would not spend any time creating or engaging with artworks. Here, we argue against this claim. We do so by arguing that some games essentially involve aesthetic engagement with artworks. One type of game that seems to do so is dual-natured games, works that are both games and artworks. If utopians were to play such games, then they would be engaging with artworks. However, the possibility of dual-natured games has recently been called into question. With that in mind, we also offer a second kind of game that serves as a counterexample to Suits: art-inclusive games, which involve aesthetic and artistic engagement as part of their playing. After providing some examples of this kind of game, we show that the possibility of such games presents a problem for Suits’ claim that utopians would not engage with artworks. If utopians were to play them, then they would be engaging with artworks. And as there is no good reas...
Keywords No keywords specified (fix it)
Categories (categorize this paper)
DOI 10.1080/17511321.2019.1572216
Options
Edit this record
Mark as duplicate
Export citation
Find it on Scholar
Request removal from index
Revision history

Download options

Our Archive


Upload a copy of this paper     Check publisher's policy     Papers currently archived: 38,955
External links

Setup an account with your affiliations in order to access resources via your University's proxy server
Configure custom proxy (use this if your affiliation does not provide a proxy)
Through your library

References found in this work BETA

Categories of Art.Kendall L. Walton - 1970 - Philosophical Review 79 (3):334-367.
Video Games as Self‐Involving Interactive Fictions.Jon Robson & Aaron Meskin - 2016 - Journal of Aesthetics and Art Criticism 74 (2):165-177.
Triad Trickery: Playing With Sport and Games.Klaus V. Meier - 1988 - Journal of the Philosophy of Sport 15 (1):11-30.
Games and the Good.Thomas Hurka - 2006 - Proceedings of the Aristotelian Society 106 (1):217-235.
Are Video Games Art?Aaron Smuts - 2005 - Contemporary Aesthetics 3.

View all 30 references / Add more references

Citations of this work BETA

No citations found.

Add more citations

Similar books and articles

Endless Summer: What Kinds of Games Will Suits’ Utopians Play?Christopher C. Yorke - 2017 - Journal of the Philosophy of Sport 44 (2):213-228.
The Paradoxes of Utopian Game-Playing.Deborah P. Vossen - 2017 - Journal of the Philosophy of Sport 44 (3):315-328.
Games and the Good.Thomas Hurka - 2006 - Proceedings of the Aristotelian Society 106 (1):217-235.
4 Playing Well.David Egan - 2013 - In Emily Ryall (ed.), The Philosophy of Play. Routledge. pp. 54.
Games and the Good.Thomas Hurka & John Tasioulas - 2006 - Proceedings of the Aristotelian Society, Supplementary Volumes( 80:217-264.
Game as Paradox: A Rebuttal of Suits.David Myers - 2012 - Journal of the Philosophy of Sport 39 (1):155-168.
Games: Agency as Art.C. Thi Nguyen - forthcoming - New York: Oxford University Press.
On the Relationship Between Philosophy and Game-Playing.Yuanfan Huang & Emily Ryall - 2017 - In Wendy Russell, Emily Ryall & Malcolm MacLean (eds.), The Philosophy of Play as Life. London: Routledge. pp. 80-93.
Bernard Suits on Capacities: Games, Perfectionism, and Utopia.Christopher C. Yorke - 2018 - Journal of the Philosophy of Sport 45 (2):177-188.

Analytics

Added to PP index
2019-02-07

Total views
5 ( #865,522 of 2,319,376 )

Recent downloads (6 months)
5 ( #272,343 of 2,319,376 )

How can I increase my downloads?

Monthly downloads

My notes

Sign in to use this feature