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Philosophy through video games

New York: Routledge. Edited by Mark Silcox (2009)

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  1. Easy's gettin' harder all the time: The computational theory and affective states.Jason Megill & Jon Cogburn - 2005 - Ratio 18 (3):306-316.
    We argue that A. Damasio’s (1994) Somatic Marker hypothesis can explain why humans don’t generally suffer from the frame problem, arguably the greatest obstacle facing the Computational Theory of Mind. This involves showing how humans with damaged emotional centers are best understood as actually suffering from the frame problem. We are then able to show that, paradoxically, these results provide evidence for the Computational Theory of Mind, and in addition call into question the very distinction between easy and hard problems (...)
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