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  1. The Logic of Design as a Conceptual Logic of Information.Luciano Floridi - 2017 - Minds and Machines 27 (3):495-519.
    In this article, I outline a logic of design of a system as a specific kind of conceptual logic of the design of the model of a system, that is, the blueprint that provides information about the system to be created. In section two, I introduce the method of levels of abstraction as a modelling tool borrowed from computer science. In section three, I use this method to clarify two main conceptual logics of information inherited from modernity: Kant’s transcendental logic (...)
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  • On Malfunctioning Software.Giuseppe Primiero, Nir Fresco & Luciano Floridi - 2015 - Synthese 192 (4):1199-1220.
    Artefacts do not always do what they are supposed to, due to a variety of reasons, including manufacturing problems, poor maintenance, and normal wear-and-tear. Since software is an artefact, it should be subject to malfunctioning in the same sense in which other artefacts can malfunction. Yet, whether software is on a par with other artefacts when it comes to malfunctioning crucially depends on the abstraction used in the analysis. We distinguish between “negative” and “positive” notions of malfunction. A negative malfunction, (...)
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  • From Foundations to Ludics.Jean-Yves Girard - 2003 - Bulletin of Symbolic Logic 9 (2):131-168.
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