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  1.  29
    Video Gaming as Practical Accomplishment: Ethnomethodology, Conversation Analysis, and Play.Stuart Reeves, Christian Greiffenhagen & Eric Laurier - 2017 - Topics in Cognitive Science 9 (2):308-342.
    Accounts of video game play developed from an ethnomethodological and conversation analytic perspective remain relatively scarce. This study collects together an emerging, if scattered, body of research which focuses on the material, practical “work” of video game players. The study offers an example-driven explication of an EMCA perspective on video game play phenomena. The materials are arranged as a “tactical zoom.” We start very much “outside” the game, beginning with a wide view of how massive-multiplayer online games are played within (...)
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  2.  25
    Video Gaming as Practical Accomplishment: Ethnomethodology, Conversation Analysis, and Play.Stuart Reeves, Christian Greiffenhagen & Eric Laurier - 2016 - Topics in Cognitive Science 8 (4).
    Accounts of video game play developed from an ethnomethodological and conversation analytic perspective remain relatively scarce. This study collects together an emerging, if scattered, body of research which focuses on the material, practical “work” of video game players. The study offers an example-driven explication of an EMCA perspective on video game play phenomena. The materials are arranged as a “tactical zoom.” We start very much “outside” the game, beginning with a wide view of how massive-multiplayer online games are played within (...)
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  3.  16
    Doing Office Work on the Motorway.Eric Laurier - 2004 - Theory, Culture and Society 21 (4-5):261-277.
    This article takes the motorway seriously as a place where the society of traffic can be found and studied. While many kinds of activities are done by drivers and passengers in parallel with driving on the motorway, such as listening to the radio, eating lunch or caring for, or being, children, I focus here on office work. Empirical material from a video-ethnography of one driver doing paperwork and overtaking a slow-moving vehicle ahead is used to examine in detail some of (...)
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  4. The Spectacular Showing: Houdini and the Wonder of Ethnomethodology.Eric Laurier - 2004 - Human Studies 27 (4):377-399.
    This essay is about Houdini’s escapes and ethnomethodology’s studies.1 By accomplishing what appears to be impossible, Houdini leaves his audience considering not only how did he manage to do that, but also just what is it that we consider to be possible. Magicians and escapologists warn us off an interest in the mechanics of their tricks that might spoil the thrill of what they dramatically present to us: a sense of the limits to whatwe can apprehend as an audience. While (...)
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  5.  13
    What it means to change lanes: Actions, emotions and wayfinding in the family car.Barry Brown & Eric Laurier - 2012 - Semiotica 2012 (191):117-135.
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  6.  22
    Disability, geography and ethics.Eric Laurier & Hester Parr - 2000 - Philosophy and Geography 3 (1):98 – 102.
    (2000). Disability, Geography and Ethics. Philosophy & Geography: Vol. 3, No. 1, pp. 98-102.
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  7.  2
    Some thoughts on the Conversational Rollercoaster.Eric Laurier - 2018 - Discourse Studies 20 (3):438-442.
    The commentary provides a series of notes on the article ‘The Conversational Rollercoaster: Conversation analysis and the public science of talk’. There are two broad areas that I attend to: one is on the formulation of the Conversational Rollercoaster in the light of the warrants of ethnomethodology and conversation analysis and the second is around what the Conversational Rollercoaster accomplished.
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