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Kieran Tranter [11]Kieran Mark Tranter [1]
  1.  5
    Code, Nintendo’s Super Mario and Digital Legality.Ashley Pearson & Kieran Tranter - 2015 - International Journal for the Semiotics of Law - Revue Internationale de Sémiotique Juridique 28 (4):825-842.
    The rise of technology in controlling and performing legal processes has created a new digital legality, signalling a transformation of law from an analog paper-based interpretative activity to an autonomous system governed by the rigidity and speed of code. This emerging digital legality converts life and living to data to be processed and catalogued. This process is exemplified and normalised within video games making them important cultural artefacts through which to identify the features and anxieties of digital legality. While video (...)
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  2.  2
    Law, the Digital and Time: The Legal Emblems of Doctor Who.Kieran Tranter - 2017 - International Journal for the Semiotics of Law - Revue Internationale de Sémiotique Juridique 30 (3):515-532.
    This article is about time. It is about time, or more precisely, about the absence of time in law’s digital future. It is also about time travelling and the seemingly ever-popular BBC science fiction television series Doctor Who. Further, it is about law’s timefullness; about law’s pictorial past and the ‘visual baroque’ of its chronological fused future. Ultimately, it is about a time paradox of seeing time run to a time when time runs ‘No More!’ This ‘timey-wimey’ article is in (...)
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  3.  1
    Seeing Law: The Comic and Icon as Law.Kieran Tranter - forthcoming - International Journal for the Semiotics of Law - Revue Internationale de Sémiotique Juridique:1-4.
    This special issue examines how the comic and the icon prefigure forms of legality that are different to modern law. There is a primal seeing of law unmediated by reading, writing or possibly thinking. This introduction identifies the primacy of the eye, the emergence of visual jurisprudence and the transformations of law as a paper-based material practice to a digitally enabled activity.
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  4.  9
    F#Ck Your Family!: The Visual Jurisprudence of Automobility.Kylie Doyle & Kieran Tranter - 2017 - International Journal for the Semiotics of Law - Revue Internationale de Sémiotique Juridique 30 (1):1-22.
    This paper considers the popular visual jurisprudence of bumper stickers. Drawing upon a sample sticker/driver/vehicle assemblages observed at the Gold Coast, Australia in 2014, we argue that the meanings and messages projected by the assemblages have a significant legal dimension. The argument is located at the intersection of past research into bumper stickers, increased scholarly interest in the relation of law to automobility and especially recent considerations of the popular visual jurisprudence of the motor vehicle, its cultures and semiotics. In (...)
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  5.  17
    Grounding Legal Ethics Learning in Social Scientific Studies of Lawyers at Work.Michael Robertson & Kieran Tranter - 2006 - Legal Ethics 9:211.
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  6.  1
    Seeing Law: The Comic, Icon and the Image in Law and Justice.Kieran Tranter - 2017 - International Journal for the Semiotics of Law - Revue Internationale de Sémiotique Juridique 30 (3):363-366.
    This special issue examines how the comic and the icon prefigure forms of legality that are different to modern law. There is a primal seeing of law unmediated by reading, writing or possibly thinking. This introduction identifies the primacy of the eye, the emergence of visual jurisprudence and the transformations of law as a paper-based material practice to a digitally enabled activity.
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  7.  9
    Ethical, Ooh, Yeah Ethical is Yeah, Whats Right Yeah: A Snapshot of First Year Law Students Conception of Ethics.Kieran Tranter - 2004 - Legal Ethics 7 (1):85-109.
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  8.  2
    The Car as Avatar in Australian Social Security Decisions.Kieran Tranter - 2014 - International Journal for the Semiotics of Law - Revue Internationale de Sémiotique Juridique 27 (4):713-734.
    This paper draws upon automobile semiotics and legal semiotics to argue that the car in Australian social security decisions becomes an avatar for the applicant that is then decoded into meaning streams concerning deservingness and prudence. It is suggested that this has two implications. The first it highlights the techniques where by a technical object and the ‘life’ of the applicant became bridged in law; and through that bridging life becomes ‘formatted.’ The second highlights the extent of automobile culture. The (...)
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  9.  9
    Alternative Perspectives on Lawyers and Legal Ethics: Reimagining the Profession.Reid Mortensen, Francesca Bartlett & Kieran Tranter (eds.) - 2011 - Routledge.
    However, as in other disciplines, academic recognition can in turn entrench static and powerful meta-theories and narratives about professional ethos and ...
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  10. Seeing, Moving, Catching, Accumulating: Pokémon GO, and the Legal Subject.Annie Shum & Kieran Tranter - 2017 - International Journal for the Semiotics of Law - Revue Internationale de Sémiotique Juridique 30 (3):477-493.
    This paper argues that the augmented reality gaming application for smart devices, Pokémon GO shows the fate of the legal subject as a neoliberal monster subjugated to the limitations imposed by hypercapitalism. The game, derived from Nintendo’s iconic Pokémon franchise, reveals the legal subject as a frenzied, diminished and impulsive being, allowed to see, move, catch and accumulate but unable to participate in more meaningful self-narration. It is not that the game is lawless, notwithstanding, anxieties in the semiosphere about users (...)
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  11. The Visiocracy of the Social Security Mobile App in Australia.Lyndal Sleep & Kieran Tranter - 2017 - International Journal for the Semiotics of Law - Revue Internationale de Sémiotique Juridique 30 (3):495-514.
    This paper examines the forms of life established through the visual governance of the Australian social security mobile app —the Express Plus Centrelink app. It is argued that the app exceeds established accounts of juridical and administrative power. The app involves a seeing that is not public, a responding that is not writing and a de-materialisation of an institution and its disciplinary apparatus. It is argued that the app creates proto-literate subjects that are required to respond to a real-time sequence (...)
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