An embodied movement-planning field cannot account for behavior and cognition more abstract than that of reaching. Instead, we propose an affordance field, and we sketch how it could enhance the analysis of the A-not-B error, underlie cognition, and serve as a base for language. Admittedly, a dynamic systems account of an affordance field awaits significant further development.
Standard models of cognition are built from abstract, amodal, arbitrary symbols, and the meanings of those symbols are given solely by their interrelations. The target article (Glenberg 1997t) argues that these models must be inadequate because meaning cannot arise from relations among abstract symbols. For cognitive representations to be meaningful they must, at the least, be grounded; but abstract symbols are difficult, if not impossible, to ground. As an alternative, the target article developed a framework in which representations are grounded (...) in perception and action, and hence are embodied. Recent work (Glenberg & Robertson 1999; 2000; Glenberg & Kaschak 2002; Kaschak & Glenberg 2000) extends this framework to language. (shrink)