To investigate whether people with social anxiety have less actual and “anticipatory” anxiety when interacting with a robot compared to interacting with a person, we conducted a 2 × 2 psychological experiment with two factors: social anxiety and interaction partner. The experiment was conducted in a counseling setting where a participant played the role of a client and the robot or the confederate played the role of a counselor. First, we measured the participants’ social anxiety using the Social Avoidance and (...) Distress Scale, after which, we measured their anxiety at two specific moments: “anticipatory anxiety” was measured after they knew that they would be interacting with a robot or a human confederate, and actual anxiety was measured after they actually interacted with the robot or confederate. Measurements were performed using the Profile of Mood States and the State–Trait Anxiety Inventory. The results indicated that participants with higher social anxiety tended to feel less “anticipatory anxiety” and tension when they knew that they would be interacting with robots compared with humans. Moreover, we found that interaction with a robot elicited less tension compared with interaction with a person regardless of the level of social anxiety. (shrink)
This paper presents a cross-cultural study on peoples’ negative attitude toward robots. 467 participants from seven different countries filled in the negative attitude towards robots scale survey which consists of 14 questions in three clusters: attitude towards the interaction with robots, attitude towards social influence of robots and attitude towards emotions in interaction with robots. Around one half of them were recruited at local universities and the other half was approached through Aibo online communities. The participants’ cultural background had a (...) significant influence on their attitude and the Japanese were not as positive as stereotypically assumed. The US participants had the most positive attitude, while participants from Mexico had the most negative attitude. The participants from the online community were more positive towards robots than those not involved. Previous experience in interacting with Aibo also had a positive effect, but owning an Aibo did not improve their attitude. (shrink)
Negative attitudes toward robots are considered as one of the psychological factors preventing humans from interacting with robots in the daily life. To verify their influence on humans‘ behaviors toward robots, we designed and executed experiments where subjects interacted with Robovie, which is being developed as a platform for research on the possibility of communication robots. This paper reports and discusses the results of these experiments on correlation between subjects’ negative attitudes and their behaviors toward robots. Moreover, it discusses influences (...) of gender and experience of real robots on their negative attitudes and behaviors toward robots. (shrink)
A great deal of research has been performed recently on robots that feature functions for communicating with humans in daily life, i.e., communication robots. We consider it important to develop methods to measure humans’ attitudes and emotions that may prevent them from interaction with communication robots, as indices to study short-term and long-term interaction between humans and communication robots. This study is aimed at exploring the influence of negative attitudes toward robots, focusing on applications of communication robots to daily-life services. (...) First, a scale of negative attitudes toward robots consisting of three subordinate scales, “negative attitudes toward situations of interaction with robots,” “negative attitudes toward the social influence of robots,” and “negative attitudes toward emotions in interaction with robots,” was developed based on a data sample comprising of 263 Japanese university students. This scale was administered to 240 Japanese university students to confirm its validity and reliability. In this paper, we report on the results of analyses of these data samples. Moreover, we discuss some future problems including a comparison of attitudes toward robots between nations. (shrink)
In this paper, we move toward offering psychological benchmarks to measure success in building increasingly humanlike robots. By psychological benchmarks we mean categories of interaction that capture conceptually fundamental aspects of human life, specified abstractly enough to resist their identity as a mere psychological instrument, but capable of being translated into testable empirical propositions. Nine possible benchmarks are considered: autonomy, imitation, intrinsic moral value, moral accountability, privacy, reciprocity, conventionality, creativity, and authenticity of relation. Finally, we discuss how getting the right (...) group of benchmarks in human–robot interaction will, in future years, help inform on the foundational question of what constitutes essential features of being human. (shrink)
We found that children sometimes abused a social robot placed in a shopping mall hallway. They verbally abused the robot, repeatedly obstructed its path, and sometimes even kicked and punched the robot. To investigate the reasons for the abuse, we conducted a field study in which we interviewed visiting children who exhibited serious abusive behaviors, including physical contact. We analyzed interview contents to determine whether the children perceived the robot as human-like, why they abused it, and whether they thought that (...) the robot would suffer from their abusive behavior. We obtained valid interviews from 23 children over 13 days of observations. We found that 1) the majority of the children engaged in abuse because they were curious about the robot’s reactions or enjoyed abusing it and considered it human-like, and 2) about half of them believed the robot was capable of perceiving their abusive behaviors. (shrink)
In this paper, we move toward offering psychological benchmarks to measure success in building increasingly humanlike robots. By psychological benchmarks we mean categories of interaction that capture conceptually fundamental aspects of human life, specified abstractly enough to resist their identity as a mere psychological instrument, but capable of being translated into testable empirical propositions. Nine possible benchmarks are considered: autonomy, imitation, intrinsic moral value, moral accountability, privacy, reciprocity, conventionality, creativity, and authenticity of relation. Finally, we discuss how getting the right (...) group of benchmarks in human–robot interaction will, in future years, help inform on the foundational question of what constitutes essential features of being human. (shrink)
Young children generally learn words from other people. Recent research has shown that children can learn new actions and skills from nonhuman agents. This study examines whether young children could learn words from a robot. Preschool children were shown a video in which either a woman or a mechanical robot labeled novel objects. Then the children were asked to select the objects according to the names used in the video. The results revealed that children in the human condition were more (...) likely to select the correct objects than those in the robot condition. Nevertheless, the five-year-old children in the robot condition performed significantly better than chance level, while the four-year olds did not. Thus there is a developmental difference in children’s potential to learn words from a robot. The results contribute to our understanding of how children interact with non-human agents. Keywords: developmental cybernetics; word learning; social cognition; cognitive development. (shrink)
Young children often treat robots as social agents after they have witnessed interactions that can be interpreted as social. We studied in three experiments whether four-year-olds from three cultures and adults from two cultures will attribute ownership of objects to a robot that engages in social gaze with a human. Participants watched videos of robot-human interactions, in which objects were possessed or new objects were created. Children and adults applied the same ownership rules to humans and robots – irrespective of (...) whether the robot engaged in social gaze or not. However, there was cultural variation in the types of ownership rules used. In Experiment 3, we removed further social cues, finding that just showing a pair of self-propelled robot-arms elicited ownership attributions. The role of social gaze in social attributions to robots and cross-cultural differences in ownership understanding are discussed. (shrink)
To let humanoid robots behave socially adequate in a future society, we started to explore laughter as an important para-verbal signal known to influence relationships among humans rather easily. We investigated how the naturalness of various types of laughter in combination with different humanoid robots was judged, first, within a situational context that is suitable for laughter and, second, without describing the situational context. Given the variety of human laughter, do people prefer a certain style for a robot’s laughter? And (...) if yes, how does a robot’s outer appearance affect this preference, if at all? Is this preference independent of the observer’s cultural background? Those participants, who took part in two separate online surveys and were told that the robots would laugh in response to a joke, preferred one type of laughter regardless of the robot type. This result is contrasted by a detailed analysis of two more surveys, which took place during presentations at a Japanese and a German high school, respectively. From the results of these two surveys, interesting intercultural differences in the perceived naturalness of our laughing humanoids can be derived and challenging questions arise that are to be addressed in future research. (shrink)
Previous research has shown that although infants follow the gaze direction of robots, robot gaze does not facilitate infants’ learning for objects. The present study examined whether robot gaze affects infants’ object learning when the gaze behavior was accompanied by verbalizations. Twelve-month-old infants were shown videos in which a robot with accompanying verbalizations gazed at an object. The results showed that infants not only followed the robot’s gaze direction but also preferentially attended to the cued object when the ostensive verbal (...) signal was present. Moreover, infants showed enhanced processing of the cued object when ostensive and referential verbal signals were increasingly present. These effects were not observed when mere nonverbal sound stimuli instead of verbalizations were added. Taken together, our findings indicate that robot gaze accompanying verbalizations facilitates infants’ object learning, suggesting that verbalizations are important in the design of robot agents from which infants can learn. Keywords: gaze following; humanoid robot; infant learning; verbalization; cognitive development. (shrink)
This study investigates the influence of a robot's speech rate. In human communication, slow speech is considered boring, speech at normal speed is perceived as credible, and fast speech is perceived as competent. To seek the appropriate speech rate for robots, we test whether these tendencies are replicated in human-robot interaction by conducting an experiment with four rates of speech: fast, normal, moderately slow, and slow. Our experimental results reveal a rather surprising trend. Participants prefer normal and moderately slow speech (...) to fast speech. A robot that provides normal or moderately slow speech is perceived as competent. We further study how context affects this perception. In a situation where the robot and participants talk while walking, we found that slow speech was the most comprehensible. In addition, slow speech is subjectively perceived as good as moderately slow and normal speech. Keywords: Human-robot interaction; speech rate. (shrink)
This paper reports our research efforts on social robots that recognize interpersonal relationships. These investigations are carried out by observing group behaviors while the robot interacts with people. Our humanoid robot interacts with children by speaking and making various gestures. It identifies individual children by using a wireless tag system, which helps to promote interaction such as the robot calling a child by name. Accordingly, the robot is capable of interacting with many children, causing spontaneous group behavior from the children (...) around it. Here, group behavior is associated with social relationships among the children themselves. For example, a child may be accompanied by his or her friends and then play together with them. We propose the hypothesis that our interactive robot prompts a child’s friends to accompany him or her; thus, we can estimate their friendship by simply observing their accompanying behaviors. We conducted a field experiment for two weeks in a Japanese elementary school to verify this hypothesis. In the experiment, two “Robovie” robots were placed where children could freely interact with them during recesses. As a result, we found that they mostly prompted friend-accompanying behavior. Moreover, we could estimate some of their friendly relationships, in particular among the children who often appeared around the robot. For example, we could estimate 5% of all friendships with 80% accuracy, and 15% of them with nearly 50% accuracy. Thus, this result basically supports our hypothesis on friendship estimation from an interactive humanoid robot. We believe that this ability to estimate human relationships is essential for robots to behave socially. (shrink)
This paper reports the results of questionnaire-based research conducted at an exhibition of interactive humanoid robots that was held at the Osaka Science Museum, Japan. The aim of this exhibition was to investigate the feasibility of communication robots connected to a ubiquitous sensor network, under the assumption that these robots will be practically used in daily life in the not-so-distant future. More than 90,000 people visited the exhibition. A questionnaire was given to the visitors to explore their opinions of the (...) robots. Statistical analysis was done on the data of 2,301 respondents. It was found that the visitorsâ opinions varied according to age; younger visitors did not necessarily like the robots more than elderly visitors; positive evaluation of the robots did not necessarily conflict with negative evaluations such as anxiety; there was no gender difference; and there was almost no correlation between opinions and the length of time spent near the robots. (shrink)
This study investigates the influence of a robot’s speech rate. In human communication, slow speech is considered boring, speech at normal speed is perceived as credible, and fast speech is perceived as competent. To seek the appropriate speech rate for robots, we test whether these tendencies are replicated in human-robot interaction by conducting an experiment with four rates of speech: fast, normal, moderately slow, and slow. Our experimental results reveal a rather surprising trend. Participants prefer normal and moderately slow speech (...) to fast speech. A robot that provides normal or moderately slow speech is perceived as competent. We further study how context affects this perception. In a situation where the robot and participants talk while walking, we found that slow speech was the most comprehensible. In addition, slow speech is subjectively perceived as good as moderately slow and normal speech. Keywords: Human-robot interaction; speech rate. (shrink)
In order to investigate the influence of participants’ age on their image of robots in Japan, a pilot research was completed by 371 visitors at a robot exhibition held at a commercial facility in Japan, based on the questionnaire consisting of four open-ended questions. The comparison of younger, adult, and elderly groups, found that: in the younger age group, images of robots are ambiguous about near future assumptions, preferences, and antipathy, the adult group assumes that communication robots will appear in (...) the near future, but actually expects robots to function in non-communication tasks such as household duties and dangerous tasks, and experiences great anxiety and fear about social relationships between robots and humans, the elderly group assumes that both communication and non-communication robots will appear in the near future, but actually expects robots to function in communication tasks such as service in public settings and providing care at home or in welfare facilities, and is very concerned about the physical and ecological damage that robots may cause. Although the pilot study had a problem of sample bias on participant selection and distributions of gender and age, it can lead to some predictions on social acceptance of robots in Japan. Keywords: Robots, images, age differences, social research. (shrink)
This paper reports our research efforts on social robots that recognize interpersonal relationships. These investigations are carried out by observing group behaviors while the robot interacts with people. Our humanoid robot interacts with children by speaking and making various gestures. It identifies individual children by using a wireless tag system, which helps to promote interaction such as the robot calling a child by name. Accordingly, the robot is capable of interacting with many children, causing spontaneous group behavior from the children (...) around it. Here, group behavior is associated with social relationships among the children themselves. For example, a child may be accompanied by his or her friends and then play together with them. We propose the hypothesis that our interactive robot prompts a child’s friends to accompany him or her; thus, we can estimate their friendship by simply observing their accompanying behaviors. We conducted a field experiment for two weeks in a Japanese elementary school to verify this hypothesis. In the experiment, two “Robovie” robots were placed where children could freely interact with them during recesses. As a result, we found that they mostly prompted friend-accompanying behavior. Moreover, we could estimate some of their friendly relationships, in particular among the children who often appeared around the robot. For example, we could estimate 5% of all friendships with 80% accuracy, and 15% of them with nearly 50% accuracy. Thus, this result basically supports our hypothesis on friendship estimation from an interactive humanoid robot. We believe that this ability to estimate human relationships is essential for robots to behave socially. (shrink)