Results for 'cybersyn'

8 found
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  1.  10
    Cybersyn, big data, variety engineering and governance.Raul Espejo - 2022 - AI and Society 37 (3):1163-1177.
    This contribution offers reflections about Chilean Cybersyn, 50 years ago. In recent years, Cybersyn, has received significant attention. It was the brainchild of Stafford Beer, who conceived it to support the transformation of the Chilean economy from its bureaucratic history to hopefully create a vibrant and modern society, driven by cybernetic tools. These aspects have received much attention in recent times; however, in this contribution, I want to discuss how working in Cybersyn influenced my work after the (...)
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  2.  7
    Operative Communication: Project Cybersyn and the Intersection of Information Design, Interface Design, and Interaction Design.Sebastian Vehlken - 2022 - AI and Society 37 (3):1131-1152.
    This article examines the connecting lines between the Chilean Project Cybersyn’s interface design, the German Hochschule für Gestaltung Ulm and its cybernetically inspired approaches towards information design, and later developments in interaction design and the emerging field of Human–Computer Interaction in the USA. In particular, it first examines how early works of designers Tomàs Maldonado and Gui Bonsiepe on operative communication, that is, language-independent pictogram systems and visual grammars for computational systems, were intertwined with attempts to ground industrial design (...)
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  3.  6
    Cultural, scientific and technical antecedents of the Cybersyn project in Chile.Juan Alvarez & Claudio Gutierrez - 2022 - AI and Society 37 (3):1093-1103.
    The Cybersyn project has lately received increased attention. In this article, we study the local technical antecedents of Stafford Beer's Cybersyn project in Chile, particularly regarding Cybernetics and Systems ideas and local computing and networking developments. We show that the Cybersyn project in Chile was hosted by a rich intellectual environment that understood Cybernetics and Systems ideas; that it found a mature computer community and infrastructure whose high point was the State Computing Enterprise EMCO/ECOM, and an advanced (...)
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  4.  6
    Transformational AI: Seeing Through the Lens of Digital Heritage and ‘Cybersyn’.Karamjit S. Gill - 2022 - AI and Society 37 (3):815-818.
  5.  3
    Correction to: Operative communication: project Cybersyn and the intersection of information design, interface design, and interaction design.Sebastian Vehlken - forthcoming - AI and Society:1-2.
  6.  8
    Cybernetics, Operations Research and Information Theory at the Ulm School of Design and its Influence on Latin America.David Oswald - 2022 - AI and Society 37 (3):1045-1057.
    The Chilean Cybersyn project, an attempt to manage a nation’s economy by cybernetic methods, has evoked more and more interest in recent years. The project’s design lead and several team members were alumni of the Ulm School of Design—an institution that has been labelled “Bauhaus successor” and today is famous for a no-arts and method-led design approach with strong societal aspirations. The school also influenced the emerging design discipline in Latin America during the 1960s and 70s. This article reviews (...)
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  7.  7
    Vi/vi/sec/tion of industrial design. Gui Bonsiepe and the formulation of the interface concept. Intec Chile 1972. Document of the beginning of a paradigm shift in the interaction design disciplines. [REVIEW]David Maulén de los Reyes - 2022 - AI and Society 37 (3):1115-1129.
    In 1972, in Chile, the German designer Gui Bonsiepe was in charge of the Industrial Design Department of Technological Institute of the National Corporation for the Promotion of Production INTEC Corfo, during the government of socialist President Salvador Allende in Chile. In this article from the INTEC magazine n.2, published this time for the first time in English, Bonsiepe develops a theoretical formulation, applied to the field of design, through which he proposes a concept that will be fundamental in the (...)
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  8.  10
    Democracy and Second-Order Cybernetics: The Ascent of Participation and Creativity.Carlos Senna Figueiredo - 2022 - AI and Society 37 (3):1153-1162.
    An exceptional chain of events in science, technology, art and planning took place in Latin America in the 1970s. Does this wonder shed light upon our view of the basic roots of cultural, social and political blooming? This paper intends to adduce evidence on second-order cybernetics processes underlying five outstanding cases in real societies and to disclose the links between democracy and unfettering momentum for freedom and creativity. Namely, Oscar Varsavsky, national projects, styles of development, scientific and technological autonomy; Stefano (...)
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