McDuffie,, Ernest L., Al-Haik,, Marwan S., Gupta,, Gunjan and Liu,, Xingming. "On Neural Network Solutions for the Ancient Game of GO"
Journal of Intelligent Systems, vol. 11, no. 3, 2001, pp. 203-215.
https://doi.org/10.1515/JISYS.2001.11.3.203
McDuffie,, E., Al-Haik,, M., Gupta,, G. & Liu,, X. (2001). On Neural Network Solutions for the Ancient Game of GO.
Journal of Intelligent Systems,
11(3), 203-215.
https://doi.org/10.1515/JISYS.2001.11.3.203
McDuffie,, E., Al-Haik,, M., Gupta,, G. and Liu,, X. (2001) On Neural Network Solutions for the Ancient Game of GO. Journal of Intelligent Systems, Vol. 11 (Issue 3), pp. 203-215.
https://doi.org/10.1515/JISYS.2001.11.3.203
McDuffie,, Ernest L., Al-Haik,, Marwan S., Gupta,, Gunjan and Liu,, Xingming. "On Neural Network Solutions for the Ancient Game of GO"
Journal of Intelligent Systems 11, no. 3 (2001): 203-215.
https://doi.org/10.1515/JISYS.2001.11.3.203
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