Skip to main content
Log in

Luciano Floridi, Philosophy and Computing: An introduction, London and New York: Routledge, 1999, xiv+242 pp., ISBN 0-415-18025-2.

  • Published:
Minds and Machines Aims and scope Submit manuscript

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

References

  • Abramsky, Samson (1997), Semantics of Interaction: an Introduction to Game Semantics, in Andrew M. Pitts and Peter Dybjer, eds., Semantics and Logics of Computation. Cambridge: Cambridge University Press, pp. 1–31.

    Google Scholar 

  • Bynum, Terrell Ward and James H. Moor, eds. (1998), The Digital Phoenix: How Computers are Changing Philosophy. Oxford: Blackwell Publishers Ltd.

    Google Scholar 

  • Floridi, Luciano (1999), Does Information Have a Moral Worth in Itself?, in Lucas D. Introna, ed., Computer Ethics: Philosophical Enquiry (CEPE 98). London: University of London Press.

    Google Scholar 

  • Pollock, John (1995), Cognitive Carpentry: A Blueprint for How to Build a Person. Cambridge Massachusetts: A Bradford Book, MIT Press.

    Google Scholar 

  • Sloman, Aaron (1978), The Computer Revolution in Philosophy. Atlantic Highlands: Humanities Press.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

About this article

Cite this article

Sanders, J. Luciano Floridi, Philosophy and Computing: An introduction, London and New York: Routledge, 1999, xiv+242 pp., ISBN 0-415-18025-2.. Minds and Machines 11, 151–154 (2001). https://doi.org/10.1023/A:1011281408497

Download citation

  • Issue Date:

  • DOI: https://doi.org/10.1023/A:1011281408497

Navigation