Abstract
The game Gls(κ) is played on a complete Boolean algebra B, by two players. White and Black, in κ-many moves (where κ is an infinite cardinal). At the beginning White chooses a non-zero element p ∈ B. In the α-th move White chooses pα ∈ (0.p)p and Black responds choosing iα ∈ {0.1}. White wins the play iff $\bigwedge _{\beta \in \kappa}\bigvee _{\alpha \geq \beta }p_{\alpha}^{i\alpha}=0$ , where $p_{\alpha}^{0}=p_{\alpha}$ and $p_{\alpha}^{1}=p\ p_{\alpha}$ . The corresponding game theoretic properties of c.B.a.'s are investigated. So. Black has a winning strategy (w.s) if κ ≥ π(B) or if B contains a κ -closed dense subset. On the other hand, if White has a w.s., then κ ∈ [h₂(B). π(B)). The existence of w.s. is characterized in a combinatorial way and in terms of forcing. In particular, if 2κ = κ ∈ Reg and forcing by B preserves the regularity of κ, then White has a w.s. iff the power 2κ is collapsed to κ in some extension. It is shown that, under the GCH, for each set S ⊆ Reg there is a c.B.a. B such that White (respectively. Black) has a w.s. for each infinite cardinal κ ∈ S (resp. κ ∉ S). Also it is shown consistent that for each κ ∈ Reg there is a c.B.a. on which the game Gls(κ) is undetermined