World Wide Journal of Multidisciplinary Research and Development 2 (9):7-12 (2016)
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Abstract |
Today’s everyone normal life can include a normal rate of playing computer games or video games; but what about an excessive or compulsive use of video games that impact on our life? Our kids, who usually spend a lot of time in playing video games will likely have a trouble in paying attention to their school lessons. In this paper, we introduce an expert system to help users in getting the correct diagnosis of the health problem of video game addictions that range from (Musculoskeletal issues, Vision problems and Obesity). Moreover, this expert system provides information about the problem and tell us how we can solve it. SL5 Object expert system language was used to design and implement the expert system.
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Keywords | Artificial Intelligence Expert Systems SL5 Object Video Games Health Video Game Addiction |
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References found in this work BETA
An Expert System for Nausea and Vomiting Problems in Infants and Children.Samy S. Abu Naser & Abed ELhaleem A. El-Najjar - 2016 - International Journal of Medicine Research 1 (2):114--117.
A Knowledge Based System for Neck Pain Diagnosis.Samy S. Abu Naser & S. Almursheidi - 2016 - World Wide Journal of Multidisciplinary Research and Development 2 (4):12--18.
An Expert System for Men Genital Problems Diagnosis and Treatment.Samy S. Abu Naser & Mones M. Al-Hanjori - 2016 - International Journal of Medicine Research 1 (2):83--86.
An Expert System for Mouth Problems in Infants and Children.Samy S. Abu Naser & Mohammed A. Hamed - forthcoming - .
Lower Back Pain Expert System Diagnosis And Treatment.Samy S. Abu Naser & Rami M. AlDahdooh - forthcoming - .
View all 7 references / Add more references
Citations of this work BETA
Diabetes Prediction Using Artificial Neural Network.Nesreen Samer El_Jerjawi & Samy S. Abu-Naser - 2018 - International Journal of Advanced Science and Technology 121:54-64.
Proposed Expert System for Calculating Inheritance in Islam.Alaa N. Akkila & Samy S. Abu Naser - 2016 - World Wide Journal of Multidisciplinary Research and Development 2 (9):38-48.
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2016-09-14
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5,046 ( #542 of 2,507,638 )
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331 ( #1,367 of 2,507,638 )
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