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Mark Silcox
University of Central Oklahoma
  1.  20
    The Subject of Experience.Mark Silcox - forthcoming - Philosophical Quarterly.
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  2. Virtue Epistemology and Moral Luck.Mark Silcox - 2006 - Journal of Moral Philosophy 3 (2):179--192.
    Thomas Nagel has proposed that the existence of moral luck mandates a general attitude of skepticism in ethics. One popular way of arguing against Nagel’s claim is to insist that the phenomenon of moral luck itself is an illusion , in the sense that situations in which it seems to occur may be plausibly re-described so as to show that agents need not be held responsible for the unlucky outcomes of their actions. Here I argue that this strategy for explaining (...)
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  3. Against Brain-in-a-Vatism: On the Value of Virtual Reality.Jon Cogburn & Mark Silcox - 2014 - Philosophy and Technology 27 (4):561-579.
    The term “virtual reality” was first coined by Antonin Artaud to describe a value-adding characteristic of certain types of theatrical performances. The expression has more recently come to refer to a broad range of incipient digital technologies that many current philosophers regard as a serious threat to human autonomy and well-being. Their concerns, which are formulated most succinctly in “brain in a vat”-type thought experiments and in Robert Nozick's famous “experience machine” argument, reflect a fundamental misunderstanding of the way that (...)
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  4. Psychological Trauma and the Simulated Self.Mark Silcox - 2014 - Philosophy of the Social Sciences 44 (3):349-364.
    In the 1980s, there was a significant upsurge in diagnoses of Dissociative Identity Disorder. Ian Hacking suggests that the roots of this tendency lie in the excessive willingness of psychologists past and present to engage in the “psychologization of trauma.” I argue that Hacking makes some philosophically problematic assumptions about the putative threat to human autonomy that is posed by the increasing availability, attractiveness, and plausibility of various forms of simulated experience. I also suggest how a different set of axiological (...)
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  5.  83
    Computing Machinery and Emergence: The Aesthetics and Metaphysics of Video Games.Jon Cogburn & Mark Silcox - 2004 - Minds and Machines 15 (1):73-89.
    We build on some of Daniel Dennett’s ideas about predictive indispensability to characterize properties of video games discernable by people as computationally emergent if, and only if: (1) they can be instantiated by a computing machine, and (2) there is no algorithm for detecting instantiations of them. We then use this conception of emergence to provide support to the aesthetic ideas of Stanley Fish and to illuminate some aspects of the Chomskyan program in cognitive science.
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  6. Computability Theory and Ontological Emergence.Jon Cogburn & Mark Silcox - 2011 - American Philosophical Quarterly 48 (1):63.
    It is often helpful in metaphysics to reflect upon the principles that govern how existence claims are made in logic and mathematics. Consider, for example, the different ways in which mathematicians construct inductive definitions. In order to provide an inductive definition of a class of mathematical entities, one must first define a base class and then stipulate further conditions for inclusion by reference to the properties of members of the base class. These conditions can be deflationary, so that the target (...)
     
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  7.  22
    Reply to Rosebury.Mark Silcox - 2009 - Journal of Moral Philosophy 6 (2):245-248.
    In his paper 'Moral Responsibility and Moral Luck,' Brian Rosebury argues that believers in moral luck ignore the fact that an agent's moral responsibilities often encompass certain epistemic obligations not usually recognized by commonsense morality. I have suggested in my article 'Virtue Epistemology and Moral Luck' that the plausibility of Rosebury's position depends upon a philosophically dubious account of the relation between first- and third-person perspectives on ethically significant events. Rosebury has defended himself against this charge in the present issue (...)
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  8.  43
    Computability Theory and Literary Competence.Mark Silcox & Jon Cogburn - 2006 - British Journal of Aesthetics 46 (4):369-386.
    criticism defend the idea that an individual reader's understanding of a text can be a factor in determining the meaning of what is written in that text, and hence must play a part in determining the very identity conditions of works of literary art. We examine some accounts that have been given of the type of readerly ‘competence’ that a reader must have in order for her responses to a text to play this sort of constitutive role. We argue that (...)
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  9.  83
    Mind and Anomalous Monism.Mark Silcox - 2005 - Internet Encyclopedia of Philosophy.
    Anomalous Monism is a type of property dualism in the philosophy of mind. Property dualism combines the thesis that mental phenomena are strictly irreducible to physical phenomena with the denial that mind and body are discrete substances. For the anomalous monist, the plausibility of property dualism derives from the fact that although mental states, events and processes have genuine causal powers, the causal relationships that they enter into with physical entities cannot be explained by appeal to fundamental laws of nature. (...)
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  10.  41
    Undergraduate Relativism and Cicero's De Amicitia.Mark Silcox - 2007 - Teaching Ethics 8 (1):29-38.
  11.  19
    The Cry of Nature: Dissolving the Frege/Geach Problem.Mark Silcox - 2011 - Southwest Philosophy Review 27 (1):215-223.
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  12.  5
    Homo Ludens Revisited.Mark Silcox - 2017 - Southwest Philosophy Review 33 (1):1-14.
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  13.  44
    The Virtuous Parent.Mark Silcox - 2010 - Journal of Value Inquiry 44 (4):499-508.
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  14.  16
    Response to “Moral Heroism and the Requirement Claim” by Kyle Fruh.Mark Silcox - 2014 - Southwest Philosophy Review 30 (2):13-16.
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  15.  41
    On the Conceivability of an Omniscient Interpreter.Mark Silcox - 2007 - Dialogue 46 (4):627-636.
    l examine the “omniscient interpreter” (OI) argument against scepticism that Donald Davidson published in 1977 only to retract it twenty-two years later. I argue that the argument’s persuasiveness has been underestimated. I defend it against the charges that Davidson assumes the actual existence of an OI and that Davidson’s other philosophical commitments are incompatible with the very conceivability of an OI. The argument’s surface implausibility derivesfrom Davidson’s suggestion that an OI would attribute beliefs using the same methods as afallible human (...)
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  16.  16
    Comments on Stephen Davey's “The Problem With (Quasi-Realist) Expressivism”.Mark Silcox - 2012 - Southwest Philosophy Review 28 (2):9-13.
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  17.  17
    The Cry of Nature.Mark Silcox - 2011 - Southwest Philosophy Review 27 (1):215-223.
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  18.  4
    "Thick" Aesthetic Emotions and the Autonomy of Art.Mark Silcox - 2016 - Philosophy and Literature 40 (2):415-430.
    For the properly “cultivated,” proclaimed Oscar Wilde in 1890, “beautiful things mean only Beauty.”1 The idea that artworks possess a discrete and autonomous type of value, by virtue of their capacity to provoke a distinctively aesthetic type of response, is most often associated with artists and critics belonging to the modernist tradition of the late nineteenth and early twentieth centuries. Certainly, many influential writers of the period who expressed more instrumentalist attitudes toward the value of their own work, such as (...)
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  19.  10
    Review of "Rule-Following and Realism". [REVIEW]Mark Silcox - 2004 - Essays in Philosophy 5 (1):40.
  20.  4
    Comments on Stephen Davey’s “The Problem With Expressivism”.Mark Silcox - 2012 - Southwest Philosophy Review 28 (2):9-13.
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  21.  5
    Grossman, Morris. Art and Morality: Essays in the Spirit of George Santayana. Fordham University Press, 2014, Xvi + 315 Pp., 3 B&W Illus., $85.00 Cloth, $26.00 Paper. [REVIEW]Mark Silcox - 2016 - Journal of Aesthetics and Art Criticism 74 (1):110-112.
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  22.  1
    Undergraduate Relativism and Cicero’s De Amicitia.Mark Silcox - 2007 - Teaching Ethics 8 (1):29-38.
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  23. Philosophy Through Video Games.Jon Cogburn & Mark Silcox - 2008 - Routledge.
    How can _Wii Sports_ teach us about metaphysics? Can playing _World of Warcraft_ lead to greater self-consciousness? How can we learn about aesthetics, ethics and divine attributes from _Zork_, _Grand Theft Auto_, and _Civilization_? A variety of increasingly sophisticated video games are rapidly overtaking books, films, and television as America's most popular form of media entertainment. It is estimated that by 2011 over 30 percent of US households will own a Wii console - about the same percentage that owned a (...)
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  24. A Prolegomenon to Radical Interpretation.Mark Silcox - 2002 - Dissertation, The Ohio State University
    About halfway through the twentieth century, it became a fairly common practice amongst philosophers and psychologists to speculate about the procedures whereby human beings might come to understand one another's speech in what have come to be known as the circumstances of "radical interpretation." Writers belonging to this tradition shared a common curiosity about how understanding of a human language might be achieved by an investigator to whom that language was more or less totally unfamiliar. Philosophers such as W. V. (...)
     
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  25. Experience Machines: The Philosophy of Virtual Worlds.Mark Silcox (ed.) - 2017 - Rowman & Littlefield International.
    In his classic work Anarchy, State and Utopia, Robert Nozick asked his readers to imagine being permanently plugged into a 'machine that would give you any experience you desired'. The authors in this volume re-evaluate the merits of Nozick’s argument, and use it to examine subsequent developments in culture and technology.
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  26. Experience Machines: The Philosophy of Virtual Worlds.Mark Silcox (ed.) - 2017 - London: Rowman and Littlefield International.
    In his classic work Anarchy, State and Utopia, Robert Nozick asked his readers to imagine being permanently plugged into a 'machine that would give you any experience you desired'. He speculated that, in spite of the many obvious attractions of such a prospect, most people would choose against passing the rest of their lives under the influence of this type of invention. Nozick thought (and many have since agreed) that this simple thought experiment had profound implications for how we think (...)
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  27. Experience Machines: The Philosophy of Virtual Worlds.Mark Silcox (ed.) - 2017 - Rowman & Littlefield.
    In his classic work Anarchy, State and Utopia, Robert Nozick asked his readers to imagine being permanently plugged into a 'machine that would give you any experience you desired'. The authors in this volume re-evaluate the merits of Nozick’s argument, and use it to examine subsequent developments in culture and technology.
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