How Much Are Games Like Art?

Analysis 81 (2):287-296 (2021)
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Abstract

This paper challenges Thi Nguyen's argument, in Games: Agency as Art, a central part of the value of game-play comes from the aesthetic experiences it allows, especially of our own agency, so playing a game is importantly like engaging with art. It challenges three arguments Nguyen makes in support of this view and argues, to the contrary, that the principal value in game-play rests in the achievments it allows.

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Author's Profile

Thomas Hurka
University of Toronto, St. George Campus

Citations of this work

The opacity of play: a reply to commentators.C. Thi Nguyen - 2021 - Journal of the Philosophy of Sport 48 (3):448-475.

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References found in this work

Games: Agency as Art.C. Thi Nguyen - 2020 - New York: Oxford University Press.
Achievement.Gwen Bradford - 2015 - Oxford, GB: Oxford University Press.
Autonomy and Aesthetic Engagement.C. Thi Nguyen - 2019 - Mind 129 (516):1127-1156.
Games and the good.Thomas Hurka - 2006 - Proceedings of the Aristotelian Society 106 (1):217-235.

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