Game Space Studies: Design meets Architecture. Review: Space. Time. Play. Computer Games, Architecture and Urbanism: The Next Level (2007) F. von Borries, S.P. Walz, M. Böttger (eds), Basel; Boston; Berlin: Birkhäuser [Book Review]

Sociology of Power 29 (1):258-275 (2017)
  Copy   BIBTEX

Abstract

This article has no associated abstract. (fix it)

Links

PhilArchive



    Upload a copy of this work     Papers currently archived: 91,435

External links

Setup an account with your affiliations in order to access resources via your University's proxy server

Through your library

Similar books and articles

Architecture, dilatation, unproduction.Pierre Caye - 2015 - Rivista di Estetica 58:21-30.
Telling the Story of Space. Between Design and Construction.Giovanna Costanzo - 2021 - Études Ricoeuriennes / Ricoeur Studies 12 (2):72-84.
Space: in science, art, and society.François Penz, Gregory Radick & Robert Howell (eds.) - 2004 - New York: Cambridge University Press.
Derelict architecture: Aesthetics of an unaesthetic space.Małgorzata Nieszczerzewska - 2015 - Argument: Biannual Philosophical Journal 5 (2):387-398.
Human space.Otto Friedrich Bollnow - 2011 - London: Hyphen. Edited by Christine Shuttleworth & Joseph Kohlmaier.

Analytics

Added to PP
2024-01-30

Downloads
2 (#1,793,260)

6 months
2 (#1,221,975)

Historical graph of downloads
How can I increase my downloads?

Citations of this work

No citations found.

Add more citations

References found in this work

No references found.

Add more references