Gamification of a person’s spatial and temporal existence in the context of virtual reality

Sotsium I Vlast 4:128-137 (2021)
  Copy   BIBTEX

Abstract

The article considers the spatial and temporal changes manifested in the virtual form of gamification of existence. The definition of the virtual form of gamification of existence is given. On the basis of included observation, the spatial and temporal transformations of socio-cultural reality are rethought, and the philosophical-anthropological approach makes it possible to establish the dependence of the strategies of individual and group behaviour on the inclusion of game actions in the virtual existence. The analysis of the virtual form of gamification of existence as an event and as a co-being is given. The virtual form of gamification of existence is supported by artificially created events, presented as serious incidents, replaced by new ones for tomorrow. The transformation of the structure of free time is considered, which allows transferring most of the life of a contemporary into leisure. The spatial and temporal model of the virtual form of gamification of human existence visually and mentally dissolves the contemporary in the virtual gaming environment. A contemporary, acting out the events, appears in the form of bricolage, multiple images demonstrating strategies of both personal and group behavior. In the virtual interface, time becomes human-sized, allowing in others to see themselves. The space-time boundaries of the virtual form of gamification of existence negate the authenticity of real life, replacing and displacing it with experimental simulation that forms dependence.

Links

PhilArchive



    Upload a copy of this work     Papers currently archived: 91,592

External links

Setup an account with your affiliations in order to access resources via your University's proxy server

Through your library

Similar books and articles

Realisms. Temporal and spatial.Zdzisław Augustynek - 1995 - Logic and Logical Philosophy 3:3-22.
Do Quantum Objects Have Temporal Parts?Thomas Pashby - 2013 - Philosophy of Science 80 (5):1137-1147.
Gamification of Labor and the Charge of Exploitation.Tae Wan Kim - 2018 - Journal of Business Ethics 152 (1):27-39.
Persons in Time.Christopher Tollefsen - 2006 - American Catholic Philosophical Quarterly 80 (1):107-123.
Temporal parts of four dimensional objects.Mark Heller - 1984 - Philosophical Studies 46 (3):323 - 334.
Relativity Theory Refounded.Diederik Aerts - 2018 - Foundations of Science 23 (3):511-547.
Temporal Parts.Theodore Sider - 2007 - In Theodore Sider, John Hawthorne & Dean W. Zimmerman (eds.), Contemporary Debates in Metaphysics. Blackwell. pp. 241--262.
Virtual Aspects of the Fairy Tale.Alekseeva Olga Pavlovna - 2008 - Proceedings of the Xxii World Congress of Philosophy 26:77-79.
Surfism: the fluid foundation of consciousness (8th edition).Dan Webber - 2012 - East Ballina NSW Australia: Daniel J Webber.

Analytics

Added to PP
2024-01-30

Downloads
17 (#862,403)

6 months
17 (#145,948)

Historical graph of downloads
How can I increase my downloads?

Citations of this work

No citations found.

Add more citations

References found in this work

No references found.

Add more references