Games in Dynamic-Epistemic Logic

Abstract
We discuss games of both perfect and imperfect information at two levels of structural detail: players’ local actions, and their global powers for determining outcomes of the game. We propose matching logical languages for both. In particular, at the ‘action level’, imperfect information games naturally model a combined ‘dynamic-epistemic language’ – and we find correspondences between special axioms and particular modes of playing games with their information dynamics. At the ‘outcome level’, we present suitable notions of game equivalence, plus some simple representation results.
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Merging Frameworks for Interaction.van Benthem Johan, Gerbrandy Jelle, Hoshi Tomohiro & Pacuit Eric - 2009 - Journal of Philosophical Logic 38 (5):491-526.
Reasoning About Games.Melvin Fitting - 2011 - Studia Logica 99 (1-3):143-169.

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