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  1.  14
    The Soft Constraints Hypothesis: A Rational Analysis Approach to Resource Allocation for Interactive Behavior.Wayne D. Gray, Chris R. Sims, Wai-Tat Fu & Michael J. Schoelles - 2006 - Psychological Review 113 (3):461-482.
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  2.  39
    Soft Constraints in Interactive Behavior: The Case of Ignoring Perfect Knowledge in‐the‐World for Imperfect Knowledge in‐the‐Head*,*.Wayne D. Gray & Wai-Tat Fu - 2004 - Cognitive Science 28 (3):359-382.
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  3.  15
    From Recurrent Choice to Skill Learning: A Reinforcement-Learning Model.Wai-Tat Fu & John R. Anderson - 2006 - Journal of Experimental Psychology: General 135 (2):184-206.
  4.  18
    Dual Learning Processes in Interactive Skill Acquisition.Wai-Tat Fu & John R. Anderson - 2008 - Journal of Experimental Psychology: Applied 14 (2):179-191.
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  5.  18
    Resolving the Paradox of the Active User: Stable Suboptimal Performance in Interactive Tasks.Wai-Tat Fu & Wayne D. Gray - 2004 - Cognitive Science 28 (6):901-935.
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  6.  61
    A Dynamic Context Model of Interactive Behavior.Wai-Tat Fu - 2011 - Cognitive Science 35 (5):874-904.
    A dynamic context model of interactive behavior was developed to explain results from two experiments that tested the effects of interaction costs on encoding strategies, cognitive representations, and response selection processes in a decision-making and a judgment task. The model assumes that the dynamic context defined by the mixes of internal and external representations and processes are sensitive to the interaction cost imposed by the task environment. The model predicts that changes in the dynamic context may lead to systematic biases (...)
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  7.  3
    Soft Constraints in Interactive Behavior: The Case of Ignoring Perfect Knowledge in-the-World for Imperfect Knowledge in-the-Head*1, *2.W. Gray & Wai-Tat Fu - 2004 - Cognitive Science 28 (3):359-382.
    Constraints and dependencies among the elements of embodied cognition form patterns or microstrategies of interactive behavior. Hard constraints determine which microstrategies are possible. Soft constraints determine which of the possible microstrategies are most likely to be selected. When selection is non-deliberate or automatic the least effort microstrategy is chosen. In calculating the effort required to execute a microstrategy each of the three types of operations, memory retrieval, perception, and action, are given equal weight; that is, perceptual-motor activity does not have (...)
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  8.  21
    The Central Role of Heuristic Search in Cognitive Computation Systems.Wai-Tat Fu - 2016 - Minds and Machines 26 (1-2):103-123.
    This paper focuses on the relation of heuristic search and level of intelligence in cognitive computation systems. The paper begins with a review of the fundamental properties of a cognitive computation system, which is defined generally as a control system that generates goal-directed actions in response to environmental inputs and constraints. An important property of cognitive computations is the need to process local cues in symbol structures to access and integrate distal knowledge to generate a response. To deal with uncertainties (...)
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