Artificial Intelligence and Law 2 (1):51-63 (1993)
The article investigates the interplay of moral rules in computer simulation. The investigation is based on two situations which are well-known to game theory: the prisoner''s dilemma and the game of Chicken. The prisoner''s dilemma can be taken to represent contractual situations, the game of Chicken represents a competitive situation on the one hand and the provision for a common good on the other. Unlike the rules usually used in game theory, each player knows the other''s strategy. In that way, ever higher levels of reflection are reached reciprocally. Such strategies can be interpreted as moral rules.Artificial morality is related to the discipline of Artificial Life. As in artificial life, the use of genetic algorithms suggests itself. Rules of behaviour split and reunite as chromosome strings do.
|Keywords||artificial morality prisoner's dilemma game of Chicken contractual situation competitive situation common good conditional cooperator reciprocal cooperator level of reflection genetic algorithm|
|Categories||categorize this paper)|
References found in this work BETA
Artificial Morality: Virtuous Robots for Virtual Games.Peter Danielson - 1992 - Routledge.
The Logic of Leviathan: The Moral and Political Theory of Thomas Hobbes.David P. Gauthier - 1969 - Clarendon Press.
Citations of this work BETA
A History of AI and Law in 50 Papers: 25 Years of the International Conference on AI and Law. [REVIEW]Trevor Bench-Capon, Michał Araszkiewicz, Kevin Ashley, Katie Atkinson, Floris Bex, Filipe Borges, Daniele Bourcier, Paul Bourgine, Jack G. Conrad, Enrico Francesconi, Thomas F. Gordon, Guido Governatori, Jochen L. Leidner, David D. Lewis, Ronald P. Loui, L. Thorne McCarty, Henry Prakken, Frank Schilder, Erich Schweighofer, Paul Thompson, Alex Tyrrell, Bart Verheij, Douglas N. Walton & Adam Z. Wyner - 2012 - Artificial Intelligence and Law 20 (3):215-319.
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