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  1. Cooperation, psychological game theory, and limitations of rationality in social interaction.Andrew M. Colman - 2003 - Behavioral and Brain Sciences 26 (2):139-153.
    Rational choice theory enjoys unprecedented popularity and influence in the behavioral and social sciences, but it generates intractable problems when applied to socially interactive decisions. In individual decisions, instrumental rationality is defined in terms of expected utility maximization. This becomes problematic in interactive decisions, when individuals have only partial control over the outcomes, because expected utility maximization is undefined in the absence of assumptions about how the other participants will behave. Game theory therefore incorporates not only rationality but also common (...)
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  • Five-Year-Olds’ Systematic Errors in Second-Order False Belief Tasks Are Due to First-Order Theory of Mind Strategy Selection: A Computational Modeling Study.Burcu Arslan, Niels A. Taatgen & Rineke Verbrugge - 2017 - Frontiers in Psychology 8.
  • Autonomous agents modelling other agents: A comprehensive survey and open problems.Stefano V. Albrecht & Peter Stone - 2018 - Artificial Intelligence 258 (C):66-95.
  • On the computational complexity of ethics: moral tractability for minds and machines.Jakob Stenseke - 2024 - Artificial Intelligence Review 57 (105):90.
    Why should moral philosophers, moral psychologists, and machine ethicists care about computational complexity? Debates on whether artificial intelligence (AI) can or should be used to solve problems in ethical domains have mainly been driven by what AI can or cannot do in terms of human capacities. In this paper, we tackle the problem from the other end by exploring what kind of moral machines are possible based on what computational systems can or cannot do. To do so, we analyze normative (...)
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  • Tractability and the computational mind.Rineke Verbrugge & Jakub Szymanik - 2018 - In Mark Sprevak & Matteo Colombo (eds.), The Routledge Handbook of the Computational Mind. Routledge. pp. 339-353.
    We overview logical and computational explanations of the notion of tractability as applied in cognitive science. We start by introducing the basics of mathematical theories of complexity: computability theory, computational complexity theory, and descriptive complexity theory. Computational philosophy of mind often identifies mental algorithms with computable functions. However, with the development of programming practice it has become apparent that for some computable problems finding effective algorithms is hardly possible. Some problems need too much computational resource, e.g., time or memory, to (...)
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  • Logic and social cognition the facts matter, and so do computational models.Rineke Verbrugge - 2009 - Journal of Philosophical Logic 38 (6):649-680.
    This article takes off from Johan van Benthem’s ruminations on the interface between logic and cognitive science in his position paper “Logic and reasoning: Do the facts matter?”. When trying to answer Van Benthem’s question whether logic can be fruitfully combined with psychological experiments, this article focuses on a specific domain of reasoning, namely higher-order social cognition, including attributions such as “Bob knows that Alice knows that he wrote a novel under pseudonym”. For intelligent interaction, it is important that the (...)
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  • Logic and Social Cognition: The Facts Matter, and So Do Computational Models.Rineke Verbrugge - 2009 - Journal of Philosophical Logic 38 (6):649-680.
    This article takes off from Johan van Benthem’s ruminations on the interface between logic and cognitive science in his position paper “Logic and reasoning: Do the facts matter?”. When trying to answer Van Benthem’s question whether logic can be fruitfully combined with psychological experiments, this article focuses on a specific domain of reasoning, namely higher-order social cognition, including attributions such as “Bob knows that Alice knows that he wrote a novel under pseudonym”. For intelligent interaction, it is important that the (...)
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  • Hypothesis Testing: How We Foresee Falsification in Competitive Games.Michelle Cowley-Cunningham - 2017 - Saarbrücken, Germany: Lambert Academic Publishing.
    Each day people are presented with circumstances that may require speculation. Scientists may ponder questions such as why a star is born or how rainbows are made, psychologists may ask social questions such as why people are prejudiced, and military strategists may imagine what the consequences of their actions might be. Speculations may lead to the generation of putative explanations called hypotheses. But it is by checking if hypotheses accurately reflect the encountered facts that lead to sensible behaviour demonstrating a (...)
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  • Perspective-Taking and Depth of Theory-of-Mind Reasoning in Sequential-Move Games.Jun Zhang, Trey Hedden & Adrian Chia - 2012 - Cognitive Science 36 (3):560-573.
    Theory-of-mind (ToM) involves modeling an individual’s mental states to plan one’s action and to anticipate others’ actions through recursive reasoning that may be myopic (with limited recursion) or predictive (with full recursion). ToM recursion was examined using a series of two-player, sequential-move matrix games with a maximum of three steps. Participants were assigned the role of Player I, controlling the initial and the last step, or of Player II, controlling the second step. Appropriate for the assigned role, participants either anticipated (...)
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  • Learning to apply theory of mind.Rineke Verbrugge & Lisette Mol - 2008 - Journal of Logic, Language and Information 17 (4):489-511.
    In everyday life it is often important to have a mental model of the knowledge, beliefs, desires, and intentions of other people. Sometimes it is even useful to to have a correct model of their model of our own mental states: a second-order Theory of Mind. In order to investigate to what extent adults use and acquire complex skills and strategies in the domains of Theory of Mind and the related skill of natural language use, we conducted an experiment. It (...)
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  • Parameterized Complexity of Theory of Mind Reasoning in Dynamic Epistemic Logic.Iris van de Pol, Iris van Rooij & Jakub Szymanik - 2018 - Journal of Logic, Language and Information 27 (3):255-294.
    Theory of mind refers to the human capacity for reasoning about others’ mental states based on observations of their actions and unfolding events. This type of reasoning is notorious in the cognitive science literature for its presumed computational intractability. A possible reason could be that it may involve higher-order thinking. To investigate this we formalize theory of mind reasoning as updating of beliefs about beliefs using dynamic epistemic logic, as this formalism allows to parameterize ‘order of thinking.’ We prove that (...)
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  • Bridging psychology and game theory yields interdependence theory.Paul A. M. Van Lange & Marcello Gallucci - 2003 - Behavioral and Brain Sciences 26 (2):177-178.
    This commentary focuses on the parts of psychological game theory dealing with preference, as illustrated by team reasoning, and supports the conclusion that these theoretical notions do not contribute above and beyond existing theory in understanding social interaction. In particular, psychology and games are already bridged by a comprehensive, formal, and inherently psychological theory, interdependence theory (Kelley & Thibaut 1978; Kelley et al. 2003), which has been demonstrated to account for a wide variety of social interaction phenomena.
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  • Using Cognitive Agents to Train Negotiation Skills.Christopher A. Stevens, Jeroen Daamen, Emma Gaudrain, Tom Renkema, Jakob Dirk Top, Fokie Cnossen & Niels A. Taatgen - 2018 - Frontiers in Psychology 9.
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  • Using Cognitive Agents to Train Negotiation Skills.Christopher A. Stevens, Jeroen Daamen, Emma Gaudrain, Tom Renkema, Jordi Top, Fokie Cnossen & Niels A. Taatgen - 2018 - Frontiers in Psychology 9.
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  • Bounded Rationality in the Centipede Game.Ashton T. Sperry-Taylor - 2011 - Episteme 8 (3):262-280.
    Normative game theory unsatisfactorily explains rational behavior. Real people do not behave as predicted, and what is prescribed as rational behavior is normally unattainable in real-life. The problem is that current normative analysis does not account for people's cognitive limitations – their bounded rationality. However, this paper develops an account of bounded rationality that explains the rationality of more realistic behavior. I focus on the Centipede Game, in which boundedly rational players explore and test others' immediate behavior, until they can (...)
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  • Logics and collaboration.Liz Sonenberg - 2023 - Logic Journal of the IGPL 31 (6):1024-1046.
    Since the early days of artificial intelligence (AI), many logics have been explored as tools for knowledge representation and reasoning. In the spirit of the Crossley Festscrift and recognizing John Crossley’s diverse interests and his legacy in both mathematical logic and computer science, I discuss examples from my own research that sit in the overlap of logic and AI, with a focus on supporting human–AI interactions.
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  • Children's strategy use when playing strategic games.Maartje E. J. Raijmakers, Dorothy J. Mandell, Sara E. Es & Marian Counihan - 2012 - Synthese (3):1-16.
    Strategic games require reasoning about other people’s and one’s own beliefs or intentions. Although they have clear commonalities with psychological tests of theory of mind, they are not clearly related to theory of mind tests for children between 9 and 10 years of age “Flobbe et al. J Logic Language Inform 17(4):417–442 (2008)”. We studied children’s (5–12 years of age) individual differences in how they played a strategic game by analyzing the strategies that they applied in a zero, first, and (...)
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  • Autism does not limit strategic thinking in the “beauty contest” game.Peter C. Pantelis & Daniel P. Kennedy - 2017 - Cognition 160:91-97.
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  • Modeling inference of mental states: As simple as possible, as complex as necessary.Ben Meijering, Niels A. Taatgen, Hedderik van Rijn & Rineke Verbrugge - 2014 - Interaction Studies 15 (3):455-477.
    Behavior oftentimes allows for many possible interpretations in terms of mental states, such as goals, beliefs, desires, and intentions. Reasoning about the relation between behavior and mental states is therefore considered to be an effortful process. We argue that people use simple strategies to deal with high cognitive demands of mental state inference. To test this hypothesis, we developed a computational cognitive model, which was able to simulate previous empirical findings: In two-player games, people apply simple strategies at first. They (...)
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  • A decision network account of reasoning about other people’s choices.Alan Jern & Charles Kemp - 2015 - Cognition 142 (C):12-38.
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  • Children's first and second-order false-belief reasoning in a verbal and a low-verbal task.Bart Hollebrandse, Angeliek Hout & Petra Hendriks - 2014 - Synthese 191 (3).
    We can understand and act upon the beliefs of other people, even when these conflict with our own beliefs. Children’s development of this ability, known as Theory of Mind, typically happens around age 4. Research using a looking-time paradigm, however, established that toddlers at the age of 15 months old pass a non-verbal false-belief task (Onishi and Baillargeon in Science 308:255–258, 2005). This is well before the age at which children pass any of the verbal false-belief tasks. In this study (...)
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  • Children’s first and second-order false-belief reasoning in a verbal and a low-verbal task.Bart Hollebrandse, Angeliek van Hout & Petra Hendriks - 2014 - Synthese 191 (3).
    We can understand and act upon the beliefs of other people, even when these conflict with our own beliefs. Children’s development of this ability, known as Theory of Mind, typically happens around age 4. Research using a looking-time paradigm, however, established that toddlers at the age of 15 months old pass a non-verbal false-belief task (Onishi and Baillargeon in Science 308:255–258, 2005). This is well before the age at which children pass any of the verbal false-belief tasks. In this study (...)
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  • Advanced testing of the LoT hypothesis by social reasoning.David J. Grüning - 2023 - Behavioral and Brain Sciences 46:e276.
    I elaborate on Quilty-Dunn et al.'s integration of the language-of-thought hypothesis in social reasoning by outlining two discrepancies between the experimental paradigms referred to by the authors and the social world: Self-referential projection and deliberate thinking in experiments. Robust tests of the hypothesis in social reasoning should include observational, natural, and cross-cultural approaches.
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  • Strategic Reasoning: Building Cognitive Models from Logical Formulas.Sujata Ghosh, Ben Meijering & Rineke Verbrugge - 2014 - Journal of Logic, Language and Information 23 (1):1-29.
    This paper presents an attempt to bridge the gap between logical and cognitive treatments of strategic reasoning in games. There have been extensive formal debates about the merits of the principle of backward induction among game theorists and logicians. Experimental economists and psychologists have shown that human subjects, perhaps due to their bounded resources, do not always follow the backward induction strategy, leading to unexpected outcomes. Recently, based on an eye-tracking study, it has turned out that even human subjects who (...)
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  • Studying strategies and types of players: experiments, logics and cognitive models.Sujata Ghosh & Rineke Verbrugge - 2018 - Synthese 195 (10):4265-4307.
    How do people reason about their opponent in turn-taking games? Often, people do not make the decisions that game theory would prescribe. We present a logic that can play a key role in understanding how people make their decisions, by delineating all plausible reasoning strategies in a systematic manner. This in turn makes it possible to construct a corresponding set of computational models in a cognitive architecture. These models can be run and fitted to the participants’ data in terms of (...)
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  • Strategies of Deception: Under‐Informativity, Uninformativity, and Lies—Misleading With Different Kinds of Implicature.Michael Franke, Giulio Dulcinati & Nausicaa Pouscoulous - 2020 - Topics in Cognitive Science 12 (2):583-607.
    Franke, Dulcinati and Pouscoulous also examine a form of covert lying, by considering to what extent speakers use implicatures to deceive their addressee. The participants in their online signaling game had to describe a card, which a virtual coplayer then had to select. When the goal was to deceive rather than help the coplayer, participants produced more false descriptions (overt lies), but also more uninformative descriptions (covert lies by means of an implicature). [73].
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  • Children’s Application of Theory of Mind in Reasoning and Language.Liesbeth Flobbe, Rineke Verbrugge, Petra Hendriks & Irene Krämer - 2008 - Journal of Logic, Language and Information 17 (4):417-442.
    Many social situations require a mental model of the knowledge, beliefs, goals, and intentions of others: a Theory of Mind (ToM). If a person can reason about other people’s beliefs about his own beliefs or intentions, he is demonstrating second-order ToM reasoning. A standard task to test second-order ToM reasoning is the second-order false belief task. A different approach to investigating ToM reasoning is through its application in a strategic game. Another task that is believed to involve the application of (...)
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  • Recursively modeling other agents for decision making: A research perspective.Prashant Doshi, Piotr Gmytrasiewicz & Edmund Durfee - 2020 - Artificial Intelligence 279 (C):103202.
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  • How much does it help to know what she knows you know? An agent-based simulation study.Harmen de Weerd, Rineke Verbrugge & Bart Verheij - 2013 - Artificial Intelligence 199-200 (C):67-92.
  • Proceedings of the Workshop 'Reasoning about other minds: Logical and cognitive perspectives.J. van Eijck & R. Verbrugge (eds.) - 2011 - WEUR Proceedings.
    In recent years, the human ability to reasoning about mental states of others in order to explain and predict their behavior has come to be a highly active area of research. Researchers from a wide range of fields { from biology and psychology through linguistics to game theory and logic{ contribute new ideas and results. This interdisciplinary workshop, collocated with the Thirteenth International Conference on Theoretical Aspects of Rationality and Knowledge (TARK XIII), aims to shed light on models of social (...)
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  • A Computational Learning Semantics for Inductive Empirical Knowledge.Kevin T. Kelly - 2014 - In Alexandru Baltag & Sonja Smets (eds.), Johan van Benthem on Logic and Information Dynamics. Springer International Publishing. pp. 289-337.
    This chapter presents a new semantics for inductive empirical knowledge. The epistemic agent is represented concretely as a learner who processes new inputs through time and who forms new beliefs from those inputs by means of a concrete, computable learning program. The agent’s belief state is represented hyper-intensionally as a set of time-indexed sentences. Knowledge is interpreted as avoidance of error in the limit and as having converged to true belief from the present time onward. Familiar topics are re-examined within (...)
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  • Chess Masters' Hypothesis Testing in Games of Dynamic Equilibrium.Michelle B. Cowley-Cunningham - 2016 - SSRN Econometrics: Econometric and Statistical Methods – General eJournal, Vol. 9, Issue 5: Jan 12, 2016.
    The purpose of this paper is to provide a detailed technical protocol analysis of chess masters' evaluative expertise, paying particular attention to the analysis of the structure of their memory process in evaluating foreseen possibilities in games of dynamic equilibrium. The paper has two purposes. First, to publish a results chapter from my DPhil thesis (in revised journal article form) attending to the measurement of foresight in chess masters' evaluation process, testing alternative theories of cognitive expertise in the domain of (...)
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  • Hypothesis Falsification in the 2-4-6 Number Sequence Test: Introducing Imaginary Counterparts.Michelle B. Cowley-Cunningham - 2015 - Philosophy of Mind eJournal 8 (41).
    Two main cognitive theories predict that people find refuting evidence that falsifies their theorising difficult, if not impossible to consider, even though such reasoning may be pivotal to grounding their everyday thoughts in reality (i.e., Poletiek, 1996; Klayman & Ha, 1987). In the classic 2-4-6 number sequence task devised by psychologists to test such reasoning skills in a simulated environment – people fail the test more often than not. In the 2-4-6 task participants try to discover what rule the number (...)
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