23 found
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Takashi Ikegami [14]T. Ikegami [5]Tomoko Ikegami [1]Toshirō Ikegami [1]
Tetsuji Ikegami [1]Toshikazu Ikegami [1]
  1.  56
    Using minimal human-computer interfaces for studying the interactive development of social awareness.Tom Froese, Hiroyuki Iizuka & Takashi Ikegami - 2014 - Frontiers in Psychology 5.
  2.  59
    The brain is not an isolated “black box,” nor is its goal to become one.Tom Froese & Takashi Ikegami - 2013 - Behavioral and Brain Sciences 36 (3):213-214.
    In important ways, Clark's (HPM) approach parallels the research agenda we have been pursuing. Nevertheless, we remain unconvinced that the HPM offers the best clue yet to the shape of a unified science of mind and action. The apparent convergence of research interests is offset by a profound divergence of theoretical starting points and ideal goals.
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  3.  46
    A Sensorimotor Signature of the Transition to Conscious Social Perception: Co-regulation of Active and Passive Touch.Hiroki Kojima, Tom Froese, Mizuki Oka, Hiroyuki Iizuka & Takashi Ikegami - 2017 - Frontiers in Psychology 8.
  4.  98
    Imitation by social interaction? Analysis of a minimal agent-based model of the correspondence problem.Tom Froese, Charles Lenay & Takashi Ikegami - 2012 - Frontiers in Human Neuroscience 6.
  5.  62
    From synthetic modeling of social interaction to dynamic theories of brain–body–environment–body–brain systems.Tom Froese, Hiroyuki Iizuka & Takashi Ikegami - 2013 - Behavioral and Brain Sciences 36 (4):420 - 421.
    Synthetic approaches to social interaction support the development of a second-person neuroscience. Agent-based models and psychological experiments can be related in a mutually informing manner. Models have the advantage of making the nonlinear brainenvironmentbrain system as a whole accessible to analysis by dynamical systems theory. We highlight some general principles of how social interaction can partially constitute an individual's behavior.
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  6.  16
    Analysis and Design of Social Presence in a Computer-Mediated Communication System.Hiroki Kojima, Dominique Chen, Mizuki Oka & Takashi Ikegami - 2021 - Frontiers in Psychology 12.
    Social presence, or the subjective experience of being present with another existing person, varies with the interaction medium. In general, social presence research has mainly focused on uni-directional aspects of each exchanged message, not on bidirectional interactions. Our primary purpose is to introduce such bidirectional evaluation by quantifying the degree of social presence with a few statistical measures. To this end, we developed a software called “TypeTrace” that records all keystrokes of online chat interactants and reenacts their typing actions and (...)
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  7.  30
    Simulating active perception and mental imagery with embodied chaotic itinerancy.Takashi Ikegami - 2007 - Journal of Consciousness Studies 14 (7):111-125.
    We explore the understanding of conscious states in terms of spatio-temporal dynamics through modelling a mobile agent. Conscious states are associated with an agent's spontaneous and deterministic fluctuation between attachment to and detachment from the surroundings. It is because of this fluctuating nature, we argue, that an agent can perceive structure in the world. Perception requires a conscious state in physical devices. This is a central concern of this paper, and we examine it by simulating a mobile agent equipped with (...)
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  8.  37
    Fear of negative evaluation moderates effects of social exclusion on selective attention to social signs.Hiroaki Tanaka & Tomoko Ikegami - 2015 - Cognition and Emotion 29 (7):1306-1313.
  9. Undecidability in the imitation game.Y. Sato & T. Ikegami - 2004 - Minds and Machines 14 (2):133-43.
    This paper considers undecidability in the imitation game, the so-called Turing Test. In the Turing Test, a human, a machine, and an interrogator are the players of the game. In our model of the Turing Test, the machine and the interrogator are formalized as Turing machines, allowing us to derive several impossibility results concerning the capabilities of the interrogator. The key issue is that the validity of the Turing test is not attributed to the capability of human or machine, but (...)
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  10.  61
    Bird Song Diamond in Deep Space 8k.John Brumley, Charles Taylor, Reiji Suzuki, Takashi Ikegami, Victoria Vesna & Hiroo Iwata - 2020 - AI and Society 35 (1):87-101.
    The Bird Song Diamond project is a series of multifaceted and multidisciplinary installations with the aim of bringing contemporary research on bird communication to a large public audience. Using art and technology to create immersive experiences, BSD allows large audiences to embody bird communication rather than passively observe. In particular, BSD Mimic, a system for mimicking bird song, asks participants to grapple with both audition and vocalization of birdsong. The use of interactive installations for public outreach provides unique experiences to (...)
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  11.  27
    Protocells as smart agents for architectural design.Martin M. Hanczyc & Takashi Ikegami - 2009 - Technoetic Arts 7 (2):117-120.
    Simple chemical agents with lifelike properties can be termed a protocell, meaning the earliest form of a natural living cell. These agents are not necessarily alive but are examples of living technology, namely technology that possesses lifelike qualities. Given that the protocell can respond to environmental cues with directional and controlled movement it can be thought of as being able to make decisions whilst navigating through a complex environment. In this way a mobile protocell agent can be considered to exhibit (...)
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  12.  32
    Chaotic itinerancy needs embodied cognition to explain memory dynamics.Takashi Ikegami & Jun Tani - 2001 - Behavioral and Brain Sciences 24 (5):818-819.
    Memory dynamics need both stable and unstable properties simultaneously. Hence memory dynamics cannot be simulated by chaotic itinerant dynamics alone, with no real world correspondence. Memory dynamics are constrained by both semantics and causalities in the embodied cognition.
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  13.  29
    Dynamical categories and language.Takashi Ikegami - 2005 - Behavioral and Brain Sciences 28 (4):500-501.
    The dynamical category uses the sensory-motor coordination to do categorization. If categories are inevitably grounded in sensory-motor coordination, sharing categories may also share the same sensory-motor coordination. Concerning this aspect, we discuss the color category as a dynamical categorization. Additional to the converging effect of a category by communication, we discuss the diverging effect of communication that creates new categories.
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  14. Der geschehende Sachverhalt in der japanischen Denkweise.Tetsuji Ikegami - 1985 - Philosophisches Jahrbuch 92 (1985):123.
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  15. Kyuko no mei.Toshirō Ikegami - 1942
     
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  16. The occurring fact in the japanese way of thinking+ and language.T. Ikegami - 1985 - Philosophisches Jahrbuch 92 (1):123-124.
  17.  46
    The search for a first cell under the maximalism design principle.Takashi Ikegami & Martin M. Hanczyc - 2009 - Technoetic Arts 7 (2):153-164.
    A new design principle is discussed for making a sufficiently complex cell for the creation of the first wet artificial life in the laboratory. The current approach is to attempt a minimal cell, which consists of a liposome that contains a minimal metabolic cycle for self-maintenance and self-replication. Given the lack of success with the minimal cell to date, the authors suggest it is possible to take an alternative approach to building the first wet artificial life form that they have (...)
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  18. The Self-moving Oil Droplet as a Homeostat.T. Ikegami - 2013 - Constructivist Foundations 9 (1):114-114.
    Open peer commentary on the article “Homeostats for the 21st Century? Simulating Ashby Simulating the Brain” by Stefano Franchi. Upshot: Using the example of chemical oil droplets, the paper discusses the idea of a homeostat in terms of a default mode network.
     
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  19. Artificial Life IX: Proceedings of the Ninth International Conference on Artificial Life.Jordan Pollack, Mark Bedau, Phil Husbands, Takashi Ikegami & Richard A. Watson (eds.) - 2004 - MIT Press.
    Proceedings from the ninth International Conference on Artificial Life; papers by scientists of many disciplines focusing on the principles of organization and applications of complex, life-like systems. Artificial Life is an interdisciplinary effort to investigate the fundamental properties of living systems through the simulation and synthesis of life-like processes. The young field brings a powerful set of tools to the study of how high-level behavior can arise in systems governed by simple rules of interaction. Some of the fundamental questions include: (...)
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  20. Authors' Response: From Bodily Extension to Bodily Incorporation.Y. Sato, H. Iizuka & T. Ikegami - 2013 - Constructivist Foundations 9 (1):89-92.
    Upshot: In the model simulation and the human experiment, we observed that attention shifted from a tool to a task. This was accompanied by bodily extension. However, our experiments lack a sense of bodily incorporation (the sense of ownership. Based on the valuable commentaries, we would like to discuss the necessary conditions for possible bodily incorporation in terms of redundant degrees of freedom, synchronous visual tactile stimulation, and 1/f noise.
     
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  21. Investigating Extended Embodiment Using a Computational Model and Human Experimentation.Y. Sato, H. Iizuka & T. Ikegami - 2013 - Constructivist Foundations 9 (1):73-84.
    Context: Our body schema is not restricted to biological body boundaries (such as the skin), as can be seen in the use of a cane by a person who is visually impaired or the “rubber hands” experiment. The tool becomes a part of the body schema when the focus of our attention is shifted from the tool to the task to be performed. Problem: A body schema is formed through interactions among brain, body, tool, and environment. Nevertheless, the dynamic mechanisms (...)
     
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  22. Takeuchi Yoshirō: sono shisō to jidai.Michihiko Suzuki, Takeshi Ebisaka & Toshikazu Ikegami (eds.) - 2023 - Tōkyō: Jungetsusha.
     
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  23. A Strategy for Origins of Life Research. [REVIEW]Caleb Scharf, Nathaniel Virgo, H. James Cleaves Ii, Masashi Aono, Nathanael Aubert-Kato, Arsev Aydinoglu, Ana Barahona, Laura M. Barge, Steven A. Benner, Martin Biehl, Ramon Brasser, Christopher J. Butch, Kuhan Chandru, Leroy Cronin, Sebastian Danielache, Jakob Fischer, John Hernlund, Piet Hut, Takashi Ikegami, Jun Kimura, Kensei Kobayashi, Carlos Mariscal, Shawn McGlynn, Bryce Menard, Norman Packard, Robert Pascal, Juli Pereto, Sudha Rajamani, Lana Sinapayen, Eric Smith, Christopher Switzer, Ken Takai, Feng Tian, Yuichiro Ueno, Mary Voytek, Olaf Witkowski & Hikaru Yabuta - 2015 - Astrobiology 15:1031-1042.
    Aworkshop was held August 26–28, 2015, by the Earth- Life Science Institute (ELSI) Origins Network (EON, see Appendix I) at the Tokyo Institute of Technology. This meeting gathered a diverse group of around 40 scholars researching the origins of life (OoL) from various perspectives with the intent to find common ground, identify key questions and investigations for progress, and guide EON by suggesting a roadmap of activities. Specific challenges that the attendees were encouraged to address included the following: What key (...)
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