Results for ' digital audio'

987 found
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  1.  2
    Computers and musical style, the computer music and digital audio series, volume 6.Jonathan Berger - 1995 - Artificial Intelligence 79 (2):343-348.
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  2. The audio-visual non-relation and the digital break.Luka Arsenjuk - 2022 - In Kyle Stevens (ed.), The Oxford handbook of film theory. New York, NY: Oxford University Press.
     
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  3.  10
    Digital Tradition: Arrangement and Labor in IstanbuL’s Recording Studio Culture.Eliot Bates - 2016 - New York, NY, USA: Oxford University Press.
    Istanbul is home to a multimillion dollar transnational music industry, which every year produces thousands of digital music recordings, including widely distributed film and television show soundtracks. Today, this centralized industry is responding to a growing global demand for Turkish, Kurdish, and other Anatolian ethnic language productions, and every year, many of its top-selling records incorporate elaborately orchestrated arrangements of rural folksongs. What accounts for the continuing demand for traditional music in local and diasporic markets? How is tradition produced (...)
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  4. Deleuze and the sampler as an audio-microscope : on the music-historical and aesthetic foundations of digital micro-acoustic recording and EndoSonoScopy and the process of analysis and production.Sabine Schäfer & Joachim Krebs - 2008 - In Mine Doğantan (ed.), Recorded music: philosophical and critical reflections. London: Middlesex University Press.
     
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  5.  11
    Sonic technologies: popular music, digital culture and the creative process.Robert Strachan - 2017 - New York, NY: Bloomsbury Academic.
    In the past two decades digital technologies have fundamentally changed the way we think about, make and use popular music. From the production of multimillion selling pop records to the ubiquitous remix that has become a marker of Web 2.0, the emergence of new music production technologies have had a transformative effect upon 21st Century digital culture. Sonic Technologies examines these issues with a specific focus upon the impact of digitization upon creativity; that is, what musicians, cultural producers (...)
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  6.  26
    Digital tools in the informed consent process: a systematic review.Francesco Gesualdo, Margherita Daverio, Laura Palazzani, Dimitris Dimitriou, Javier Diez-Domingo, Jaime Fons-Martinez, Sally Jackson, Pascal Vignally, Caterina Rizzo & Alberto Eugenio Tozzi - 2021 - BMC Medical Ethics 22 (1):1-10.
    Background Providing understandable information to patients is necessary to achieve the aims of the Informed Consent process: respecting and promoting patients’ autonomy and protecting patients from harm. In recent decades, new, primarily digital technologies have been used to apply and test innovative formats of Informed Consent. We conducted a systematic review to explore the impact of using digital tools for Informed Consent in both clinical research and in clinical practice. Understanding, satisfaction and participation were compared for digital (...)
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  7.  14
    Towards an ontology of digital arts. Media environments, interactive processes and effects of presence.Andrea Giomi - 2020 - Rivista di Estetica 73:47-65.
    During the Nineties, the diffusion of information and communication technologies allowed a dramatic transformation in art practices. Radically new aesthetic experiences, such as tele-presence, immersivity, responsivity, hyper-mediacy and multimediality, emerge in the framework of the digital arts and call into question not only the traditional status of the work of art but also the fundamental relation with the beholder. The aim of this paper is to define a conceptual framework for the ontology of digital arts by identifying some (...)
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  8.  21
    Look at all those big knobs! Online audio technology discourse and sexy gear fetishes.Eliot Bates & Samantha Bennett - 2022 - Convergence 5 (28):1241–1259.
    Despite a predominantly digital, 21st century music production landscape, analogue hardware professional audio technologies persist. In the discoursal throes of the leading online audio technology message forum Gearslutz, such technologies are routinely objectified, sexualized, fetishized and socialized into gear. Situated in a contemporary critical, interdisciplinary framework of fetish, masculinity and sexuality studies, this research interrogates how audio technologies manufactured and intended for music production contexts become sexy. Applying a mixed-mode methodology, including an intensive discourse, image and (...)
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  9.  20
    Digital cinema and ecstatic technology: Frame rates, shutter speeds, and the optimization of cinematic movement.Todd Jurgess - 2017 - Angelaki 22 (4):3-17.
    This article examines the relationship between technology and aesthetics in contemporary Hollywood, using experiments with frame rates and shutter speeds to show how deep, systemic changes in cinematic technologies can alter our relation to the image’s referential functions. For eighty years, cinema’s registration of movement relied upon a standardized frame rate and shutter speed, meaning that cinema’s sense of motion was constant. With the proliferation of ever more powerful digital capture systems, however, these formerly inflexible options are made variable (...)
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  10.  44
    A Digital Companion to C.S. Peirce.Mats Bergman, Sami Paavola & João Queiroz - 2014 - The Commens Working Papers: Preprints, Research Reports and Scientific Communications.
    The Commens Papers (http://www.commens.org/papers) publishes preprints, reports, and communications that deal with the philosophy, scientific contributions, and life of C. S. Peirce. The Commens Papers are primarily meant for scholarly products that lack other means of publication, but which the author wishes to bring to the attention of the research community. The papers must meet editorial approval, but they are not fully peer reviewed. -/- The Commens Papers accepts a broad variety of intellectual products in various formats, including: Conference papers, (...)
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  11. Skepticism and the Digital Information Environment.Matthew Carlson - 2021 - SATS 22 (2):149-167.
    Deepfakes are audio, video, or still-image digital artifacts created by the use of artificial intelligence technology, as opposed to traditional means of recording. Because deepfakes can look and sound much like genuine digital recordings, they have entered the popular imagination as sources of serious epistemic problems for us, as we attempt to navigate the increasingly treacherous digital information environment of the internet. In this paper, I attempt to clarify what epistemic problems deepfakes pose and why they (...)
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  12.  15
    Digital Approaches to Music-Making for People With Dementia in Response to the COVID-19 Pandemic: Current Practice and Recommendations.Becky Dowson, Rebecca Atkinson, Julie Barnes, Clare Barone, Nick Cutts, Eleanor Donnebaum, Ming Hung Hsu, Irene Lo Coco, Gareth John, Grace Meadows, Angela O'Neill, Douglas Noble, Gabrielle Norman, Farai Pfende, Paul Quinn, Angela Warren, Catherine Watkins & Justine Schneider - 2021 - Frontiers in Psychology 12.
    Before COVID-19, dementia singing groups and choirs flourished, providing activity, cognitive stimulation, and social support for thousands of people with dementia in the UK. Interactive music provides one of the most effective psychosocial interventions for people with dementia; it can allay agitation and promote wellbeing. Since COVID-19 has halted the delivery of in-person musical activities, it is important for the welfare of people with dementia and their carers to investigate what alternatives to live music making exist, how these alternatives are (...)
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  13.  24
    Digital interaction as opening space for aesthetics of consciousness.Elhem Younes, Alain Lioret & Ioannis Bardakos - 2017 - Technoetic Arts 15 (3):231-245.
    In this research we will examine the paradox nature of self-reference. This concept appears in the form of pure feedback loops in language and mathematics and naturally extends towards many different domains such as biology, sociology, art and philosophy. The basic elements of human experience show the manifestations of such loops. Their results are noticeable in internal or external, mental or body processes. Our interest with these loops focuses on the domain of brain processes in observing, thinking and interpreting as (...)
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  14.  10
    Listening without ears: Artificial intelligence in audio mastering.Thomas Birtchnell - 2018 - Big Data and Society 5 (2).
    Since the inception of recorded music there has been a need for standards and reliability across sound formats and listening environments. The role of the audio mastering engineer is prestigious and akin to a craft expert combining scientific knowledge, musical learning, manual precision and skill, and an awareness of cultural fashions and creative labour. With the advent of algorithms, big data and machine learning, loosely termed artificial intelligence in this creative sector, there is now the possibility of automating human (...)
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  15.  25
    Digital Sigil Magick: The relevance of sigil magick in contemporary art and culture.Pam Payne - 2013 - Technoetic Arts 11 (3):297-305.
    Many areas of contemporary art and culture in the United States and Europe can be shown to have a direct lineage to the rich history of the Western Mystery Traditions, rooted in ancient esoteric and magical philosophies of Greece and Egypt. Video mash-ups and audio sampling have inherited the cut-up methods of Beat poets and artists, who in turn were influenced by the Surrealists and their contemporaries. Early twentieth-century artists such as Austin O. Spare drew upon magickal practices derived (...)
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  16.  18
    Zona Autónoma Militarizada. Europa [zam~]: A multimedia archive and immersive, 360°, reactive and interactive audio-visual system based on field studies across militarized European borders and hotspots where trafficking cells operate.Miguel Oliveros - 2018 - Technoetic Arts 16 (3):345-352.
    In 2015 the first mass migration and the first geopolitical and transnational crisis of the digital age began. This brought along the awakening of a new phase in slavery trade and trafficking of human beings (THB) at the European borders. In this article I introduce an ongoing field study I began in January 2016, in collaboration with experts from Spanish and European institutions, that so far has taken me to hotspots and borders, and to the accumulation of a vast (...)
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  17.  16
    ‘We are Sorry This Video Is Not Available in Your Country’: An Ethical Analysis of Geo-blocking Audio-Visual Online Content.Pavel Zahrádka & Reinold Schmücker - 2021 - Journal of Media Ethics 37 (1):2-17.
    This article provides an ethical analysis of the moral conflict over access to premium audio-visual online content, which is currently regulated by geo-blocking in the domain of digital film distri...
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  18.  18
    Categorization Activities in Norwegian Preschools: Digital Tools in Identifying, Articulating, and Assessing.Pål Aarsand - 2019 - Frontiers in Psychology 10:452210.
    The article explores digital literacy practices in children’s everyday lives at Norwegian preschools and some of the ways in which young children appropriate basic digital literacy skills through guided participation in situated activities. Building on an ethnomethodological perspective, the analyses are based on 70 hours of video recordings documenting the activities in which 45 children, aged 5-6, and eight preschool teachers participated. Through the detailed analysis of two categorization activities – identifying geometrical shapes and identifying feelings/thoughts –the use (...)
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  19.  4
    Canon Vixia Hd Camcorder Digital Field Guide.Lonzell Watson - 2009 - Wiley.
    The exciting world of HD video is in your hands Your Canon VIXIA HD camcorder delivers crisp video and still images with eye-catching, brilliant colors, enabling you to create amazing video works of art. To help you get all that your camcorder has to offer, this convenient, portable guide shows you how to use the various modes, settings, and features, but that's not all. It also provides an overview of videography fundamentals, then takes you into the field with advice on (...)
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  20.  3
    Austrian College Students’ Experiences With Digital Media Learning During the First COVID-19 Lockdown.Carrie Kovacs, Tanja Jadin & Christina Ortner - 2022 - Frontiers in Psychology 13:734138.
    In 2020, the COVID-19 pandemic forced many nations to shut-down schools and universities, catapulting teachers and students into a new, challenging situation of 100% distance learning. To explore how the shift to full distance learning represented a break with previous teaching, we asked Austrian students (n = 874, 65% female, 34% male) which digital media they used before and during the first Corona lockdown, as well as which tools they wanted to use in the future. Students additionally reported on (...)
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  21.  17
    Modos e práticas leitoras, desafios do digital.Justino Magalhães - 2022 - Conjectura: Filosofia E Educação 27:022009.
    Cultura escrita, alfabetização e escolarização assinalam uma longa Modernidade de mais de quatro séculos na História do Mundo Ocidental. A cultura escrita congrega informação, conhecimento, pensamento, acção. A aculturação escrita constituiu condição e factor de conhecimento, cidadania e humanitude. Desde finais da Idade Média com a difusão do papel e a mecanização da tipografia, o mundo da leitura alterou-se, em reflexo da maior divulgação do livro impresso. Na transição do Antigo Regime a leitura e a escrita eram práticas usuais na (...)
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  22.  6
    Topological and networked visibility: Politics of seeing in the digital age.Michele Martini - 2019 - Semiotica 2019 (231):259-277.
    Today, the convergence of video-based Internet Communication Technologies is challenging centralized control over cultural topologies. Accordingly, this paper proposes a theoretical prism for the analysis of the sociopolitical impact of online audio-visual communication. More precisely, this study discusses how topological visibility and networked visibility interact in today’s digital landscape. To this aim, four examples divided into two clusters will be discussed. The first cluster will describe the functioning of topological visibility, while the second cluster will illustrate how technology-enhanced (...)
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  23.  14
    Audioscan Milano. Exploring Avant-Garde Sound Practices via Digital Humanities.Serena Ferrando - 2017 - Humanist Studies and the Digital Age 5 (1):108-115.
    Audioscan Milano explores the strategies and experiments in the field of sound and noise of Milan’s legendary Studio di Fonologia Musicale. A multimedia installation composed of hundreds of field recordings of the city of Milan, Audioscan Milano provides its audience with a multisensory experience of the urban soundscape and the opportunity to interact with it digitally. The manipulation of noise and its transformation into musical sound via sophisticated electronic equipment emulates the Studio’s audio techniques but also exposes the reasons (...)
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  24.  10
    Using corpora for teaching interaction in vocational training of manual professions: example of a digital exercise on the French word “genre”.Anita Rousset Thomas - 2023 - Corpus 24.
    Cet article s’inscrit dans la continuité des études sur l’utilisation des corpus oraux comme ressource didactique en français langue étrangère. Il présente les défis sous-jacents à la construction d’un exercice sous format numérique à partir de l’expression polysémique genre à l’oral. L’exercice a été développé dans le cadre du projet de recherche appliquée DiCoi (Digitalisation – Corpus – Interaction), dont le but est de soutenir le développement de la compétence d’interaction orale de jeunes en formation professionnelle de métiers manuels. L’effet (...)
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  25.  18
    Mixing for Parlak and Bowing for a Büyük Ses: The Aesthetics of Arranged Traditional Music in Turkey.Eliot Bates - 2010 - Ethnomusicology 54 (1):81-105.
    In this paper I explore the production aesthetics that define the sound of most arranged traditional music albums produced in the early 2000s in Istanbul,Turkey. I will focus on two primary aesthetic characteristics, the achievement of which consume much of the labor put into tracking and mix- ing: parlak (“shine”) and büyük ses (“big sound”). Parlak, at its most basic, consists of a pronounced high frequency boost and a pattern of harmonic distortion characteristics,and is often described by studio musicians and (...)
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  26.  14
    Arto Siitonen.To Digitalization - 2013 - In Hanne Andersen, Dennis Dieks, Wenceslao González, Thomas Uebel & Gregory Wheeler (eds.), New Challenges to Philosophy of Science. Springer Verlag. pp. 4--275.
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  27. Part II. A walk around the emerging new world. Russia in an emerging world / excerpt: from "Russia and the solecism of power" by David Holloway ; China in an emerging world.Constraints Excerpt: From "China'S. Demographic Prospects Toopportunities, Excerpt: From "China'S. Rise in Artificial Intelligence: Ingredientsand Economic Implications" by Kai-Fu Lee, Matt Sheehan, Latin America in an Emerging Worldsidebar: Governance Lessons From the Emerging New World: India, Excerpt: From "Latin America: Opportunities, Challenges for the Governance of A. Fragile Continent" by Ernesto Silva, Excerpt: From "Digital Transformation in Central America: Marginalization or Empowerment?" by Richard Aitkenhead, Benjamin Sywulka, the Middle East in an Emerging World Excerpt: From "the Islamic Republic of Iran in an Age of Global Transitions: Challenges for A. Theocratic Iran" by Abbas Milani, Roya Pakzad, Europe in an Emerging World Sidebar: Governance Lessons From the Emerging New World: Japan, Excerpt: From "Europe in the Global Race for Technological Leadership" by Jens Suedekum & Africa in an Emerging World Sidebar: Governance Lessons From the Emerging New Wo Bangladesh - 2020 - In George P. Shultz (ed.), A hinge of history: governance in an emerging new world. Stanford, California: Hoover Institution Press, Stanford University.
     
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  28.  32
    The Hybrid Invention Generator: assorted relations.Bill Seaman - 2003 - Technoetic Arts 1 (2):103-115.
    A computer-based language system exploring hybrid invention generation has been developed by Bill Seaman working in conjunction with the programmer Gideon May.1 The project was primarily funded by Intel. This work explores 3D visualization with related generative texts and recombinant audio/music, as well as a series of textual descriptions. Computer-based environmental meaning is explored through the inter-authorship and operative experiential examination of a diverse set of media-elements and media-processes, in this case focusing on the virtual construction of hybrid inventions. (...)
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  29.  7
    Push: software design and the cultural politics of music production.Mike D'Errico - 2022 - New York: Oxford University Press.
    Push: Software Design and the Cultural Politics of Music Production shows how changes in the design of music software in the first decades of the twenty-first century shaped the production techniques and performance practices of artists working across media, from hip-hop and electronic dance music to video games and mobile apps. Emerging alongside developments in digital music distribution such as peer-to-peer file sharing and the MP3 format, digital audio workstations like FL Studio and Ableton Live introduced design (...)
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  30.  10
    Energyscapes: Interconnecting body, clinic, qi_ and _dao.Michelle Lewis-King - 2019 - Technoetic Arts 17 (1):95-109.
    Drawing upon my expertise as an artist and clinical acupuncturist with training in biomedicine, my artistic research adapts Chinese medicine practice into a strategic tool to investigate new synergies between art, medicine, technology, East, West, modernity and pre-modernity. In my performances, I use Chinese pulse diagnosis and acupuncture point location as transdisciplinary artistic technologies (qi / ) that are capable of measuring and responding to quantum entanglements between individuals and their social, natural and cosmic milieus ‐ or what can be (...)
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  31.  26
    L’adaptation et la republication de ressources audiovisuelles numériques.Peter Stockinger - 2010 - Hermès: La Revue Cognition, communication, politique 56 (1):63.
    La mondialisation a pour effet de rendre indispensable non seulement le recours à la traduction, mais souvent aussi à l’adaptation. C’est en particulier le cas pour les ressources audiovisuelles numériques et leur republication, dont l’importance ne fait que croître. Le texte audio-visuel est en réalité à considérer comme un objet sémiotique pouvant avoir une extrême complexité, en raison des différentes strates dont il se compose. En particulier, chacun des plans que l’on peut y distinguer peut être l’objet d’une traduction (...)
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  32.  94
    Transmural palliative care by means of teleconsultation: a window of opportunities and new restrictions. [REVIEW]Jelle van Gurp, Martine van Selm, Evert van Leeuwen & Jeroen Hasselaar - 2013 - BMC Medical Ethics 14 (1):12-.
    Background: Audio-visual teleconsultation is expected to help home-based palliative patients, hospital-based palliative care professionals, and family physicians to jointly design better, pro-active care. Consensual knowledge of the possibilities and limitations of teleconsultation in transmural palliative care is, however, largely lacking.This paper aims at describing elements of both the physical workplace and the cultural-social context of the palliative care practice, which are imperative for the use of teleconsultation technologies. Methods: A semi-structured expert meeting and qualitative, open interviews were deployed to (...)
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  33.  11
    Against Music? Heuristics and Sense-Making in Listening to Contemporary Popular Music.Vincenzo Zingaro - 2022 - Philosophies 7 (2):38.
    Is the ubiquity of contemporary popular music akin to a deliberate aggression to the hearing, making the listening experience devoid of any sense? If so, is there any strategy to morph this supposed confusion into meaningful stimuli? Relying on epistemology, we attempt at promoting the act of listening as a proper way of world-making and refer to Mark Reybrouck, Bruno Nettl, Steven Brown and Joseph Jordania—among others—to gather appropriate heuristic tools. In the last part of the essay, we advance the (...)
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  34. Back to the future: An historical perspective on the pendulum-like changes in literacy.Oren Soffer & Yoram Eshet-Alkalai - 2009 - Minds and Machines 19 (1):47-59.
    This article focuses on the pendulum-like change in the way people read and use text, which was triggered by the introduction of new reading and writing technologies in human history. The paper argues that textual features, which characterized the ancient pre-print writing culture, disappeared with the establishment of the modern-day print culture and has been “revived” in the digital post-modern era. This claim is based on the analysis of four cases which demonstrate this textual-pendulum swing: (1) The swing from (...)
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  35. Deterritorialisation and Schizoanalysis in David Fincher's Fight Club.David H. Fleming & William Brown - 2011 - Deleuze and Guatarri Studies 5 (2):275-299.
    Taking a schizoanalytic approach to audio-visual images, this article explores some of the radical potentia for deterritorialisation found within David Fincher's Fight Club (1999). The film's potential for deterritorialisation is initially located in an exploration of the film's form and content, which appear designed to interrogate and transcend a series of false binaries between mind and body, inside and outside, male and female. Paying attention to the construction of photorealistic digital spaces and composited images, we examine the actual (...)
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  36.  11
    The Hitchhiker’s Guide to Data in the History of Science.Julia Damerow & Dirk Wintergrün - 2019 - Isis 110 (3):513-521.
    Every project in digital and computational history of science starts with the collection of data. Depending on the research project, the subject of study, and other factors, data can comprise a variety of different types, including full texts, images, audio, video, and bibliographic metadata. Publications and project reports generally describe their results and the methods and algorithms employed, but few discuss the challenges of the initial data collection process or how it fits into the overall research data life (...)
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  37. The Distinct Wrong of Deepfakes.Adrienne de Ruiter - 2021 - Philosophy and Technology 34 (4):1311-1332.
    Deepfake technology presents significant ethical challenges. The ability to produce realistic looking and sounding video or audio files of people doing or saying things they did not do or say brings with it unprecedented opportunities for deception. The literature that addresses the ethical implications of deepfakes raises concerns about their potential use for blackmail, intimidation, and sabotage, ideological influencing, and incitement to violence as well as broader implications for trust and accountability. While this literature importantly identifies and signals the (...)
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  38. Deepfakes, Deep Harms.Regina Rini & Leah Cohen - 2022 - Journal of Ethics and Social Philosophy 22 (2).
    Deepfakes are algorithmically modified video and audio recordings that project one person’s appearance on to that of another, creating an apparent recording of an event that never took place. Many scholars and journalists have begun attending to the political risks of deepfake deception. Here we investigate other ways in which deepfakes have the potential to cause deeper harms than have been appreciated. First, we consider a form of objectification that occurs in deepfaked ‘frankenporn’ that digitally fuses the parts of (...)
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  39.  24
    Modular visions: Referents, context and strategies for database open media works. [REVIEW]Fabian Wagmister - 2000 - AI and Society 14 (2):230-242.
    The processes of constructing meaning in digital database environments entail a paradigm shift from previous models of audio-visual communication. Media emerging from the Electro-mechanical era (film/TV/video) present fixed spatio-temporal linearity and material conditions which objectify and render passive viewer and process. The problematic aspects of cinematic communication were addressed by Latin American filmmakers of the “Third Cinema” movement. Their concerns and approach presaged and assisted an understanding of the radical redefinition of audio-visual communication possible with digital (...)
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  40.  19
    Ipod and Philosophy: Icon of an Epoch.D. E. Wittkower (ed.) - 2008 - Open Court.
    "Essays examine philosophical aspects of the iPod portable audio player, focusing on its status as a cultural icon and object with many meanings"--Provided by ...
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  41.  17
    Citizens' views on sharing their health data: the role of competence, reliability and pursuing the common good.Samia Hurst-Majno, Pierre Chappuis, Monica Aceti, Claudine Burton-Jeangros, Petros Tsantoulis & Minerva C. Rivas Velarde - 2021 - BMC Medical Ethics 22 (1):1-12.
    BackgroundIn this article, we address questions regarding how people consider what they do or do not consent to and the reasons why. This article presents the findings of a citizen forum study conducted by the University of Geneva in partnership with the Geneva University Hospitals to explore the opinions and concerns of members of the public regarding predictive oncology, genetic sequencing, and cancer. MethodsThis paper presents the results of a citizen forum that included 73 participants. A research tool titled "the (...)
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  42.  8
    Poetarum philosophorum fragmenta.Hermann Diels - 2000 - Forgotten Books.
    Excerpt from Poetarum Philosophorum Fragmenta Plagulis correctis indicibusque non sine taedio confectis dum respiro et laetiore animo quid praefandum sit meditor, ecce nuntius longe tris tissimus afi'ertur, georgium kaibelium nobis litterisque acerba morte ereptum esse, qui non solum studiorum societate inde a beatissimo oon tu'oernio - Bonnensi mihi erat coniunctissimus, sed in hoc quoque communi amicorum opere velut auspex et signifer, cuius auctoritatem me aequi et decebat et iuvabat. Nam singularis graecae artis cognitio, quae in illo fuit, in nullo genere (...)
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  43.  7
    Screened Intercorporeality. Reflections on Gestures in Videoconferences.Christian Ferencz-Flatz - 2023 - Journal of the British Society for Phenomenology 54 (1):56-70.
    This article brings a phenomenological perspective to the question of how bodily and inter-bodily experience is involved in interacting via audio-visual media like videoconferencing platforms. Contemporary discussions in interaction studies point to a certain suspension of bodily involvement in these mediated interactions, which leads to a visible loss of function in the case of gestures. Such observations have led phenomenologists to voice concern as to whether phenomenology is indeed still suited to account for the “digital world” in general. (...)
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  44. Orbital Contour: Videos by Craig Dongoski.Paul Boshears - 2011 - Continent 1 (2):125-128.
    continent. 1.2 (2011): 125-128. What is the nature of sound? What is the nature of volume? William James, in attempting to address these simple questions wrote, “ The voluminousness of the feeling seems to bear very little relation to the size of the ocean that yields it . The ear and eye are comparatively minute organs, yet they give us feelings of great volume” (203-­4, itals. original). This subtle extensivity of sensation finds its peer in the subtle yet significant influence (...)
     
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  45. Cum on Feel the Noize.Jamie Allen - 2012 - Continent 2 (1):56-58.
    continent. 2.1 (2012): 56–58 Nechvatal, Joseph, Immersion Into Noise , Open Humanities Press, 2011, 267 pp, $23.99 (pbk), ISBN 1-60785-241-1. As someone who’s knowledge of “art” mostly began with the domestic (Western) and Japanese punk and noise scenes of the late 80’s and early 90’s, practices and theories of noise fall rather close to my heart. It is peeking into the esoteric enclaves of weird music and noise that helped me understand what I think I might like art to be: (...)
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  46.  33
    Biomusic: The carrier.Dimitri Batsis, Xenophon Bitsikas, Anastasia Georgaki, Angelos Evaggelou & Panagiotis Tigas - 2012 - Technoetic Arts 9 (2-3):209-216.
    This article investigates the concept of sound, in relation to the new means and sciences from different perspectives, ultimately providing an analysis of the newborn artistic movement of bioart. It is divided into two parts. The first part of the study is based upon reference, investigating the interconnection between art and science. This mechanism is characterized by transformation processes in the interdisciplinary practices that are applied mainly by various artists and movements of the post-Second World War period. The expressive element (...)
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  47.  7
    “It Never Hurts to Keep Looking for Sunshine”: The Motif of Depression in Works for Children and Youth Inspired by Classical Antiquity.Dorota Rejter, Hanna Paulouskaya & Angelina Gerus - 2020 - Clotho 2 (2):127-154.
    The paper analyzes a handful of works for children and youth that are based on mythology and deal with depression, a topic that is becoming more frequent in contemporary children’s and young adults’ culture, mainly because of the need to break the mental he­alth taboo. These are the newest edition of Laura Orvieto’s Storie di bambini molto antichi, Rachel Smythe’s digital comics Lore Olympus, Patricia Satjawatcha­raphong’s short animation Reflection, and the webcomic series Therapy created by Anastasia Gorshkova. They provide (...)
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  48.  7
    Alternative Realities.Lisa Bode - 2022 - British Journal of Aesthetics 62 (4):706-708.
    Motion pictures, from their emergence in the late nineteenth century, have been used in ways that have held in tension a number of competing or seemingly contradictory impulses. Movies can document and reveal physical and social realities, extend perception through time and space, and create audio-visual approximations of subjective perspective and mental states; they can mimic or transform reality, or create new verisimilar or fantastical screen worlds that, in part, resemble, or abstract our own. Over the past 120 years, (...)
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    “A Cognitive Listening”: attending to captioning via the critical “unvoiceover”.Sarah Hayden - 2023 - Angelaki 28 (6):20-49.
    This paper proposes a theory of text on-screen as “unvoiceover.” It addresses both the case for captioning as social good and the affordances (aesthetic, affective) of writing in or over the moving image. Advancing an argument informed by perspectives from d/deaf Studies, Critical Disability Studies and Digital Interface Studies, and applying modes of analysis from literary criticism alongside those proper to the study of moving image and sound, it examines the idiosyncrasies of text-in-motion as non-sonorous, fugitive counterpart to the (...)
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    Applying Deep Learning Techniques to Estimate Patterns of Musical Gesture.David Dalmazzo, George Waddell & Rafael Ramírez - 2021 - Frontiers in Psychology 11.
    Repetitive practice is one of the most important factors in improving the performance of motor skills. This paper focuses on the analysis and classification of forearm gestures in the context of violin playing. We recorded five experts and three students performing eight traditional classical violin bow-strokes: martelé, staccato, detaché, ricochet, legato, trémolo, collé, and col legno. To record inertial motion information, we utilized the Myo sensor, which reports a multidimensional time-series signal. We synchronized inertial motion recordings with audio data (...)
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