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  1. Hans Achterhuis (2002). Borgmann, Technology and the Good Life? And the Empirical Turn for Philosophy of Technology. Techné 6 (1):64-75.
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  2. Robert Albin (2006). Modern Technology as a Denaturalizing Force. Poiesis and Praxis 4 (4):289-302.
    Modern technological discourse and practices are the outcome of numerous changes in our cultural makeup. The most intriguing question regards the kind of human sensibilities and character traits manifested by technological practices. What, in other words, is the phenomenology of a given practice? In this paper, I argue that technological interventions not only usurp the natural for the sake of the cultural, thereby leaving no room for an independent natural realm; by conquering and taking control of the natural through technology, (...)
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  3. Syed Mustafa Ali (2003). Too Far, Yet Not Far Enough. Techné 6 (3):148-155.
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  4. Douglas Allchin (2000). Thinking About Technology and the Technology of "Thinking About". Techné: Research in Philosophy and Technology 5 (1):5-11.
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  5. Barbara Allen (2009). Democratizing Technology. Techné 13 (1):71-73.
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  6. E. Alloin, A. Bouquillon & J. R. Gaborit (1997). Contribution à l'étude des terres cuites glaçurées italiennes: un tympan du milieu du XVIe siècle. Techne 6:21-6.
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  7. Nelson Almeida (2013). Uma História da Arqueologia Portuguesa. Das origens à descoberta da Arte do Côa. Techne 1 (1).
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  8. F. Alonso-Amo, J. L. Maté, J. L. Morant & J. Pazos (1992). From Epistemology toGnoseology: Foundations of the Knowledge Industry. [REVIEW] AI and Society 6 (2):140-165.
    In this paper, the foundations for setting up a knowledge industry are laid. Firstly, it is established that this industry constitutes the only way of making use of the huge amounts of knowledge produced as a result of the introduction of the Science-Technology binomial in postindustrial society. Then, the elements which will lead to such an industry are defined, that is, the resources and means. Under the ‘Means’ section, special emphasis is placed on the processes involved, in other words, inference (...)
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  9. Cold War America (1998). Review of Edwards' The Closed World. [REVIEW] Minds and Machines 8:463-468.
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  10. Edward Andrew (2005). Education and the Funding of Research. Techné 9 (1):44-55.
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  11. Gianni Degli Antoni & Rita Pizzi (1991). Virtuality as a Basis for Problem Solving? AI and Society 5 (3):239-245.
    This paper is an attempt to develop a paradigm in problem solving where the notion of virtuality plays a central role. Following a brief discussion on virtual simulation, the paper attempts to identify a notion of virtuality based on the identification of the self (man or computer) with the problem solver. It is shown that such an identification/distinction possibly violates some general principle of the problem environment.To deal with this violation, a new problem is generated and a new virtualization act (...)
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  12. Ernesto Antonini & Giuseppe Primiceri (forthcoming). I numeri della crisi. Techne.
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  13. Agustin A. Araya (2003). The Hidden Side of Visualization. Techné 7 (2):74-119.
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  14. Sanaa Askool & Keiichi Nakata (2011). A Conceptual Model for Acceptance of Social CRM Systems Based on a Scoping Study. AI and Society 26 (3):205-220.
    Recent developments in information technology and Web services have increased the potential for creating more rapid and extensive social networks and business relationships. Web 2.0 technologies, commonly referred to as online social media, have become important tools within the growth of information and communication technology (ICT) in the last few years. Web 2.0 tools such as blogs, Wiki and other services, which are widely used by individuals, also have an effect on customer relationship management (CRM) systems. Consequently, social CRM (SCRM) (...)
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  15. Lotte Asveld (2006). Informed Consent in the Fields of Medical Technological Practice. Techné 10 (1):16-29.
    Technological developments often bring about new risks. Informed consent has been proposed as a means to legitimize the imposition of technological risks. This principle was first introduced in medical practice to assure the autonomy of the patient.The introduction of IC in the field of technological practice raises questions about the comparability of the type of informed consent. To what extent are thepossibilities to include laypeople in making decisions regarding risks similar in the technological field to giving informed consent in the (...)
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  16. Robert Ayres (1997). Databases for Criminal Intelligence Analysis: Knowledge Representation Issues. [REVIEW] AI and Society 11 (1-2):18-35.
    Criminal intelligence data poses problems for conventional database technology. It has little structure or homogeneity and queries may involve looking for unknown associations between entities; such open-ended queries cannot be made in current systems. Finally, the data must be presented in an intuitively simple fashion for both investigative and evidential purposes. We discuss a database system which uses a labelled graph as its data model. This approach obviates the need for schema design, allows queries which look for associations between entities (...)
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  17. Chris Baber (2010). Distributed Cognition at the Crime Scene. AI and Society 25 (4):423-432.
    The examination of a scene of crime provides both an interesting case study and analogy for consideration of Distributed Cognition. In this paper, Distribution is defined by the number of agents involved in the criminal justice process, and in terms of the relationship between a Crime Scene Examiner and the environment being searched.
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  18. Davis Baird (2002). Editor's Note on Volume Numeration and Publication Dates. Techné 6 (1):1-1.
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  19. Davis Baird (2002). Thing Knowledge - Function and Truth. Techné 6 (2):96-105.
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  20. Davis Baird (2002). Editor's Note. Techné 6 (2):86-86.
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  21. Davis Baird (2000). Organic Necessity. Techné: Research in Philosophy and Technology 5 (1):12-20.
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  22. Lynne Rudder Baker (2009). The Metaphysics of Malfunction. Techné 13 (2):82-92.
    Any artefact – a hammer, a telescope, an artificial hip – may malfunction. Conceptually speaking, artefacts have an inherent normative aspect. I argue that the normativity of artefacts should be understood as part of reality, and not just “in our concepts.” I first set out Deflationary Views of artefacts, according to which there are no artefactual properties, just artefactual concepts. According to my contrasting view – the Constitution View – there are artefactual properties that things in the world really have. (...)
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  23. Joanne Baldine (2003). Larry Hickman and Tuning Up the Technological Culture. Techné 7 (1):8-17.
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  24. Agnes Ballestrem (1998). Modern Art, Who Cares? Techne 8:5-6.
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  25. Marina Paola Banchetti-Robino (1999). Hermeneutic Technics: The Case of Nuclear Reactors. In M. P. Banchetti-Robino, D. Marietta & L. Embree (eds.), Philosophies of the Environment and Technology (Research in Philosophy and Technology).
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  26. Marina Paola Banchetti-Robino, D. E. Marietta & L. Embree (eds.) (1999). Philosophies of the Environment and Technology (Research in Philosophy and Technology). JAI Press.
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  27. Darin Barney (2011). Gut Feelings. Techné: Research in Philosophy and Technology 15 (3):209-214.
    This response considers how Friesen’s account of simulation helps us to think through the situation of politics under technological conditions. The alleviation of material and corporeal risks entailed in simulated dissection is compared to the manner in which emerging media technologies facilitate experiences of political participation that are evacuated of the burdens of engagement. This dynamic is finally attributed not to digital mediation itself, but to its operation under the sign of simulation.
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  28. Darin Barney (2006). The Morning After. Techné 9 (3):23-31.
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  29. Richard Bartle (2007). Presence and Flow. Techné 10 (3):39-54.
    Virtual worlds are a class of computer game in which large numbers of players access a shared environment simultaneously to have fun. What “having fun” means, however, is not obvious. Players talk about immersion, which suggests to some commentators that their fun may derive from the well-known psychological concepts of presence and flow. However, although these states of mind are indeed important factors in immersion, they do not capture what players themselves understand by the term. To describe fully what players (...)
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  30. Jens Bartoll, Bärbel Jackisch, Mechthild Most, Eva Wenders de Calisse & Christoph Martin Vogtherr (2007). Early Prussian Blue-Blue and Green Pigments in the Paintings by Watteau, Lancret and Pater in the Collection of Frederick II of Prussia. Techne 25:39-46.
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  31. Joke Bauwens & Karl Verstrynge (2013). Digital Technology, Virtual Worlds, and Ethical Change. Techné: Research in Philosophy and Technology 17 (1):124-143.
    This paper questions the shifting meaning of the ethical categories of prox­imity and alterity in the light of the technological and social changes that virtual social worlds went through. It takes Roger Silverstone’s key theme of “proper distance” as a point of departure, and discusses the significance of this concept by linking it up with the more media-theoretical approaches on virtual communication as developed in McLuhan’s and Baudrillard’s body of thought. It is argued that today’s virtual realities ask for both (...)
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  32. Rahmatollah Beheshti & Gita Sukthankar (forthcoming). A Hybrid Modeling Approach for Parking and Traffic Prediction in Urban Simulations. AI and Society.
  33. Maren Behrensen (2014). Identity as Convention: Biometric Passports and the Promise of Security. Journal of Information, Communication and Ethics in Society 12 (1):44-59.
  34. Ronald Beiner (2005). Our Relationship to Architecture as a Mode of Shared Citizenship. Techné 9 (1):56-67.
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  35. Mariangela Bellomo & Sergio Pone (forthcoming). Il retrofit tecnologico degli edifici esistenti: qualità dell'abitare, sostenibilità ambientale, rilancio economico. Techne.
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  36. Dana S. Belu (2012). Nature and Technology in Modern Childbirth: A Phenomenological Interpretation. Techne 16 (1):3-14.
    Abstract: This paper provides a phenomenological interpretation of technological and natural childbirth. By using Heidegger’s ontology of technology to think about childbirth I argue that these two types of contemporary childbirth present us with a false dilemma as both reflect the same norms Heidegger associates with modernity, namely order, control, and efficiency. The paper briefly explains Heidegger’s concept of the enframing as the essence of the technological age while focusing on how it helps us to avoid falling into a technophilic (...)
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  37. Dana Belu, Sylvia Burrow & Elizabeth Soliday (2012). Introduction: Feminism, Autonomy, and Reproductive Technology. Techne 16 (1):1-2.
  38. Fiorenza Belussi (1994). Summary of Workshop On: Human-Centered Shaping of New Technologies and Social Innovation of Learning. [REVIEW] AI and Society 8 (3):274-282.
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  39. Jonathan Ben-Naim, Jean-François Bonnefon, Andreas Herzig, Sylvie Leblois & Emiliano Lorini (2010). Computer-Mediated Trust in Self-Interested Expert Recommendations. AI and Society 25 (4):413-422.
    Important decisions are often based on a distributed process of information processing, from a knowledge base that is itself distributed among agents. The simplest such situation is that where a decision-maker seeks the recommendations of experts. Because experts may have vested interests in the consequences of their recommendations, decision-makers usually seek the advice of experts they trust. Trust, however, is a commodity that is usually built through repeated face time and social interaction and thus cannot easily be built in a (...)
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  40. Roy Bendor (2013). The Role of Experience in the Critical Theory of Technology. Techné: Research in Philosophy and Technology 17 (1):47-71.
    Andrew Feenberg’s critical theory of technology features a sophisticated analysis of the ways by which social forces influence processes of technological design, production and use. While Feenberg is foremostly read as a critical theorist, this essay argues that his call to democratize technology stands on distinct phenomenological grounds. This is based on the way he illustrates the role of experience in subtending potentials for the progressive transformation of the sociotechnical sphere. Against this background, this essay identifies an important shift in (...)
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  41. Bryan Benham (2003). The Descriptive and the Normative in Bioethics. Techné 6 (3):190-191.
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  42. Ségolène Bergeon (1996). Couleur et restauration. Techne 4:17-28.
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  43. Ségolène Bergeon, Marie Berducou & Pierre-Emmanuel Nyeborg (1997). La Recherche En Conservation-Restauration: Pour l'Émergence d'Une Discipline. Techne 6:104-110.
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  44. Ségolène Bergeon & Elisabeth Martin (1994). La technique de la peinture française de xviie et xviiie siècles. Techne 1:65-78.
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  45. Danila Bertasio (1993). The Role of Culture in the Technological Advancement Process. AI and Society 7 (3):248-252.
    The role of cultural models in the process of adaptation to the new technologies is very different according to different civilizations. Some basic cultural items seem to be particularly crucial, such as, for example, the levels of pragmatism or rationalism which characterize a civilization or some periods of its history. This paper presents a sketch aimed at setting up a comparison between Western and Eastern cultures facing the problem of adapting to new technologies. The concept ofcold utilitarianism is introduced. It (...)
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  46. Joanna Berzowska (2006). Personal Technologies: Memory and Intimacy Through Physical Computing. [REVIEW] AI and Society 20 (4):446-461.
    In this paper, I present an overview of personal and intimate technologies within a pedagogical context. I describe two courses that I have developed for Computation Arts at Concordia University: “Tangible Media and Physical Computing” and “Second Skin and Soft Wear.” Each course deals with different aspects of physical computing and tangible media in a Fine Arts context. In both courses, I introduce concepts of soft computation and intimate reactive artifacts as artworks. I emphasize the concept of memory (contrasting computer (...)
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  47. Kirk Besmer (2012). Embodying a Translation Technology. Techné: Research in Philosophy and Technology 16 (3):296-316.
    In this paper, I seek to contribute to post-phenomenological descriptions of human-technological relations and the intentionalities exhibited in them by focusingon the intentionality exhibited in the use of a cochlear implant. To do so, I will use concepts developed by Don Ihde and further extended by Peter-Paul Verbeek to show that while post-phenomenological categories illuminate the intentional relationship of a cochlear implant wearer to her world, this relationship defies easy categorization. An examination of successful functioning with a cochlear implant will (...)
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  48. Kirsty Best (2010). Redefining the Technology of Media. Techné 14 (2):140-157.
    As scholars of technology investigate changes to media alongside the growing popularity of the Internet, video games and other media devices, the descriptive characteristics of media themselves have become stretched further and further to accommodate a raft of new content, technologies and distribution platforms. This stretching becomes a problem when it becomes important to conceptually separate the formerly non-mediated communication devices, such as mobile phones, from their re-emergence as media platforms. A clear separation is important for asking questions about what (...)
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  49. Viktor Binzberger (2009). Hermeneutic Practices in Software Development. Techné 13 (1):27-49.
    This paper shows the relevance of hermeneutic philosophy to understand how info­communication technologies frame our contemporary lifeworld. It demonstrates that the programming languages are the result of collective interpretations of the general lifeworld of programmers, management and political decision-makers. By having been inscribed into the processes of language use, this general interpretation permeates the particular practices of understanding that are possible within the language framework.
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  50. Isabelle Biron & Sophie Baratte (1998). L'altération des Émaux. Techne 7:79-80.
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1 — 50 / 483