Results for 'digital reality'

988 found
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  1.  4
    The construction of Digital Reality: Intellectual Versus Social.Vladimir I. Przhilenskiy - 2021 - RUDN Journal of Philosophy 25 (4):668-682.
    The aim of this article is to compare two models of reality construction and their applicability to explain the various effects of the digitalization process. The evolution of the constructivist ideas about reality is reconstructed in the context of the dispute among realists and constructivists, which was one of the most significant events in the epistemology and philosophy of science of the 20th century. The author points out the differences between the intellectual and the social construction of (...), and carries out a comparative analysis of the philosophical theories and concepts describing the aforementioned alternatives. The intellectual construction of reality, which often takes place in theoretical physics at different stages of its development, is also analyzed. Particular consideration is given to the philosophic-scientific contexts generated by the sociology of knowledge, the theory of speech acts, and the actor-network theory. The article also shows a distinction between the construction and the constitution of reality. The constitution of reality within various types of non-theoretical thinking, fixed using the means and methods of phenomenological philosophy of science, allows identifying and describing the main contexts through which the word reality acquires significance and is endowed with meaning in the present-day intellectual and social practices. Special attention is paid to the concepts of virtual reality and digital reality. The features of the intellectual construction of virtual reality are described. The difference between the intellectual and the social construction of digital reality is substantiated as between two alternative practices, which determine the meaning, and the prospects of digitalization. This distinction may be of particular interest to those who design digital platforms and implement digitalization in various areas of human life and society, especially in as education, legal procedure, management, economics, and business. Today, when partly spontaneous, partly controlled digitalization is taking place in these spheres, the results of this study make it possible not only to understand the logic of the changes taking place but also to apply forecasting and planning methods actively, i.e., constructing the digital reality. (shrink)
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  2.  7
    Parables of the posthuman: digital realities, gaming, and the player experience.Jonathan Boulter - 2015 - Detroit, Michigan: Wayne State University Press.
    Approaches the direct experience of gaming by asking: what does it mean for the player to enter the machinic "world" of the game? What forms of subjectivity does the game offer to the player? What happens to consciousness itself when one plays?
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  3.  12
    Collaboration for the Future: The Summary of the Belarusian-Russian Scientific and Practical Conference “Designing the Future and the Horizons of Digital Reality”.Yulia F. Nikitsina - 2020 - Russian Journal of Philosophical Sciences 63 (10):154-159.
    The Belarusian-Russian scientific-practical conference “Designing the Future and the Horizons of Digital Reality” is an outcome of long-term cooperation between scientists of the Institute of Philosophy of the National Academy of Sciences of Belarus, M.V. Keldysh Institute of Applied Mathematics, and the Institute of Philosophy of the Russian Academy of Sciences. The conference participants focused on the problems of digital transformation of social reality, the formation of a common scientific and technological space of the Union State (...)
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  4.  7
    On the historical and philosophical origins of digital reality.Larissa Timofeevna Usmanova, Denis Sergeevich Somov & Mikhail Konstantinovich Kazakov - 2021 - Kant 41 (4).
    The purpose of the study is to reveal the genesis of the concept of digital reality and its connection with the millennial Pyphagorean tradition in European philosophy and culture, based on the logic and dialectic of the number as a metaphysical entity. The article implements an attempt to historically and philosophically consider the phenomenon of digital reality: the conclusions of modern researchers are confirmed about the key importance of this philosophical tradition as a special system of (...)
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  5.  17
    Postpanopticon: Control and Media in the New Digital Reality.Inna Kovalenko, Yuliia Meliakova, Eduard Kalnytskyi & Ksenia Nesterenko - 2023 - Filosofija. Sociologija 34 (3).
    In this article, the object of research interest is the phenomenon of social control and the role of digital media in the process of digital surveillance. In the first part, the authors characterise the specifics of the panoptical and postpanoptical models of social control. The second part of the article explores the specifics of modern types of surveillance provided by digital media. It is shown that digital media extremely effectively modify communication systems, determine the main vectors (...)
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  6.  10
    Multidimensionality of the communication problem in digital reality.S. V. Devyatova & V. P. Kazaryan - 2020 - Liberal Arts in Russia 9 (3):165.
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  7.  3
    Language of the Golden rule of ethics in digital reality: search for realization in virtual dialogue.Yaroslav Mudryakov & Vasilisa Klenovskaya - 2019 - Sotsium I Vlast 1:112-120.
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  8. Virtual Reality: Digital or Fictional?Neil McDonnell & Nathan Wildman - 2019 - Disputatio 11 (55):371-397.
    Are the objects and events that take place in Virtual Reality genuinely real? Those who answer this question in the affirmative are realists, and those who answer in the negative are irrealists. In this paper we argue against the realist position, as given by Chalmers (2017), and present our own preferred irrealist account of the virtual. We start by disambiguating two potential versions of the realist position—weak and strong— and then go on to argue that neither is plausible. We (...)
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  9.  7
    Digital Transformation of Socio-Technological Reality: Problems and Risks.Ekaterina N. Gnatik & Гнатик Екатерина Николаевна - 2024 - RUDN Journal of Philosophy 28 (1):168-180.
    The research is devoted to a discussion of social and humanitarian problems associated with tectonic changes in human life against the backdrop of total digitalization. The author's attention is focused on the uniqueness of the modern situation: never before have innovative technologies had the ability to penetrate so rapidly and deeply into the foundation of modern society, have they become so widespread and accessible to almost all peoples and cultures. At the same time, the undeniable public good and the most (...)
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  10.  15
    Digital Biomarkers for the Early Detection of Mild Cognitive Impairment: Artificial Intelligence Meets Virtual Reality.Silvia Cavedoni, Alice Chirico, Elisa Pedroli, Pietro Cipresso & Giuseppe Riva - 2020 - Frontiers in Human Neuroscience 14.
  11. Escaping reality: Digital imagery and the resources of photography.Barbara E. Savedoff - 1997 - Journal of Aesthetics and Art Criticism 55 (2):201-214.
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  12.  39
    Digital Generation: Between Myth and Reality.R. V. Ershova - 2019 - Russian Journal of Philosophical Sciences 62 (2):96-108.
    The article is devoted to the actively discussed question of the uniqueness of Net generation. The digital natives have been credited with the ability to multitask and high-speed information processing, greater efficiency in online work. According to many researchers, the high technological skills of digital generation require an educational approach radically different from that of previous generations. According to S. Benett and K. Maton, these appeals for revolutionary changes in educational policy and practice turn into “moral panic.” The (...)
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  13.  8
    The Digital Competences of a Specialist: Contemporary Realities of the Information and Technological Paradigm in the Age of Globalization.Oleksandr Tverdokhlib, Nadiia Opushko, Lesya Viktorova, Yana Topolnyk, Myroslav Koval & Vita Boiko - 2022 - Postmodern Openings 13 (1 Sup1):412-446.
    The article recounts that against the background of globalization processes that swept the world in the late twentieth century and left an indelible mark on the further progress of mankind there was a need to adapt the educational and social systems of Ukraine to functioning in the new conditions of crucial transformations caused by the dynamic changes triggered by universal digitalization, which now penetrates all branches and spheres of public life. It has been noted that the educational sphere is in (...)
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  14. Integral Reality, digital cultures, digital divides.Raymond Aaron Younis - 2005 - Postcolonial Studies 8 (2):219-227.
  15. Superimposing reality on digital spaces.Alec R. Hosterman - 2010 - Analysis and Metaphysics 9:35-41.
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  16.  21
    From Augmented Reality to the Internet of Things: Paradigm Shifts in Digital Innovation Dynamics.Klaus Mainzer - 2017 - In José María Ariso (ed.), Augmented Reality: Reflections on its Contribution to Knowledge Formation. Berlin: De Gruyter. pp. 25-40.
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  17.  15
    Evaluating the Effectiveness of Digital Content Marketing Under Mixed Reality Training Platform on the Online Purchase Intention.C. H. Li, O. L. K. Chan, Y. T. Chow, Xiangying Zhang, P. S. Tong, S. P. Li, H. Y. Ng & K. L. Keung - 2022 - Frontiers in Psychology 13.
    The purpose of this research is to investigate the effectiveness of Digital Content Marketing on a Mixed Reality training platform environment with the consideration of online purchase intention through social media. E-commerce today encounters several common issues that cause customers to have reservations to purchase online. With the absence of physical contact points, customers often perceive more risks when making purchase decisions. Furthermore, online retailers often find it hard to engage customers and develop long-term relationships. In this research, (...)
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  18.  85
    Phenomenology, Pokémon Go, and Other Augmented Reality Games: A Study of a Life Among Digital Objects.Nicola Liberati - 2018 - Human Studies 41 (2):211-232.
    The aim of this paper is to analyse the effects on the everyday world of actual Augmented Reality games which introduce digital objects in our surroundings from a phenomenological point of view. Augmented Reality is a new technology aiming to merge digital and real objects, and it is becoming pervasively used thanks to the application for mobile devices Pokémon Go by Niantic. We will study this game and other similar applications to shed light on their possible (...)
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  19.  85
    Children’s Reality Status Judgments of Digital Media: Implications for a COVID-19 World and Beyond.Brenna Hassinger-Das, Rebecca A. Dore, Katherine Aloisi, Maruf Hossain, Madeleine Pearce & Mark Paterra - 2020 - Frontiers in Psychology 11.
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  20. Dealing with the digital divide: The rough realities of cyberspace.Tim Luke - 2000 - Telos: Critical Theory of the Contemporary 2000 (118):3-23.
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  21.  4
    The Representation of the Reality of Digital Technology Alienation and Its Dissolution Path—Based on Marx’s Perspective on Technological Alienation. 易宗念 - 2022 - Advances in Philosophy 11 (6):1839.
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  22. Empowerment or Engagement? Digital Health Technologies for Mental Healthcare.Christopher Burr & Jessica Morley - 2020 - In Christopher Burr & Silvia Milano (eds.), The 2019 Yearbook of the Digital Ethics Lab. Springer Nature. pp. 67-88.
    We argue that while digital health technologies (e.g. artificial intelligence, smartphones, and virtual reality) present significant opportunities for improving the delivery of healthcare, key concepts that are used to evaluate and understand their impact can obscure significant ethical issues related to patient engagement and experience. Specifically, we focus on the concept of empowerment and ask whether it is adequate for addressing some significant ethical concerns that relate to digital health technologies for mental healthcare. We frame these concerns (...)
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  23. Digital Afterlives.Eric Steinhart - 2017 - In Yujin Nagasawa & Benjamin Matheson (eds.), The Palgrave Handbook of the Afterlife. Basingstoke, UK: Palsgrave. pp. 255-273.
    Digitalists base their thoughts about reality on concepts taken from the sciences of information and computation. For digitalists, these sciences are prior to the physical sciences. Digitalists emphatically reject substance metaphysics. They are neither materialists nor idealists nor dualists. They have their own novel definitions of bodies, minds, lives, and souls. They talk about digital universes running on digital gods, and they regard nature as a recursively self-improving system of computations. They endorse digitized theories of resurrection and (...)
     
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  24. Digital metaphysics.Eric Steinhart - 1998 - In Terrell Ward Bynum & James Moor (eds.), The Digital Phoenix: How Computers Are Changing Philosophy. Blackwell. pp. 117--134.
    I discuss the view, increasingly common in physics, that the foundational level of our physical reality is a network of computing machines (so that our universe is ultimately like a cellular automaton). I discuss finitely extended and divided (discrete) space-time and discrete causality. I examine reasons for thinking that the foundational computational complexity of our universe is finite. I discuss the emergence of an ordered complexity hierarchy of levels of objects over the foundational level and I show how the (...)
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  25.  24
    Beyond the physical self: understanding the perversion of reality and the desire for digital transcendence via digital avatars in the context of Baudrillard’s theory.Lucas Freund - forthcoming - AI and Society:1-17.
    This paper explores the perversion of reality in the context of advanced technologies, such as AI, VR, and AR, through the lens of Jean Baudrillard’s theory of hyperreality and the precession of simulacra. By examining the transformative effects of these technologies on our perception of reality, with a particular focus on the usage of digital avatars, the paper highlights the blurred distinction between the real and the simulated, where the copy becomes more ‘real’ than the original. Drawing (...)
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  26.  7
    Unreal objects: Digital materialities, technoscientific projects and political realities, Kate O’Riordan. [REVIEW]Julie Doyle - 2018 - Feminist Theory 19 (3):390-392.
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  27.  7
    Regulatory Angels and Technology Demons? Making Sense of Evolving Realities in Health Data Privacy for the Digital Age.Vasiliki Rahimzadeh - 2022 - American Journal of Bioethics 22 (7):68-70.
    How do we respect the legitimate privacy interests of individuals and communities about whom data relate while maximizing data’s utility as a fundamental resource? Pyrrho, Cambraia and de Vasconcel...
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  28. Against digital ontology.Luciano Floridi - 2009 - Synthese 168 (1):151 - 178.
    The paper argues that digital ontology (the ultimate nature of reality is digital, and the universe is a computational system equivalent to a Turing Machine) should be carefully distinguished from informational ontology (the ultimate nature of reality is structural), in order to abandon the former and retain only the latter as a promising line of research. Digital vs. analogue is a Boolean dichotomy typical of our computational paradigm, but digital and analogue are only “modes (...)
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  29.  3
    Communication consistency, completeness, and complexity of digital ideography in trustworthy mobile extended reality.Kevin B. Clark - 2023 - Behavioral and Brain Sciences 46:e239.
    Communication barriers long-associated with ideographs, including combinatorial grapholinguistic complexity, computational encoding–decoding complexity, and technological rendering and deployment, become trivialized through advancements in interoperable smart mobile digital devices. Such technologies impart unprecedented extended-reality user hazards only mitigated by unprecedented colloquial and bureaucratic societal norms. Digital age norms thus influence natural ideographic language origins and evolution in ways novel to human history.
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  30.  79
    Continuities and Discontinuities in Ethical Reflections on Digital Virtual Reality.Peter Horsfield - 2003 - Journal of Mass Media Ethics 18 (3-4):155-172.
    This article considers the ethical implications of digital virtual reality (DVR) within the context of the place of virtual reality in general in human life and development. This is elaborated through a comparative analysis of the continuity and discontinuity between virtual reality in other mediated forms and DVR. The important role played by virtual reality in human creativity and adaptation sets the context for considering the ethics of DVR in 4 main areas: epistemological questions, questions (...)
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  31.  4
    Unreal objects: Digital materialities, technoscientific projects and political realities, Kate O’Riordan. [REVIEW]Julie Doyle - 2018 - Feminist Theory 19 (3):390-392.
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  32.  17
    Everyday digitalization in food and agriculture: Introduction to the symposium.Jérémie Forney, Angga Dwiartama & Dana Bentia - 2023 - Agriculture and Human Values 40 (2):417-421.
    Research addressing the challenges emerging from the development and diffusion of digital technologies has grown rapidly in recent years. However, much of this literature tends to overlook the immersion of these technologies into our everyday lives. This everyday digitalization cannot be reduced to specific technological innovations and is obviously a crucial aspect of the social changes introduced by digital technologies. This themed issue sets out to explore the everyday dimension of digitalization, in the specific context of agri-food systems. (...)
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  33. Your Digital Afterlives: Computational Theories of Life after Death.Eric Steinhart - 2014 - Palgrave.
    Our digital technologies have inspired new ways of thinking about old religious topics. Digitalists include computer scientists, transhumanists, singularitarians, and futurists. Digitalists have worked out novel and entirely naturalistic ways of thinking about bodies, minds, souls, universes, gods, and life after death. Your Digital Afterlives starts with three digitalist theories of life after death. It examines personality capture, body uploading, and promotion to higher levels of simulation. It then examines the idea that reality itself is ultimately a (...)
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  34. Digital’s cleaving power and its consequences.Luciano Floridi - 2017 - Philosophy and Technology 30 (2):123-129.
    The digital is deeply transforming reality. Through discussion of concepts such as identity, location, presence, law and territoriality, this article explores why and how these transformations are occurring, and highlights the importance of having a design and a plan for our new digital world.
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  35. Augmented Reality, Augmented Epistemology, and the Real-World Web.Cody Turner - 2022 - Philosophy and Technology 35 (1):1-28.
    Augmented reality (AR) technologies function to ‘augment’ normal perception by superimposing virtual objects onto an agent’s visual field. The philosophy of augmented reality is a small but growing subfield within the philosophy of technology. Existing work in this subfield includes research on the phenomenology of augmented experiences, the metaphysics of virtual objects, and different ethical issues associated with AR systems, including (but not limited to) issues of privacy, property rights, ownership, trust, and informed consent. This paper addresses some (...)
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  36.  33
    Sing C. Chew, Ecology, Artificial Intelligence, and Virtual Reality: Life in the Digital Dark Ages.Joshua C. Gellers - 2021 - Environmental Values 30 (6):789-791.
  37.  89
    The digital police state: Fichte’s revenge on Hegel.Slavoj Žižek - 2019 - Philosophical Investigations 13 (28):1-19.
    When the threat posed by the digitalization of our lives is debated in our media, the focus is usually on the new phase of capitalism called “surveillance capitalism”: a total digital control over our lives exerted by state agencies and private corporations. However, important as this “surveillance capitalism” is, it is not yet the true game changer; there is a much greater potential for new forms of domination in the prospect of direct brain-machine interface (“wired brain”). First, when our (...)
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  38. The world is either digital or analogue.Francesco Berto & Jacopo Tagliabue - 2014 - Synthese 191 (3):481-497.
    We address an argument by Floridi (Synthese 168(1):151–178, 2009; 2011a), to the effect that digital and analogue are not features of reality, only of modes of presentation of reality. One can therefore have an informational ontology, like Floridi’s Informational Structural Realism, without commitment to a supposedly digital or analogue world. After introducing the topic in Sect. 1, in Sect. 2 we explain what the proposition expressed by the title of our paper means. In Sect. 3, we (...)
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  39.  41
    Digital Technologies for Schizophrenia Management: A Descriptive Review.Olga Chivilgina, Bernice S. Elger & Fabrice Jotterand - 2021 - Science and Engineering Ethics 27 (2):1-22.
    While the implementation of digital technology in psychiatry appears promising, there is an urgent need to address the implications of the absence of ethical design in the early development of such technologies. Some authors have noted the gap between technology development and ethical analysis and have called for an upstream examination of the ethical issues raised by digital technologies. In this paper, we address this suggestion, particularly in relation to digital healthcare technologies for patients with schizophrenia spectrum (...)
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  40.  11
    Resilience and digital competences in higher education students.Pedro Emilio Jaimes Delgado, Liliana Margarita Pérez Olmos, Orlando Celis Salazar & Liliana Ramírez Pabón - 2022 - Human Review. International Humanities Review / Revista Internacional de Humanidades 11 (5):1-8.
    Resilience and digital skills could be considered necessary competencies for the individual of the twenty-first century, which the current social reality suggests. For this reason we carried out a research in the institution of higher education -IES- Corporación Escuela Tecnológica del Oriente, of Bucaramanga-Colombia, which had a dual purpose: to describe resilience and digital competence in 356 of its students and establish a comparison between the values of these two aspects and those reported in other HEIs in (...)
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  41.  64
    Augmented Reality, Artificial Intelligence, and the Re‐Enchantment of the World.Mohammad Yaqub Chaudhary - 2019 - Zygon 54 (2):454-478.
    There has recently been a surge of development in augmented reality (AR) technologies that has led to an ecosystem of hardware and software for AR, including tools for artists and designers to accelerate the design of AR content and experiences without requiring complex programming. AR is viewed as a key “disruptive technology” and future display technologies (such as digital eyewear) will provide seamless continuity between reality and the digitally augmented. This article will argue that the technologization of (...)
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  42.  8
    Ética digital discursiva: de la explicabilidad a la participación.Domingo García Marzá - 2023 - Daimon: Revista Internacional de Filosofía 90:99-114.
    This article is intended to present a proposal for dialogic digital ethics on a critical reading of the European Commission's independent high-level expert group’s document Ethics Guidelines for Trustworthy AI (2019). These would be digital ethics with a normative horizon for action and criteria for justice based on dialogue and possible agreement between all agents involved and affected by the digital reality. The aim is to show that the participation of all parties involved is not merely (...)
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  43.  66
    Digital Imagination: Ihde’s and Stiegler’s Concepts of Imagination.Galit Wellner - 2021 - Foundations of Science 27 (1):189-204.
    As AI algorithms advance and produce surprising outputs, the question of imagination arises. Can we classify their output as imaginative? And what is their effect on human imagination? Apparently, algorithms follow Kant’s explanations on human imagination, thereby pushing us to update our understanding of imagination by taking into account the co-shaping between humans and their technologies. Such a new understating is offered in this article based on the theories of Don Ihde and Bernard Stiegler. With Ihde, imagination is conceived as (...)
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  44.  36
    Digital spaces, public places and communicative power: In defense of deliberative democracy.David M. Rasmussen, Volker Kaul & Alessandro Ferrara - 2016 - Philosophy and Social Criticism 42 (4-5):476-486.
    The deliberative model of politics has recently been criticized for not being very well equipped to conceptualize current developments such as the misinterpretation of political difference, the digital turn, and public protests. A first critique is that this model assumes a conception of public spheres that is too idealistic. A second objection is that it misconceives the relationship between empirical reality and normativity. Third, it is assumed that deliberative democracy offers an antiquated notion of a shared ‘we’ of (...)
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  45.  27
    Digital hermeneutics for the new age of cinema.Stacey O. Irwin - 2023 - AI and Society 38 (6):2207-2215.
    Philosophical and technoculture studies surrounding the existential understanding of the human–technology–world experience have seen a slow but steady increase that makes a turn to material hermeneutics in the second decade of the twenty-first century (Ihde in Postphenomenology: essays in the postmodern context. Northwestern University Press, Evanston, 1993; Capurro in AI Soc 25(1):35–42, 2010; Romele in Digital hermeneutics: philosophical investigations in new media and technologies. Routledge, Abingdon, 2020; among others). This renewed focus makes sense because human–technology–world experiences need to be (...)
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  46. When the Digital Continues After Death Ethical Perspectives on Death Tech and the Digital Afterlife.Anna Puzio - 2023 - Communicatio Socialis 56 (3):427-436.
    Nothing seems as certain as death. However, what if life continues digitally after death? Companies and initiatives such as Amazon, Storyfile, Here After AI, Forever Identity and LifeNaut are dedicated to precisely this objective: using avatars, records, and other digital content of the deceased, they strive to enable a digital continuation of life. The deceased live on digitally, and at times, these can even appear very much alive-perhaps too alive? This article explores the ethical implications of these technologies, (...)
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  47.  20
    Digital cinema and ecstatic technology: Frame rates, shutter speeds, and the optimization of cinematic movement.Todd Jurgess - 2017 - Angelaki 22 (4):3-17.
    This article examines the relationship between technology and aesthetics in contemporary Hollywood, using experiments with frame rates and shutter speeds to show how deep, systemic changes in cinematic technologies can alter our relation to the image’s referential functions. For eighty years, cinema’s registration of movement relied upon a standardized frame rate and shutter speed, meaning that cinema’s sense of motion was constant. With the proliferation of ever more powerful digital capture systems, however, these formerly inflexible options are made variable (...)
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  48.  42
    Prolegomena to Digital Communication Ethics.Robert Arnãutu - 2006 - Journal for the Study of Religions and Ideologies 5 (13):23-31.
    The Internet speaks about our historical way of understanding the world. The nowadays technology is co-constitutive to society. Consequently, all communication takes the form of a technological-mediated-communication, as in the ending years of mo- dernity all ‘reality’ was taking the form of a written text. For this reason, the ethics of communication has to consider its roots in order to be capable to deal with the ethical problems of computer-mediated-communication. I tried to show that digital communication is rooted (...)
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  49.  2
    The phenomenon of digitalization of the drama theater: digital as the latest experience of the Tovstonogov BDT.Roman Raifovich Batarshin - forthcoming - Philosophy and Culture (Russian Journal).
    The development of the vital potential of the drama theater is in a continuous search for new forms of expression. Today, in an attempt to establish itself on the territory of a multicultural environment, as well as in an attempt to gain a unique method of communication with society, the theater as an art sphere expands the boundaries of its purpose. Going beyond the stage space turns out to be an important subject of research from the point of view of (...)
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  50.  23
    Digital humanities, digital hegemony.John D. Martin & Carolyn Runyon - 2016 - Acm Sigcas Computers and Society 46 (1):20-26.
    The digital humanities represent, for many researchers, the potential for extending their research in terms of audience, scope, methods, and opportunity for interdisciplinary collaboration. Ideally, this potential should also extend access to cultural engagement and preservation for marginalized groups. In practice, the reality may be quite different for projects that focus on diverse racial, gender, ethnic, and cultural heritage. In this short article we discuss preliminary findings from a study of patterns in U.S. federal funding for digital (...)
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