Results for 'Avatar Customisation'

588 found
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  1.  28
    First-Person Shooter Videogames.Alberto Oya - 2023 - Leiden: Brill.
    This book offers a comprehensive and accessible characterisation of the first-person shooter videogame genre. After providing an overview of the history of the first-person shooter videogame genre, Alberto Oya comments on the various defining peculiarities of this genre, namely the first-person perspective, the shooting gaming mechanics, the heroic in-game narrative or background story, and multiplayer gaming. Oya also argues that educators can use first-person shooter videogames to encourage their students to reflect on historical and philosophical issues.
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  2.  10
    The Customization of Science: The Impact of Religious and Political Worldviews on Contemporary Science.Steve Fuller, Mikael Stenmark & Ulf Zackariasson (eds.) - 2014 - New York, NY: Palgrave Macmillan.
    This book explores whether and how religious and secular worldviews and political ideologies held by scientists, citizens, decision-makers and politicians influence science as practiced and understood today. In this book, customized science is defined as a science built according to - or altered and fitted to - a particular group's specifications, that is, its needs, interests or values, its political ideology or worldview. It is science governed not merely by goals such as increased knowledge and explanatory power, but also by (...)
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  3.  66
    Scale development of apparel customization brand value: From the perspectives of practitioners and consumers.Hao Li, Li-Wen Gu, Xiao-Gang Liu & Yan-Wen Ruan - 2022 - Frontiers in Psychology 13.
    China apparel customization brands have been recently growing in massive quantities despite being in their infancy stages of brand value building. Although scholars have proven brand value’s importance in sustainable brand growth, studies on the specific context of CACBs are still limited. This research proposes a conceptual framework of CACBs’ brand value measured dimension based on previous studies and divides brand value into both general and specific dimensions. Accordingly, qualitative and quantitative studies were conducted from the perspectives of practitioners and (...)
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  4.  5
    Selected aspects of customization of cognitive dimensions for evaluation of visual modeling languages.Anna E. Bobkowska - 2004 - In A. Blackwell, K. Marriott & A. Shimojima (eds.), Diagrammatic Representation and Inference. Springer. pp. 438--440.
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  5.  12
    Price and Service Competition in a Dual-Channel Supply Chain with Product Customization.Jian Wang & Huijuan Jiang - 2021 - Complexity 2021:1-35.
    This paper considers a dual-channel supply chain with product customization. One manufacturer and one retailer are involved. The online direct sales channel sells standard and customized products, and the offline retail channel sells standard products. The prices and service levels of products sold via different channels are differentiated, and the customization level which influences the customization cost and choices of customers is decided by the manufacturer. Three game models are proposed: the manufacturer Stackelberg model, the retailer Stackelberg model, and the (...)
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  6.  33
    Book Review: The Customization of Science: The Impact of Religious and Political Worldviews on Contemporary Science, by Steve Fuller, Mikael Stenmark, and Ulf Zackarisson, eds.FullerSteveStenmarkMikaelZackarissonUlf eds. The Customization of Science: The Impact of Religious and Political Worldviews on Contemporary Science. New York: Palgrave Macmillan, 2014. xii + 209 pp. $95.00 . ISBN-9781137379603. [REVIEW]Sheldon Richmond - 2016 - Philosophy of the Social Sciences 46 (1):92-97.
  7. My avatar, my self: Virtual harm and attachment.Jessica Wolfendale - 2007 - Ethics and Information Technology 9 (2):111-119.
    Multi-user online environments involve millions of participants world-wide. In these online communities participants can use their online personas – avatars – to chat, fight, make friends, have sex, kill monsters and even get married. Unfortunately participants can also use their avatars to stalk, kill, sexually assault, steal from and torture each other. Despite attempts to minimise the likelihood of interpersonal virtual harm, programmers cannot remove all possibility of online deviant behaviour. Participants are often greatly distressed when their avatars are harmed (...)
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  8.  77
    Hello Avatar: Dijital neslin yükselişi.Beth Coleman - 2011 - MIT Press.
    What is an avatar -- More than just another pretty face : the avatar effect -- Interview with the virtual cannibal -- Virtual presence -- X-reality, a conclusion.
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  9. Expressive Avatars: Vitality in Virtual Worlds.David Ekdahl & Lucy Osler - 2023 - Philosophy and Technology 36 (2):1-28.
    Critics have argued that human-controlled avatar interactions fail to facilitate the kinds of expressivity and social understanding afforded by our physical bodies. We identify three claims meant to justify the supposed expressive limits of avatar interactions compared to our physical interactions. First, “The Limited Expressivity Claim”: avatars have a more limited expressive range than our physical bodies. Second, “The Inputted Expressivity Claim”: any expressive avatarial behaviour must be deliberately inputted by the user. Third, “The Decoding Claim”: users must (...)
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  10.  55
    Avatar vs Mononoke.Alejandra Mancilla - 2011 - Philosophy Now 85:44-46.
    "Avatar" and "Princess Mononoke" as representative of radically different positions in environmental ethics.
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  11.  20
    Customised Science as a Reflection of 'Protscience'.Steve Fuller - 2015 - Epistemology and Philosophy of Science 46 (4):52-69.
    This article is concerned with two concepts. The first is a coinage of the author, 'Protscience', a contracted form of 'Protestant science', made in reference to the 16th—17th century Protestant Reformation, when the members of Western Christendom took their religion into their hands, specifically by reading the Bible for themselves and interpreting its relevance fortheir lives.Today we witness a similar tendency with regard to the dominant epistemic authority, science, whose 'reformation' often portrayed as 'democratisation'. However, a more exact understanding draws (...)
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  12. The Ethical Knob: ethically-customisable automated vehicles and the law.Giuseppe Contissa, Francesca Lagioia & Giovanni Sartor - 2017 - Artificial Intelligence and Law 25 (3):365-378.
    Accidents involving autonomous vehicles raise difficult ethical dilemmas and legal issues. It has been argued that self-driving cars should be programmed to kill, that is, they should be equipped with pre-programmed approaches to the choice of what lives to sacrifice when losses are inevitable. Here we shall explore a different approach, namely, giving the user/passenger the task of deciding what ethical approach should be taken by AVs in unavoidable accident scenarios. We thus assume that AVs are equipped with what we (...)
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  13. Beyond avatars and arrows: Testing the mentalizing and submentalizing hypotheses with a novel entity paradigm.Evan Westra, Brandon F. Terrizzi, Simon T. van Baal, Jonathan S. Beier & John Michael - forthcoming - Quarterly Journal of Experimental Psychology.
    In recent years, there has been a heated debate about how to interpret findings that seem to show that humans rapidly and automatically calculate the visual perspectives of others. In the current study, we investigated the question of whether automatic interference effects found in the dot-perspective task (Samson, Apperly, Braithwaite, Andrews, & Bodley Scott, 2010) are the product of domain-specific perspective-taking processes or of domain-general “submentalizing” processes (Heyes, 2014). Previous attempts to address this question have done so by implementing inanimate (...)
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  14.  10
    Avatar and Colonialism.Nathan Eckstrand - 2014-09-02 - In George A. Dunn (ed.), Avatar and Philosophy. Wiley. pp. 190–200.
    This chapter examines colonialism, how it functions, and what philosophers mean when they argue that a form of colonialism persists to this day. Franz Fanon discusses the most familiar and visible element of colonialism: direct military control of lands, resources, and peoples. For Fanon, the colonial world is split into two, one half being occupied by the colonized, the other by the colonizers. Avatar portrays this aspect of colonialism well, as Selfridge never engages with the Na'vi himself, preferring instead (...)
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  15.  54
    Religious “Avatars” and Implicit Religion: Recycling Myths and Religious Patterns within Contemporary US Popular Culture.Andrada Fatu-Tutoveanu & Corneliu Pintilescu - 2012 - Journal for the Study of Religions and Ideologies 11 (33):182-205.
    Contemporary cultural and media studies have been increasingly interested in redefining the relations between religion and culture (and particularly popular culture). The present study approaches a series of theories on the manner in which religious aspects emerge and are integrated in contemporary cultural manifestations, focusing on the persistence/resurrection of religious patterns into secularized cultural contents. Thus, the analysis departs from the concept of implicit religion, coined and developed by Bailey and the theories following it, as well as other associated concepts, (...)
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  16.  18
    Avatars et identité.Fanny Georges - 2012 - Hermès: La Revue Cognition, communication, politique 62 (1):, [ p.].
    Des premiers jeux vidéo aux jeux actuels, les interfaces numériques tout autant que les genres de jeux vidéo se sont diversifiés, multipliant les modalités d’identification du joueur et de manipulation des personnages . Intermédiaire entre le monde du joueur et le monde du jeu, l’avatar est devenu un dispositif complexe et hybride : les limites entre le joueur et le personnage tendent à s’atténuer. Afin de mettre en évidence les lignes directrices de cette évolution des avatars dans les jeux (...)
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  17.  19
    Mouse avatars of human cancers: the temporality of translation in precision oncology.Sara Green, Mie S. Dam & Mette N. Svendsen - 2021 - History and Philosophy of the Life Sciences 43 (1):1-22.
    Patient-derived xenografts are currently promoted as new translational models in precision oncology. PDXs are immunodeficient mice with human tumors that are used as surrogate models to represent specific types of cancer. By accounting for the genetic heterogeneity of cancer tumors, PDXs are hoped to provide more clinically relevant results in preclinical research. Further, in the function of so-called “mouse avatars”, PDXs are hoped to allow for patient-specific drug testing in real-time. This paper examines the circulation of knowledge and bodily material (...)
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  18.  31
    Avatars as Proxies.Paula Sweeney - 2023 - Minds and Machines 33 (3):525-539.
    Avatars will represent us online, in virtual worlds, and in technologically supported hybrid environments. We and our avatars will stand not in an identity relation but in a proxy relation, an arrangement that is significant not least because our proxies’ actions can be counted as our own. However, this proxy relation between humans and avatars is not well understood and its consequences under-explored. In this paper I explore the relation and its potential ethical consequences.
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  19.  4
    The Identity of Avatars and Na'vi Wisdom.Kevin S. Decker - 2014-09-02 - In George A. Dunn (ed.), Avatar and Philosophy. Wiley. pp. 125–138.
    In avatar, Jake Sully struggles with his sense of self at a variety of levels, including the metaphysical. In Plato's and Aristotle's book Philosophy in the Flesh, George Lakoff and Mark Johnson call this shared conjecture the “folk theory of essences.” In Avatar, the presuppositions about personal identity that ground the linkage process between human beings and avatar bodies seems to follow Locke's insights quite faithfully. This way of talking about the essential self challenges the bodyswapping scenarios (...)
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  20.  10
    Actor & Avatar: A Scientific and Artistic Catalog.Dieter Mersch, Anton Rey, Thomas Grunwald, Jörg Sternagel, Lorena Kegel & Miriam Laura Loertscher (eds.) - 2023 - transcript Verlag.
    What kind of relationship do we have with artificial beings (avatars, puppets, robots, etc.)? What does it mean to mirror ourselves in them, to perform them or to play trial identity games with them? Actor & Avatar addresses these questions from artistic and scholarly angles. Contributions on the making of »technical others« and philosophical reflections on artificial alterity are flanked by neuroscientific studies on different ways of perceiving living persons and artificial counterparts. The contributors have achieved a successful artistic-scientific (...)
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  21.  7
    The Avatar Meets the Karmapa.Brett Patterson - 2022 - In Helen De Cruz & Johan De Smedt (eds.), Avatar: The Last Airbender and Philosophy: Wisdom From Aang to Zuko. Wiley-Blackwell. pp. 242–250.
    The Avatar: The Last Airbender ( ATLA ) series as a whole portrays Aang's journey from being a scared boy, who ran from his training, to becoming Avatar Aang, who is able to face Fire Lord Ozai. ATLA similarly emphasizes such connections in its portrait of Aang's quest, for his journey toward maturity draws on the work and play he shares with many others before the series comes to its conclusion. Ogyen Trinley Dorje expresses a similar awareness of (...)
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  22.  53
    Les avatars de la crise moderniste : Le service théologique en ce temps de perplexité.Gilles Routhier - 2012 - Laval Théologique et Philosophique 68 (2):277-292.
    Gilles Routhier | Résumé : En 1996, dressant un panorama de l’évolution des formes du discours chrétien, Christoph Theobald observait qu’avec Vatican II, l’Église catholique passait à une nouvelle étape, l’encyclique Humani generis (1950) marquant « la fin d’une époque de dogmatisation fondamentale ». Cinquante ans après Vatican II, on peut se demander si cette lecture, qui est tributaire d’une compréhension de la réception de Vatican II, tient toujours. En effet, on peut aujourd’hui observer des résurgences de formes anciennes du (...)
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  23.  11
    Les avatars du marxisme.Simon Petermann - 1987 - Res Publica 29 (2):177-192.
    Marxism has been for a long time the reference of the European Worker's Movement. It took the form of a millenarist faith and was embodied in large organizations. Orthodox marxism had no more reason for existence when the working class was integrated in the modern society.Communism gave a new inspiration but at the expense of an intellectual degeneration. When it became a state religion, marxism stopped to be creative and became a Gnosis. The varied forms of leftisms which emerged in (...)
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  24.  8
    Avatar-User Bond as Meta-Cognitive Experience: Explicating Identification and Embodiment as Cognitive Fluency.Young June Sah, Minjin Rheu & Rabindra Ratan - 2021 - Frontiers in Psychology 12.
    Scholars have not reached an agreement on a theoretical foundation that underlies the psychological effects of avatar use on users. One group of scholars focuses on the perceptual nature of avatar use, proposing that perceiving the self-being represented by a virtual representation leads to the effects. Another group suggests that social traits in avatars prime users causing them to behave in accordance with the social traits. We combine these two theoretical explanations and present an alternative approach, hinging on (...)
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  25.  8
    Avatar-Philosophy (and -Religion) or Faitheism.Edmond Wright - 2011 - Imprint Academic.
    Are you prepared, either as an atheist or a religious believer, to have your ideas of God, the self, other people, the body, the soul, spirituality, and faith challenged in an unexpected and original way? Here is a book that moves out from under and away from the received notions of those ponderous topics, whether or not you believe in the divine. The author is a confessed atheist but one who rejects the approach of Richard Dawkins, Christopher Hitchens, Michel Onfray (...)
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  26.  29
    Customising Progress: Some Historical Perspectives on Human Values and the Modernisation of China.Gregory Blue - 1987 - Dialectics and Humanism 14 (3):79-89.
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  27.  9
    Customising Progress.Gregory Blue - 1987 - Dialectics and Humanism 14 (3):79-89.
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  28.  14
    Les avatars de la Chute dans trois romans de Loys Masson (1915-1969).Izabella Zatorska - 2019 - ThéoRèmes 14 (14).
    The article is an attempt to examine the literary treatment of the biblical material in three novels by Loys Masson, a Mauritian writer who lived in France the two thirds of his life: The Tortoises (1956), Advocate of the Isle (1961), The Nuptials of the Vanilla (1962). We first formulate a definition of literary myth, distinguished with biblical myth, then apply it to the symbolic narratives of this poet and novelist, who was a Catholic and a communist, and whom his (...)
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  29.  8
    Avatar and Philosophy: Learning to See.William Irwin (ed.) - 2014 - Wiley.
    James Cameron’s critically acclaimed movie Avatar was nominated for nine Academy Awards and received countless accolades for its breath-taking visuals and use of 3D technology. But beyond its cinematic splendour, can Avatar also offer us insights into business ethics, empathy, disability, and the relationship between mind and body? Can getting to know the Na’vi, an alien species, enlarge our vision and help us to “see” both our world and ourselves in new ways? Avatar and Philosophy is a (...)
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  30. Avatar: The Last Airbender and Philosophy: Wisdom From Aang to Zuko.Helen De Cruz & Johan De Smedt (eds.) - 2022 - Wiley-Blackwell.
    A table of contents, in lieu of abstract -/- Foreword by Aaron Ehasz -/- Introduction: “We are all one people, but we live as if divided” Helen De Cruz and Johan De Smedt -/- Part I The Universe of Avatar: The Last Airbender -/- 1 Native Philosophies and Relationality in ATLA: It’s (Lion) Turtles All the Way Down Miranda Belarde-Lewis and Clementine Bordeaux 2 Getting Elemental: How Many Elements Are There in Avatar: The Last Airbender? Sofia Ortiz-Hinojosa 3 (...)
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  31. Perspective Taking and Avatar-Self Merging.Jochen Müsseler, Sophia von Salm-Hoogstraeten & Christian Böffel - 2022 - Frontiers in Psychology 13.
    Today, avatars often represent users in digital worlds such as in video games or workplace applications. Avatars embody the user and perform their actions in these artificial environments. As a result, users sometimes develop the feeling that their self merges with their avatar. The user realizes that they are the avatar, but the avatar is also the user—meaning that avatar’s appearance, character, and actions also affect their self. In the present paper, we first introduce the event-coding (...)
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  32.  6
    Avatar Gender and Ethical Choices in Fable III.Karen Schrier - 2012 - Bulletin of Science, Technology and Society 32 (5):375-383.
    This study investigates how players make ethical decisions in Fable III, a video game, with consideration to avatar gender. Thirty males, 18 to 34 years old, were recruited; 20 were assigned to play Fable III, with half assigned to play as a male avatar (Condition 1), and half assigned as a female avatar (Condition 2). Any ethical thinking skills and thought processes used were identified using a researcher-developed coding scheme. Analysis suggests that all game players, regardless of (...)
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  33.  6
    Los Avatares de la Gubernamentalidad y la Cuestion Del Estado. Una Aproximación Crítica Desde El Gobierno de la Pobreza y Las Prácticas de Resistencia (Salta, Argentina).María Cora Paulizzi & Paula Milana - 2015 - Astrolabio: Nueva Época 15:356-386.
    El artículo pretende aportar algunos trazos teóricos, metodológicos y prácticos para la lectura de la cuestión del Estado y el poder, desde la perspectiva de la gubernamentalidad sugerida por Foucault y sus herencias latinoamericanas. Se parte del supuesto de que en la actualidad argentina y salteña, la multiplicidad de lógicas y prácticas de gobierno que codifican al Estado y sus avatares encuentran una clara expresión en el gobierno de la pobreza y en los diagramas vinculares entre gobernados y gobernantes, tejidos (...)
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  34.  34
    “The Nature of Avatars: A Response to Roxanne Kurtz’s ‘My Avatar, My Choice’.”.Scott Forschler - 2016 - APA Newsletter on Philosophy and Computers 16 (1):48-51.
    Roxanne Kurtz has argued that the "virtual rape" of a character in a computer-generated world (an avatar) shares many (though obviously not all) of the wrong-making features of physical rape in the real world. I agree in part, but argue that, due to the typical features of virtual worlds, its wrongfulness is dominated by the harm it does to the avatar user's capacity for social interaction and self-representation. In the course of the argument I hope to shed more (...)
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  35. The Author and other Avatars on digital Media Platforms: Mediatization reconfigured.Niels Finnemann - 2012 - Niels Ole Finnemann.
    The notion of authorship has been widely discussed since the proclamation of the Death of the Author in mid 20th century. Authors are still writing, but a variety of new forms of authorship and new kinds of relations between authors, texts and readers have emerged. Many new forms of authorship are enabled by the use of digital media, which provide a new layer of hypertextual and interactive software in between the ‘author’ as a representation of the human creator and the (...)
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  36.  52
    Digital Avatars.Franco Faccennini - 2021 - Philosophy Today 65 (3):599-617.
    Ever since Facebook appeared circa 2004, social network sites have gained more and more presence and importance in our daily lives. At the very core of SNS lies the necessity to create a profile; this profile becomes our digital persona or our digital avatar. Since what we do online matters and ever increasingly affects the offline world, our online identity becomes in turn increasingly important. But how does our personal identity—how do we—relate to our digital avatars? This paper explores (...)
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  37.  5
    The Tantra of Avatar.Asra Q. Nomani - 2014-09-02 - In George A. Dunn (ed.), Avatar and Philosophy. Wiley. pp. 36–48.
    Critics and commentators have been dissecting the themes of the Hollywood mega‐blockbuster, from its just war doctrine to its theories on environmental ethics. But there's a philosophical dimension that this otherworldly sex scene captures that most people have overlooked: the Tantra of Avatar. The characters Neytiri and Jake are the narrative vehicles for the telling of this romantic and seductive spiritual journey, which also conveys deeper lessons about how we can live with strength and moral clarity – and perhaps, (...)
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  38. Me and My Avatar: Player-Character as Fictional Proxy.Matt Carlson & Logan Taylor - 2019 - Journal of the Philosophy of Games 1.
    Players of videogames describe their gameplay in the first person, e.g. “I took cover behind a barricade.” Such descriptions of gameplay experiences are commonplace, but also puzzling because players are actually just pushing buttons, not engaging in the activities described by their first-person reports. According to a view defended by Robson and Meskin (2016), which we call the fictional identity view, this puzzle is solved by claiming that the player is fictionally identical with the player character. Hence, on this view, (...)
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  39.  22
    Perceived Ownership of Avatars Influences Visual Perspective Taking.Christian Böffel & Jochen Müsseler - 2018 - Frontiers in Psychology 9:350620.
    Modern computer-based applications often require the user to interact with avatars. Depending on the task at hand, spatial dissociation between the orientations of the user and the avatars might arise. As a consequence, the user has to adopt the avatar's perspective and identify herself/himself with the avatar, possibly changing the user's self-representation in the process. The present study aims to identify the conditions that benefit this change of perspective with objective performance measures and subjective self-estimations by integrating the (...)
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  40.  5
    Les avatars de la preuve cosmologique: essai sur l'argument de la contingence.Paul Clavier - 2023 - Paris, France: Éliott.
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  41.  12
    Avatar Therapy and Clinical Care in Psychiatry: Underlying Assumptions, Epistemic Challenges, and Ethical Issues.Raffaella Campaner & Marina Lalatta Costerbosa - 2023 - In Monika Michałowska (ed.), Humanity In-Between and Beyond. Springer Verlag. pp. 43-61.
    In the last few years, avatars have been increasingly used in treating persistent persecutory auditory verbal hallucinations. The digital representation (an avatar) of persecutory hallucinations is voiced by the therapist and engages the patient in a dialogue, progressively conceding its power and, hence, reducing the stress experienced by the patient. Such attempts at integrating digital representations and cognitive behavior therapy raise a range of philosophical questions, which this chapter tackles along two trajectories. From an epistemological standpoint, we inquire what (...)
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  42.  9
    Avatar: The Last Airbender and Anishinaabe Philosophy.Brad Cloud - 2022 - In Helen De Cruz & Johan De Smedt (eds.), Avatar: The Last Airbender and Philosophy: Wisdom From Aang to Zuko. Wiley-Blackwell. pp. 53–62.
    In this chapter, the author provides an alternative, Ojibwe‐centered lens through which to view the Avatar: The Last Airbender ( ATLA ) show, as well as explores the importance of non‐Western narratives for youth who come from non‐Western traditions by comparing the unique worldview and history presented in ATLA with an Anishinaabe worldview. Mary Makoons Geniusz defines Anishinaabe as “the self‐designation of several American Indian Peoples, including Ojibwe, Ottawa, and Potawatomi”. A recurring theme in ATLA is the sense of (...)
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  43.  12
    Avatars of the Word: From Papyrus to Cyberspace (review).Jay David Bolter - 2000 - American Journal of Philology 121 (2):334-335.
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  44.  23
    Les avatars de la différence.Michèle Morosoli - 1984 - Philosophiques 11 (2):389-413.
    L'égalité générale, c'est-à-dire l'égalité de tous envers tous, même si elle est préjugée favorablement, est difficilement réalisable à cause de notre pensée qui organise les différences en dichotomies et en oppositions hiérarchisées. Quand on examine des discours écrits par des femmes cherchant à définir la différence de la femme, on aperçoit de manière patente cette difficulté à nommer la différence. En comparant un texte de E. Harding, psychanalyste jungienne et un texte de M. Montrelay, psychanalyste lacanienne, on constate que malgré (...)
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  45. No Avatars Allowed: Theological Reflections on Video Games.[author unknown] - 2019
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  46.  8
    Le symptôme Avatar.Frank Pierobon - 2012 - Librairie Philosophique Vrin.
    Avatar, le film de James Cameron (2009), aura ete un succes commercial d'une ampleur exceptionnelle, a considerer davantage comme le symptome d'une certaine societe en crise spirituelle, que comme l'expression personnelle d'un createur, fut-il exceptionnel. Sur cette base, Frank Pierobon, au terme d'une deconstruction tres poussee, en extrait l'embleme de notre postmodernite finissante: un Deus ex Fantasma, soit une derisoire redemption par le reve, faute de tout autre salut.
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  47. Gómez Pereira: Los avatares de Antoniana Margarita y el Endecálogo de Francisco de Sosa.Justino López Santamaría - 2001 - Estudios Filosóficos 50 (143):137-150.
    Los avatares de Antoniana Margarita y el Endecálogo de Francisco de Sosa.
     
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  48. Avatar and Philosophy: Learning to See.George A. Dunn & William Irwin (eds.) - 2014 - Wiley-Blackwell.
     
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  49.  32
    Avatares Del Inglés Jurídico.José Antonio de La Rubia Guijarro - 2007 - Anales de la Cátedra Francisco Suárez 41:293-299.
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  50. Los avatares Del albedrio.Alberto Ruiz Gaytan - forthcoming - Aletheia: Anuario de Filosofía.
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