Results for 'computer animation'

988 found
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  1.  20
    The view of a computational animal.Anya Hurlbert - 1992 - Behavioral and Brain Sciences 15 (1):39-40.
  2.  14
    Neural Correlates of Racial Ingroup Bias in Observing Computer-Animated Social Encounters.Yuta Katsumi & Sanda Dolcos - 2018 - Frontiers in Human Neuroscience 11.
  3. The medium is the body : computer-animated architecture and media art.Bernadette Wegenstein - 2010 - In Henk Oosterling & Ewa Płonowska Ziarek (eds.), Intermedialities: Philosophy, Arts, Politics. Lexington Books.
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  4.  11
    Animal-computer interfaces.Irene M. Pepperberg - 2023 - Interaction Studies 24 (2):193-200.
    The field of animal-computer interfaces has a longer history than one might at first suppose. In this Introduction, I first discuss some of the early attempts to integrate computers into the study of animal cognition, communication, and behavior and how they provided the groundwork for subsequent research in nonhuman-computer interfaces. I then summarize the various contributions to this special issue, emphasizing how they provide a snapshot into the current state of the field. I close by emphasizing the value (...)
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  5.  3
    Real-Time Animation Complexity of Interactive Clothing Design Based on Computer Simulation.Yufeng Xin, Dongliang Zhang & Guopeng Qiu - 2021 - Complexity 2021:1-11.
    With the innovation of computer, virtual clothing has also emerged. This research mainly discusses the real-time animation complex of interactive clothing design based on computer simulation. In the process of realizing virtual clothing, the sample interpolation synthesis method is used, and the human body sample library is constructed using the above two methods first, and then, the human body model is obtained by interpolation calculation according to the personalized parameters. Building a clothing model is particularly important for (...)
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  6.  6
    The human difference: Animals, computers, and the necessity of social science.Thomas J. Fararo - 1996 - History of European Ideas 22 (2):158-159.
  7.  97
    Brain–computer interfaces and dualism: a problem of brain, mind, and body.Joseph Lee - 2016 - AI and Society 31 (1):29-40.
    The brain–computer interface (BCI) has made remarkable progress in the bridging the divide between the brain and the external environment to assist persons with severe disabilities caused by brain impairments. There is also continuing philosophical interest in BCIs which emerges from thoughtful reflection on computers, machines, and artificial intelligence. This article seeks to apply BCI perspectives to examine, challenge, and work towards a possible resolution to a persistent problem in the mind–body relationship, namely dualism. The original humanitarian goals of (...)
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  8. Animate vision.Dana H. Ballard - 1991 - Artificial Intelligence 48 (1):57-86.
    Animate vision systems have gaze control mechanisms that can actively position the camera coordinate system in response to physical stimuli. Compared to passive systems, animate systems show that visual computation can be vastly less expensive when considered in the larger context of behavior. The most important visual behavior is the ability to control the direction of gaze. This allows the use of very low resolution imaging that has a high virtual resolution. Using such a system in a controlled way provides (...)
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  9.  31
    Computational domestication of ignorant entities.Lorenzo Magnani - 2020 - Synthese 198 (8):7503-7532.
    Eco-cognitive computationalism considers computation in context, following some of the main tenets advanced by the recent cognitive science views on embodied, situated, and distributed cognition. It is in the framework of this eco-cognitive perspective that we can usefully analyze the recent attention in computer science devoted to the importance of the simplification of cognitive and motor tasks caused in organic entities by the morphological features: ignorant bodies can be domesticated to become useful “mimetic bodies”, that is able to render (...)
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  10. Replacing animal experiments: choices, chances and challenges.Gill Langley, Tom Evans, Stephen T. Holgate & Anthony Jones - 2007 - Bioessays 29 (9):918-926.
    Replacing animal procedures with methods such as cells and tissues in vitro, volunteer studies, physicochemical techniques and computer modelling, is driven by legislative, scientific and moral imperatives. Non‐animal approaches are now considered as advanced methods that can overcome many of the limitations of animal experiments. In testing medicines and chemicals, in vitro assays have spared hundreds of thousands of animals. In contrast, academic animal use continues to rise and the concept of replacement seems less well accepted in university research. (...)
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  11. Obscuring length changes during animated motion.Jason Harrison, Ronald A. Rensink & Michiel van de Panne - 2004 - ACM Transactions on Graphics 23:569-573.
    In this paper we examine to what extent the lengths of the links in an animated articulated figure can be changed without the viewer being aware of the change. This is investigated in terms of a framework that emphasizes the role of attention in visual perception. We conducted a set of five experiments to establish bounds for the sen-sitivity to changes in length as a function of several parameters and the amount of attention available. We found that while length changes (...)
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  12.  22
    Animating embryos: the in toto representation of life.Janina Wellmann - 2017 - British Journal for the History of Science 50 (3):521-535.
    With the recent advent of systems biology, developmental biology is taking a new turn. Attempts to create a ‘digital embryo’ are prominent among systems approaches. At the heart of these systems-based endeavours, variously described as ‘in vivoimaging’, ‘live imaging’ or ‘in totorepresentation’, are visualization techniques that allow researchers to image whole, live embryos at cellular resolution over time. Ultimately, the aim of the visualizations is to build a computer model of embryogenesis. This article examines the role of such visualization (...)
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  13. ‘Theory of mind’ in animals: ways to make progress.Elske van der Vaart & Charlotte K. Hemelrijk - 2014 - Synthese 191 (3).
    Whether any non-human animal can attribute mental states to others remains the subject of extensive debate. This despite the fact that several species have behaved as if they have a ‘theory of mind’ in various behavioral tasks. In this paper, we review the reasons of skeptics for their doubts: That existing experimental setups cannot distinguish between ‘mind readers’ and ‘behavior readers’, that results that seem to indicate ‘theory of mind’ may come from studies that are insufficiently controlled, and that our (...)
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  14. Why Computers are not Intelligent: An Argument.Richard Oxenberg - 2017 - Political Animal Magazine.
    Computers can mimic human intelligence, sometimes quite impressively. This has led some to claim that, a.) computers can actually acquire intelligence, and/or, b.) the human mind may be thought of as a very sophisticated computer. In this paper I argue that neither of these inferences are sound. The human mind and computers, I argue, operate on radically different principles.
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  15. What is morphological computation? On how the body contributes to cognition and control.Vincent C. Müller & Matej Hoffmann - 2017 - Artificial Life 23 (1):1-24.
    The contribution of the body to cognition and control in natural and artificial agents is increasingly described as “off-loading computation from the brain to the body”, where the body is said to perform “morphological computation”. Our investigation of four characteristic cases of morphological computation in animals and robots shows that the ‘off-loading’ perspective is misleading. Actually, the contribution of body morphology to cognition and control is rarely computational, in any useful sense of the word. We thus distinguish (1) morphology that (...)
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  16.  39
    The determinacy of computation.André Curtis-Trudel - 2022 - Synthese 200 (1):1-28.
    A skeptical worry known as ‘the indeterminacy of computation’ animates much recent philosophical reflection on the computational identity of physical systems. On the one hand, computational explanation seems to require that physical computing systems fall under a single, unique computational description at a time. On the other, if a physical system falls under any computational description, it seems to fall under many simultaneously. Absent some principled reason to take just one of these descriptions in particular as relevant for computational explanation, (...)
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  17.  28
    Computer modelling of neural tube defects.David Dunnett, Anthony Goodbody & Martin Stanisstreet - 1991 - Acta Biotheoretica 39 (1):63-79.
    Neurulation, the curling of the neuroepithelium to form the neural tube, is an essential component of the development of animal embryos. Defects of neural tube formation, which occur with an overall frequency of one in 500 human births, are the cause of severe and distressing congenital abnormalities. However, despite the fact that there is increasing information from animal experiments about the mechanisms which effect neural tube formation, much less is known about the fundamental causes of neural tube defects (NTD). The (...)
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  18.  75
    'Theory of mind' in animals: ways to make progress.Elske Vaart & Charlotte K. Hemelrijk - 2012 - Synthese (3):1-20.
    Whether any non-human animal can attribute mental states to others remains the subject of extensive debate. This despite the fact that several species have behaved as if they have a ‘theory of mind’ in various behavioral tasks. In this paper, we review the reasons of skeptics for their doubts: That existing experimental setups cannot distinguish between ‘mind readers’ and ‘behavior readers’, that results that seem to indicate ‘theory of mind’ may come from studies that are insufficiently controlled, and that our (...)
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  19. Animal consciousness as a test case of cognitive science.Manuel Bremer - 2005 - In Bewusstsein: Interdisziplinäre Perspektiven.
    In our dealings with animals at least most of us see them as conscious beings. On the other hand the employment of human categories to animals seems to be problematic. Reflecting on the details of human beliefs, for example, casts serious doubt on whether the cat is able to believe anything at all. These theses try to reflect on methodological issues when investigating animal minds. Developing a theory of animal mentality seems to be a test case of the interdisciplinary research (...)
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  20.  15
    Do Computer Poems Show That an Author's Intention Is Irrelevant to the Meaning of a Literary Work?P. D. Juhl - 1979 - Critical Inquiry 5 (3):481-487.
    Suppose a computer prints out the following little "poem": The shooting of the hunters she heardBut to pity it moved her not. What can we say about the meaning of this "poem"? We can say that it is ambiguous. It could mean: She heard the hunters shooting at animals, people, etc., but she had no pity for the victims. . . . She heard the hunters being shot but did not pity them. . . . She heard the hunters (...)
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  21.  10
    Sensations of history: animation and new media art.James J. Hodge - 2019 - Minneapolis: University of Minnesota Press.
    In Sensations of History, James J. Hodge argues that animation in new media art transforms historical experience in the digital age. Combining close textual analysis of experimental new media artworks with discussion of key phenomenological texts, Sensations of History argues for the broad critical significance of animation as we shift from analog to digital technologies. Hodge looks closely at animation aesthetics, which allow for a clear grasp of the ways digital technologies transform our sense of historical experience.
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  22.  20
    Can animations be safely used in court?Ajit Narayanan & Sharon Hibbin - 2001 - Artificial Intelligence and Law 9 (4):271-294.
    As courts become increasingly technologically sophisticated, it can be expected that the use of the latest visualisation techniques will also increase to make the most of this technology. In particular, the use of computer-generated animations can be expected to become more dominant. There is, however, very little research into the effects of animated evidence on jurors and other members of the judicial process. This paper investigates whether there is a difference in the quality and robustness of memories formed by (...)
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  23.  5
    Multivisual Animation Character 3D Model Design Method Based on VR Technology.Leiming Li, Wenyao Zhu & Hongwei Hu - 2021 - Complexity 2021:1-12.
    For VR systems, one of its core parts is to present people with a real and immersive 3D simulation environment. This paper uses real-time computer graphics technology, three-dimensional modeling technology, and binocular stereo vision technology to study the multivisual animation character objects in virtual reality technology; designs a binocular stereo vision animation system; designs and produces a three-dimensional model; and develops a virtual multivisual animation scene application. The main research content and work performed in the text (...)
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  24.  38
    Pitfalls in biological computing: Canonical and idiosyncratic dysfunction of conscious machines.Rodrick Wallace - 2006 - Mind and Matter 4 (1):91-113.
    The central paradigm of arti?cial intelligence is rapidly shifting toward biological models for both robotic devices and systems performing such critical tasks as network management, vehicle navigation, and process control. Here we use a recent mathematical analysis of the necessary conditions for consciousness in humans to explore likely failure modes inherent to a broad class of biologically inspired computing machines. Analogs to developmental psychopathology, in which regulatory mechanisms for consciousness fail progressively and subtly understress, and toinattentional blindness, where a narrow (...)
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  25.  32
    Wide Computation: A Mechanistic Account.Luke Kersten - 2020 - Dissertation, University of Edinburgh
    This Ph.D. thesis explores a novel way of thinking about computation in cognitive science. It argues for what I call ‘the mechanistic account of wide computationalism’, or simply wide mechanistic computation. The key claim is that some cognitive and perceptual abilities are produced by or are the result of computational mechanisms that are, in part, located outside the individual; that computational systems, the ones that form the proper units of analysis in cognitive science, are particular types of functional mechanisms that, (...)
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  26.  36
    Labels, cognomes, and cyclic computation: an ethological perspective.Elliot Murphy - 2015 - Frontiers in Psychology 6:144329.
    For the past two decades, it has widely been assumed by linguists that there is a single computational operation, Merge, which is unique to language, distinguishing it from other cognitive domains. The intention of this paper is to progress the discussion of language evolution in two ways: (i) survey what the ethological record reveals about the uniqueness of the human computational system, and (ii) explore how syntactic theories account for what ethology may determine to be human-specific. It is shown that (...)
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  27.  6
    Should Animal Crossing be environmentally conscious?Manh-Toan Ho - forthcoming - AI and Society:1-2.
  28.  14
    Computing taste: algorithms and the makers of music recommendation.Nick Seaver - 2022 - Chicago: University of Chicago Press.
    For the people who make them, music recommender systems hold a utopian promise: they can broaden listeners' horizons and help obscure musicians find audiences, taking advantage of the enormous catalogs offered by companies like Spotify, Apple Music, and their kin. But for critics, recommender systems have come to epitomize the potential harms of algorithms: they seem to reduce expressive culture to numbers, they normalize ever-broadening data collection, and they profile their users for commercial ends, tearing the social fabric into isolated (...)
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  29.  60
    Natural behavior, animal rights, or making money – a study of swedish organic farmers' view of animal issues.Vonne Lund, Sven Hemlin & James White - 2004 - Journal of Agricultural and Environmental Ethics 17 (2):157-179.
    A questionnaire study was performed among Swedish organic livestock farmers to determine their view of animal welfare and other ethical issues in animal production. The questionnaire was sent to 56.5% of the target group and the response rate was 75.6%. A principal components analysis (exploratory factor analysis) was performed to get a more manageable data set. A matrix of intercorrelations between all pairs of factors was computed. The factors were then entered into a series of multiple regression models to explain (...)
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  30. Mental time travel in animals?Thomas Suddendorf & Janie Busby - 2003 - Trends in Cognitive Sciences 7 (9):391-396.
    Are humans alone in their ability to reminisce about the past and imagine the future? Recent evidence suggests that food-storing birds (scrub jays) have access to information about what they have stored where and when. This has raised the possibility of mental time travel (MTT) in animals and sparked similar research with other species. Here we caution that such data do not provide convincing evidence for MTT. Examination of characteristics of human MTT (e.g. non-verbal declaration, generativity, developmental prerequisites) points to (...)
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  31. Young children reorient by computing layout geometry, not by matching images of the environment.Sang Ah Lee & Elizabeth S. Spelke - unknown
    Disoriented animals from ants to humans reorient in accord with the shape of the surrounding surface layout: a behavioral pattern long taken as evidence for sensitivity to layout geometry. Recent computational models suggest, however, that the reorientation process may not depend on geometrical analyses but instead on the matching of brightness contours in 2D images of the environment. Here we test this suggestion by investigating young children's reorientation in enclosed environments. Children reoriented by extremely subtle geometric properties of the 3D (...)
     
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  32.  33
    Have computation, animatronics, and robotic art anything to say about emotion, compassion, and how to model them?: Thesurvivorproject.Ephraim Nissan, Ricardo Cassinis & Laura Maria Morelli - 2008 - Pragmatics and Cognition 16 (1):3-36.
    We discuss robotic art, emotion in robotic art, and compassion in the philosophy of art. We discuss a particular animated artwork, survivor, the walking chair, symbolising survivors of landmine blasts, learning to use crutches, and maimed emotionally as well as physically. Its control incorporates mutual relations between very rudimentary representations of distinct emotions. This artwork is intended for sensitising viewers to the horror experienced by those who survive, and those who don’t. We can only give a small sample, here, of (...)
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  33.  26
    Have computation, animatronics, and robotic art anything to say about emotion, compassion, and how to model them? The survivor project.Ephraim Nissan, Ricardo Cassinis & Laura Maria Morelli - 2008 - Pragmatics and Cognition 16 (1):3-36.
    We discuss robotic art, emotion in robotic art, and compassion in the philosophy of art. We discuss a particular animated artwork, survivor, the walking chair, symbolising survivors of landmine blasts, learning to use crutches, and maimed emotionally as well as physically. Its control incorporates mutual relations between very rudimentary representations of distinct emotions. This artwork is intended for sensitising viewers to the horror experienced by those who survive, and those who don't. We can only give a small sample, here, of (...)
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  34.  13
    Utopias, Dolphins and Computers: Problems in Philosophical Plumbing.Mary Midgley - 1996 - New York: Routledge.
    Why do the big philosophical questions so often strike us as far-fetched and little to with everyday life? Mary Midgley shows that it need not be that way; she shows that there is a need for philosophy in the real world. Her popularity as one of our foremost philosophers is based on a no-nonsense, down-to-earth approach to fundamental human problems, philosphical or otherwise. In _Utopias, Dolphins and Computers_ she makes her case for philosophy as a difficult but necessary tool for (...)
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  35.  9
    Making the anaesthetised animal into a boundary object: an analysis of the 1875 Royal Commission on Vivisection.Tarquin Holmes & Carrie Friese - 2020 - History and Philosophy of the Life Sciences 42 (4):1-28.
    This paper explores how, at the 1875 Royal Commission on Vivisection, the anaesthetised animal was construed as a boundary object around which “cooperation without consensus” Computer supported cooperative work: cooperation or conflict? Springer, London, 1993) could form, serving the interests of both scientists and animals. Advocates of anaesthesia presented it as benevolently intervening between the scientific agent and animal patient. Such articulations of ‘ethical’ vivisection through anaesthesia were then mandated in the 1876 Cruelty to Animals Act, and thus have (...)
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  36.  72
    Using machine learning to create a repository of judgments concerning a new practice area: a case study in animal protection law.Joe Watson, Guy Aglionby & Samuel March - 2023 - Artificial Intelligence and Law 31 (2):293-324.
    Judgments concerning animals have arisen across a variety of established practice areas. There is, however, no publicly available repository of judgments concerning the emerging practice area of animal protection law. This has hindered the identification of individual animal protection law judgments and comprehension of the scale of animal protection law made by courts. Thus, we detail the creation of an initial animal protection law repository using natural language processing and machine learning techniques. This involved domain expert classification of 500 judgments (...)
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  37.  88
    Computational Neuroethology: A Provisional Manifesto.D. Cliff - 1990 - In Jean-Arcady Meyer & Stewart W. Wilson (eds.), From Animals to Animats: Proceedings of the First International Conference on Simulation of Adaptive Behavior (Complex Adaptive Systems). Cambridge University Press.
  38.  33
    Building Thinking Machines by Solving Animal Cognition Tasks.Matthew Crosby - 2020 - Minds and Machines 30 (4):589-615.
    In ‘Computing Machinery and Intelligence’, Turing, sceptical of the question ‘Can machines think?’, quickly replaces it with an experimentally verifiable test: the imitation game. I suggest that for such a move to be successful the test needs to be relevant, expansive, solvable by exemplars, unpredictable, and lead to actionable research. The Imitation Game is only partially successful in this regard and its reliance on language, whilst insightful for partially solving the problem, has put AI progress on the wrong foot, prescribing (...)
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  39.  53
    Learning Representations of Animated Motion Sequences—A Neural Model.Georg Layher, Martin A. Giese & Heiko Neumann - 2014 - Topics in Cognitive Science 6 (1):170-182.
    The detection and categorization of animate motions is a crucial task underlying social interaction and perceptual decision making. Neural representations of perceived animate objects are partially located in the primate cortical region STS, which is a region that receives convergent input from intermediate-level form and motion representations. Populations of STS cells exist which are selectively responsive to specific animated motion sequences, such as walkers. It is still unclear how and to what extent form and motion information contribute to the generation (...)
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  40.  65
    Utopias, dolphins, and computers: problems in philosophical plumbing.Mary Midgley - 1996 - New York: Routledge.
    In Utopias, Dolphins and Computers Mary Midgley brings philosophy into the real world by using it to consider environmental, educational and gender issues. From "Freedom, Feminism and War" to "Artificial Intelligence and Creativity," this book searches for what is distorting our judgement and helps us to see more clearly the dramas which are unfolding in the world around us. Utopias, Dolphins and Computers aims to counter today's anti-intellectualism, not to mention philosophy's twentieth-century view of itself as futile. Mary Midgley explains (...)
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  41.  8
    The explicit animal: a defence of human consciousness.Raymond Tallis - 1991 - Basingstoke [England]: Macmillan Academic and Professional.
    There has been an extraordinary resurgence of interest in the enigma of human consciousness among neuroscientists, psychologists, and professional philosophers. Much work is aimed at accommodating consciousness within the currently dominant physicalist world picture. This book is a comprehensive and sometimes impassioned attack to "biologize" consciousness by explaining its origin in evolutionary terms and identifying mental phenomena with brain processes; to "computerize" it by identifying mind with the supposed computational activity of the brain; and to empty or eliminate it by (...)
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  42.  43
    Metacognitive Psychophysics in Humans, Animals, and AI: A Research Agenda for Mapping Introspective Systems.Stephen M. Fleming - 2023 - Journal of Consciousness Studies 30 (9):113-128.
    Kammerer and Frankish (this issue) propose an exciting new research programme on the computational form of introspective systems. Pursuing this goal requires measures that can isolate introspective capacity from response biases and first-order processes. I suggest that metacognitive psychophysics is well placed to meet this challenge, allowing the mapping of introspective architectures in humans, animals, and artificial systems.
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  43.  11
    Systematic iterative design of interactive devices for animals.Ilyena Hirskyj-Douglas - 2023 - Interaction Studies 24 (2):225-256.
    The numerous systems designed to facilitate animals’ use of computers often are specific to the animals involved, their unique context, and the applications – enrichment among them. Hence, several development methods have arisen in parallel, largely transposed from the human-computer interaction (HCI) domain. In light of that prior work, the paper presents a step-by-step guide for iteratively designing and constructing interactive computers for animals, informed by the rich history of HCI yet applying animal-centred principles, to enrich animal-computer interaction. (...)
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  44. Multi-level computational methods for interdisciplinary research in the HathiTrust Digital Library.Jaimie Murdock, Colin Allen, Katy Börner, Robert Light, Simon McAlister, Andrew Ravenscroft, Robert Rose, Doori Rose, Jun Otsuka, David Bourget, John Lawrence & Chris Reed - 2017 - PLoS ONE 12 (9).
    We show how faceted search using a combination of traditional classification systems and mixed-membership topic models can go beyond keyword search to inform resource discovery, hypothesis formulation, and argument extraction for interdisciplinary research. Our test domain is the history and philosophy of scientific work on animal mind and cognition. The methods can be generalized to other research areas and ultimately support a system for semi-automatic identification of argument structures. We provide a case study for the application of the methods to (...)
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  45. Consciousness is computational: The Lida model of global workspace theory.Bernard J. Baars & Stan Franklin - 2009 - International Journal of Machine Consciousness 1 (1):23-32.
    The currently leading cognitive theory of consciousness, Global Workspace Theory,1,2 postulates that the primary functions of consciousness include a global broadcast serving to recruit internal resources with which to deal with the current situation and to modulate several types of learning. In addition, conscious experiences present current conditions and problems to a "self" system, an executive interpreter that is identifiable with brain structures like the frontal lobes and precuneus.1Be it human, animal or artificial, an autonomous agent3 is said to be (...)
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  46. Quantum Consciousness in Animals.Contzen Pereira - 2015 - Journal of Metaphysics and Connected Consciousness 2.
    Consciousness occurs when one is in a state of awareness of one’s self and the external environment. Quantum consciousness is computed within the cytoskeleton of the cells; basic units of life which comprise of unicellular and multicellular animal life. Consciousness has always been linked to the nervous system but there are several studies that have recorded conscious behaviors in animals with and without nerve cells. Animal behavior is represented as conscious moment, which occurs due to an event, which may be (...)
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  47.  16
    An Intracortical Implantable Brain-Computer Interface for Telemetric Real-Time Recording and Manipulation of Neuronal Circuits for Closed-Loop Intervention.Hamed Zaer, Ashlesha Deshmukh, Dariusz Orlowski, Wei Fan, Pierre-Hugues Prouvot, Andreas Nørgaard Glud, Morten Bjørn Jensen, Esben Schjødt Worm, Slávka Lukacova, Trine Werenberg Mikkelsen, Lise Moberg Fitting, John R. Adler, M. Bret Schneider, Martin Snejbjerg Jensen, Quanhai Fu, Vinson Go, James Morizio, Jens Christian Hedemann Sørensen & Albrecht Stroh - 2021 - Frontiers in Human Neuroscience 15.
    Recording and manipulating neuronal ensemble activity is a key requirement in advanced neuromodulatory and behavior studies. Devices capable of both recording and manipulating neuronal activity brain-computer interfaces should ideally operate un-tethered and allow chronic longitudinal manipulations in the freely moving animal. In this study, we designed a new intracortical BCI feasible of telemetric recording and stimulating local gray and white matter of visual neural circuit after irradiation exposure. To increase the translational reliance, we put forward a Göttingen minipig model. (...)
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  48.  46
    Behavioural Explanation in the Realm of Non-mental Computing Agents.Bernardo Aguilera - 2015 - Minds and Machines 25 (1):37-56.
    Recently, many philosophers have been inclined to ascribe mentality to animals on the main grounds that they possess certain complex computational abilities. In this paper I contend that this view is misleading, since it wrongly assumes that those computational abilities demand a psychological explanation. On the contrary, they can be just characterised from a computational level of explanation, which picks up a domain of computation and information processing that is common to many computing systems but is autonomous from the domain (...)
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  49.  17
    States of computing: On government organization and artificial intelligence in Canada.Fenwick McKelvey & Théo Lepage-Richer - 2022 - Big Data and Society 9 (2).
    With technologies like machine learning and data analytics being deployed as privileged means to improve how contemporary bureaucracies work, many governments around the world have turned to artificial intelligence as a tool of statecraft. In that context, our paper uses Canada as a critical case to investigate the relationship between ideals of good government and good technology. We do so through not one, but two Trudeaus—celebrity Prime Minister Justin Trudeau (2015—…) and his equally famous father, former Prime Minister Pierre Elliott (...)
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  50.  10
    Intelligence in animals, humans and machines: a heliocentric view of intelligence?Halfdan Holm & Soumya Banerjee - forthcoming - AI and Society:1-3.
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