Results for 'virtual reality, information, knowledge, metaphysics, becoming'

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  1.  47
    How the True World Finally Became Virtual Reality.Anna Longo - 2022 - Filozofski Vestnik 42 (2).
    As David J. Chalmers claims, “virtual reality is a sort of genuine reality, virtual objects are real objects, and what goes on in virtual reality is truly real.” In this paper, I will suggest that the philosophical hypothesis that we might live in a simulation can be considered to be the last and most nihilistic episode in the series of narrations about the true and apparent worlds that Nietzsche sketched in The Twilight of the Idols. I will (...)
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  2.  52
    Linguistic Knowledge of Reality: A Metaphysical Impossibility?J. Nescolarde-Selva, J. L. Usó-Doménech & M. J. Sabán - 2015 - Foundations of Science 20 (1):27-58.
    Reality contains information that becomes significances in the mind of the observer. Language is the human instrument to understand reality. But is it possible to attain this reality? Is there an absolute reality, as certain philosophical schools tell us? The reality that we perceive, is it just a fragmented reality of which we are part? The work that the authors present is an attempt to address this question from an epistemological, linguistic and logical-mathematical point of view.
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  3. Virtual reality as a path to self-knowledge.Lukas Schwengerer - 2023 - Synthese 202 (87):1-21.
    I discuss how virtual reality can be used to acquire self-knowledge. Lawlor (Philos Phenomenol Res 79(1):47–75, 2009) and Cassam (Vices of the mind: from the intellectual to the political. OUP, Oxford, 2014) develop inferential accounts of self-knowledge in which one can use imagination to acquire self-knowledge. This is done by actively prompting imaginary scenarios and observing one’s reactions to those scenarios. These reactions are then used as the inferential basis for acquiring self-knowledge. I suggest that the imaginary scenarios can (...)
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  4. Meillassoux’s Virtual Future.Graham Harman - 2011 - Continent 1 (2):78-91.
    continent. 1.2 (2011): 78-91. This article consists of three parts. First, I will review the major themes of Quentin Meillassoux’s After Finitude . Since some of my readers will have read this book and others not, I will try to strike a balance between clear summary and fresh critique. Second, I discuss an unpublished book by Meillassoux unfamiliar to all readers of this article, except those scant few that may have gone digging in the microfilm archives of the École normale (...)
     
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  5.  36
    Virtual Reality.Derek Stanovsky - 2004 - In Luciano Floridi (ed.), The Blackwell Guide to the Philosophy of Computing and Information. Oxford, UK: Blackwell. pp. 167–177.
    The prelims comprise: Introduction Virtual Reality Virtual Metaphysics Virtual Identity Economic Reality.
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  6.  15
    Is Virtual Reality Training More Effective Than Traditional Physical Training on Balance and Functional Mobility in Healthy Older Adults? A Systematic Review and Meta-Analysis.Meng Liu, Kaixiang Zhou, Yan Chen, Limingfei Zhou, Dapeng Bao & Junhong Zhou - 2022 - Frontiers in Human Neuroscience 16.
    ObjectiveThe studies showed the benefits of virtual reality training for functional mobility and balance in older adults. However, a large variance in the study design and results is presented. We, thus, completed a systematic review and meta-analysis to quantitatively examine the effects of VRT on functional mobility and balance in healthy older adults.MethodsWe systematically reviewed the publications in five databases. Studies that examine the effects of VRT on the measures of functional mobility and balance in healthy older adults were (...)
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  7. The Convergence of Virtual Reality and Social Networks: Threats to Privacy and Autonomy.Fiachra O’Brolcháin, Tim Jacquemard, David Monaghan, Noel O’Connor, Peter Novitzky & Bert Gordijn - 2016 - Science and Engineering Ethics 22 (1):1-29.
    The rapid evolution of information, communication and entertainment technologies will transform the lives of citizens and ultimately transform society. This paper focuses on ethical issues associated with the likely convergence of virtual realities and social networks, hereafter VRSNs. We examine a scenario in which a significant segment of the world’s population has a presence in a VRSN. Given the pace of technological development and the popularity of these new forms of social interaction, this scenario is plausible. However, it brings (...)
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  8.  10
    Visualization of Information Retrieval in Smart Library Based on Virtual Reality Technology.Shulin Fang - 2020 - Complexity 2020:1-18.
    Starting from the virtual reality technology, the characteristics of its most suitable combination with the library are explored, so as to lay a foundation in theory and practice to promote the development of virtual reality in the library. In the concentration camp of the latest advanced technology, the relevant technologies used in the various levels of models in the smart library are extracted, and their functional principles and applications are systematically introduced; Chapter 4 builds the level of the (...)
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  9. Book review: D. J. Chalmers, Reality+: Virtual Worlds and the Problems of Philosophy. [REVIEW]Daihyun Chung - 2022 - Journal of the Society of Philosophical Studies, South Korea 138 (Journal of The Society of Philos):143-156.
    At the time in which quantum mechanics engages in talks of multiverses and quantum technologies helps to realize a concept of metaverse, the so-called ‘virtual life’ has become the extended reality. Chalmers in his book rejects a dichotomy of reality and illusion and consctructs a trichotomy by adding virtuality in order to offer a proposition that a virtual world is a part of the extended reality. The author sees new philosophical challenges in this new reality. For an example, (...)
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  10.  59
    The Triumph of Virtual Reality.Glenn McLaren - 2012 - Cosmos and History 8 (1):383-411.
    Where will the philosophers of the future come from and can we have civilization without them? In this paper I argue that there is a co-dependent relationship between philosophy and civilization, one that has emerged and developed in relation to the emergence of information technologies, particularly writing and print and conditions for deep and prolonged concentration. The internet, however, today’s powerful information technology which is increasingly mediating humanities relationships, is proving to be a technology which threatens this relationship. The internet (...)
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  11.  61
    Spirit of Place and Sense of Place in Virtual Realities.Edward Relph - 2007 - Techné: Research in Philosophy and Technology 10 (3):17-25.
    About forty years ago, when print media were still in their ascendancy, Marshall McLuhan argued that all media are extensions of the senses and that the rational view of the world associated with print is being replaced by a world-view associated with electronic media that stresses feelings and emotions (McLuhan, 1964). In 2003 researchers from the School of Information Management Sciences at Berkeley estimated that five exabytes (five billion gigabytes) of information had been generated in the previous year, equivalent to (...)
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  12.  65
    Spirit of Place and Sense of Place in Virtual Realities.Edward Relph - 2007 - Techné: Research in Philosophy and Technology 10 (3):17-25.
    About forty years ago, when print media were still in their ascendancy, Marshall McLuhan argued that all media are extensions of the senses and that the rational view of the world associated with print is being replaced by a world-view associated with electronic media that stresses feelings and emotions. In 2003 researchers from the School of Information Management Sciences at Berkeley estimated that five exabytes of information had been generated in the previous year, equivalent to 37,000 times the holdings of (...)
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  13.  9
    Case Report: Feasibility of a Novel Virtual Reality-Based Intervention for Patients With Schizophrenia.Edit Vass, Viktória Simon, Zita Fekete, Balázs Kis & Lajos Simon - 2021 - Frontiers in Psychology 12.
    Schizophrenia is a severe and disabling mental illness, associated with persistent difficulties in social functioning. While gaining and retaining a job or staying socially integrated can be very difficult for the patients, the treatment of poor functionality remains challenging with limited options in pharmacotherapy. To address the limitations of medical treatment, several interesting and innovative approaches have been introduced in the field of psychotherapy. Recent approaches incorporate modern technology as well, such as virtual reality. A potential therapeutic benefit of (...)
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  14. Every Thing Must Go: Metaphysics Naturalized.James Ladyman & Don Ross - 2007 - In James Ladyman & Don Ross (eds.), Every thing must go: metaphysics naturalized. New York: Oxford University Press.
    This book argues that the only kind of metaphysics that can contribute to objective knowledge is one based specifically on contemporary science as it really is, and not on philosophers' a priori intuitions, common sense, or simplifications of science. In addition to showing how recent metaphysics has drifted away from connection with all other serious scholarly inquiry as a result of not heeding this restriction, this book demonstrates how to build a metaphysics compatible with current fundamental physics, which, when combined (...)
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  15. An Informational Ontology and Epistemology of Cognition.Wu Kun & Joseph E. Brenner - 2015 - Foundations of Science 20 (3):249-279.
    Despite recent major advances in the neuroscience underlying cognition, the processes of its emergence and evolution are far from being understood. In our view, current interrelated concepts of mind; knowledge; epistemology; perception; cognition and information fail to reflect the real dynamics of mental processes, their ontology and their logic. It has become routine to talk about information in relation to these processes, but there is no consensus about its most relevant qualitative and functional properties. We present a theory of human (...)
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  16.  96
    Lost in Learning: Hypertext Navigational Efficiency Measures Are Valid for Predicting Learning in Virtual Reality Educational Games.Chris Ferguson & Herre van Oostendorp - 2020 - Frontiers in Psychology 11.
    The lostness measure, an implicit and unobtrusive measure originally designed for assessing the usability of hypertext systems, could be useful in Virtual Reality (VR) games where players need to find information to complete a task. VR locomotion systems with node-based movement mimic actions for exploration and browsing found in hypertext systems. For that reason, hypertext usability measures, such as “lostness” can be used to identify how disoriented a player is when completing tasks in an educational game by examining steps (...)
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  17.  32
    The psychopathology of metaphysics: Depersonalization and the problem of reality.Alexandre Billon - 2024 - Metaphilosophy 55 (1):3-30.
    According to a common philosophical intuition, the deep nature of things is hidden from us, and the world as we know it through perception and science is, just like a dream, shadows, or a computer simulation, somehow shallow and lacking in reality. This “intuition of unreality” clashes with a strong, but perhaps more naive, intuition to the effect that the world as we know it seems perfectly real. Shadows, dreams, or informational structures appear too unreal to be identical to the (...)
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  18.  23
    Ignorance, Knowledge, and Omniscience: At and Beyond the Limits of Faith and Reason after Shinran : Reflections on The Boundaries of Knowledge in Buddhism, Christianity, and Science, with Special Attention to Dennis Hirota.Amos Yong - 2011 - Buddhist-Christian Studies 31:201-210.
    In lieu of an abstract, here is a brief excerpt of the content:Ignorance, Knowledge, and Omniscience: At and Beyond the Limits of Faith and Reason after Shinran:Reflections on The Boundaries of Knowledge in Buddhism, Christianity, and Science, with Special Attention to Dennis HirotaAmos YongAlthough published in the series Religion, Theologie und Naturwissenschaft, Paul Numrich's edited volume is really about epistemology in religion and science, in particular about human knowing in Buddhist and Christian traditions shaped by the world of science on (...)
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  19.  58
    Reality+: Virtual Worlds and the Problems of Philosophy by David J. Chalmers (review).Anand Jayprakash Vaidya - 2023 - Philosophy East and West 73 (1):1-6.
    In lieu of an abstract, here is a brief excerpt of the content:Reviewed by:Reality+: Virtual Worlds and the Problems of Philosophy by David J. ChalmersAnand Jayprakash Vaidya (bio)Reality+: Virtual Worlds and the Problems of Philosophy. By David J. Chalmers. New York, NY: W.W Norton & Company, 2022. Pp. xi + 520. Hardcover $22.49, isbn 978-0-393635-80-5.It isn't uncommon to think that virtual worlds, the worlds we engage with in video games, for example, are not real or at least (...)
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  20. The Metaverse: Virtual Metaphysics, Virtual Governance, and Virtual Abundance.Cody Turner - 2023 - Philosophy and Technology 36 (4):1-8.
    In his article ‘The Metaverse: Surveillant Physics, Virtual Realist Governance, and the Missing Commons,’ Andrew McStay addresses an entwinement of ethical, political, and metaphysical concerns surrounding the Metaverse, arguing that the Metaverse is not being designed to further the public good but is instead being created to serve the plutocratic ends of technology corporations. He advances the notion of ‘surveillant physics’ to capture this insight and introduces the concept of ‘virtual realist governance’ as a theoretical framework that ought (...)
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  21.  6
    I am 14 billion years old: a new epistemology of my reality and my existence.Godwin Fernando - 2014 - [Colombo]: [Godwin Fernando].
    Many professionals, mainly scientists have told me that a divine being is not necessary to explain why there is something rather than nothing. Theology and even metaphysics are redundant disciplines, they say. To me to reject a discipline a priori is irrational, whereas the methodology of science itself is basically rational. Why do Newton's equations say time is symmetrical, Einstein's relativity and quantum mechanics say time is an illusion and now Smolin says time is reborn - the present moment is (...)
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  22.  11
    Metaphysics of Cognitive Processes in the Formation of Media Reality.Ivan Chornomordenko & Oleksandra Rubanets - 2023 - Filosofija. Sociologija 34 (1).
    The article deals with the metaphysics of cognitive processes in media reality formation. Metaphysics reveals being and nothingness. Processes and discourse practices are regarded as cognitive processes. There is a distinction between media reality, hyper reality and virtual reality. The relationship between reality and information processes is being explored. The metaphysics of media-reality influences the existence of man and society, touches upon the value foundations of being and introduces the way to transform them. The metaphysical dimension of cognitive processes (...)
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  23.  28
    "If" Reality Is the Best Metaphor," It Must Be Virtual".Marguerite R. Waller - 1997 - Diacritics 27 (3):90-104.
    In lieu of an abstract, here is a brief excerpt of the content:If “Reality is the Best Metaphor,” It Must Be VirtualMarguerite R. Waller (bio)What is the search for the next great compelling application but a search for the human identity?—Doug Coupland, Microserfs... we can look forward to a richly textured and complex cyberspace, where we are at all times human, and can become bits of pixel dust flying through a virtual landscape.—3-D, multiuser, interactive, on-line virtual reality producer“Avatars (...)
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  24.  2
    Knowings: in the arts of metaphysics, cosmology, and the spiritual path.Charles Upton - 2008 - San Rafael: Sophia Perennis.
    As the poet T.S. Eliot said, 'Where is the wisdom lost in knowledge? Where is the knowledge lost in information?' Our postmodern 'information culture' forces us to be over-cerebral, but it doesn't teach us to think; consequently it becomes nearly impossible for us to imagine a knowledge that is beyond information, much less a Wisdom that is beyond knowledge. We all know what it is to uselessly 'spin our wheels' in barren thought and fantasy; certain valid contemplative disciplines even have (...)
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  25.  75
    Virtual Reality and the Metaphysics of Self, Community and Nature.Wes Cooper - 1995 - International Journal of Applied Philosophy 9 (2):1-14.
  26. Virtual Reality Interview (Metaphysics and Epistemology): "Welcome Back!".Erick Jose Ramirez & Miles Elliott - manuscript
    This is a virtual reality simulation that imagines its subject as emerging from a long stint in Robert Nozick's "Experience Machine." The simulation is an interview (with many branching paths) meant to gauge the subject's views on the metaphysics of virtual objects and the ethics of virtual actions. It draws heavily from the published work of David Chalmers, Mark Silcox, Jon Cogburn, Morgan Luck, and Nick Bostrom. *Requires an Oculus Rift (or Rift-S) or HTC Vive and a (...)
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  27.  32
    Textuality, Reality, and the Limits of Knowledge.Nicholas Rescher - 2005 - Review of Metaphysics 59 (2):355-377.
    HOW MUCH CAN A PERSON KNOW? A Leibnizian Perspective on Human Finitude. How much can someone possibly know? What could reasonably be viewed as an upper limit of an individual’s knowledge—supposing that factually informative knowledge rather than performative how-to knowledge or subliminally tacit knowledge is to be at issue?
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  28.  48
    Information, Reality, and Modern Physics.Emmanuel Saridakis - 2016 - International Studies in the Philosophy of Science 30 (4):327-341.
    Since special relativity and quantum mechanics, information has become a central concept in our description and understanding of physical reality. This statement may be construed in different ways, depending on the meaning we attach to the concept of information, and on our ontological commitments. One distinction is between mind-independent ‘Shannon information’ and a traditional conception of information, connected with meaning and knowledge. Another, orthogonal, distinction is between information considered as a fundamental physical entity, and an ontological agnosticism where physics is (...)
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  29.  11
    The experience of atheism: phenomenology, metaphysics and religion.Robyn Horner & Claude Romano (eds.) - 2021 - New York: Bloomsbury Academic.
    Religious and atheistic belief are presented anew in a volume of essays from leading phenomenologists in both France and the UK. Atheism, often presented as the negation of religious belief, is here engaged with from a phenomenologically informed notion of experience. The focus on experience, sparks new debates in readings of belief, faith and atheism as they relate to and complicate each other. What unites the contributors is their relationship to phenomenology as it has developed in France in the wake (...)
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  30.  15
    The virtual embodied: presence/practice/technology.John Wood (ed.) - 1998 - New York: Routledge.
    The Virtual Embodied is intended to inform and provoke. It juxtaposes cutting-edge theories, polemics, and creative practices to uncover ethical, aesthetic and ecological implications of why, how and in particular where, human actions, observations and insights take place. It refuses simply to hold a euphoric view of technology yet equally resists the apocalyptic scorn which surrounds the new. The contributors use a range of interdisciplinary strategies to point to a re-worked aesthetic for embodying knowledge and explore such areas as (...)
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  31.  67
    Against Nature: The Metaphysics of Information Systems.David Kreps - 2018 - London, UK: Routledge.
    Against Nature – Chapter Abstracts Chapter 1. A Transdisciplinary Approach. In this short book you will find philosophy – metaphysical and political - economics, critical theory, complexity theory, ecology, sociology, journalism, and much else besides, along with the signposts and reference texts of the Information Systems field. Such transdisciplinarity is a challenge for both author and reader. Such books are often problematic: sections that are just old hat to one audience are by contrast completely new and difficult to another. My (...)
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  32.  73
    The Aesthetics of Virtual Reality.Grant Tavinor - 2021 - New York: Routledge.
    This is the first book to present an aesthetics of virtual reality media. It situates virtual reality media in terms of the philosophy of the arts, comparing them to more familiar media such as painting, film and photography. When philosophers have approached virtual reality, they have almost always done so through the lens of metaphysics, asking questions about the reality of virtual items and worlds, about the value of such things, and indeed, about how they may (...)
  33.  6
    Being as Communion: A Metaphysics of Information.William A. Dembski - 2014 - Burlington VT: Routledge.
    In Being as Communion philosopher and mathematician William Dembski provides a non-technical overview of his work on information. Dembski attempts to make good on the promise of John Wheeler, Paul Davies, and others that information is poised to replace matter as the primary stuff of reality. With profound implications for theology and metaphysics, Being as Communion develops a relational ontology that is at once congenial to science and open to teleology in nature. All those interested in the intersections of theology, (...)
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  34. Virtual Reality and the Meaning of Life.John Danaher - forthcoming - In Oxford Handbook on Meaning in Life.
    It is commonly assumed that a virtual life would be less meaningful (perhaps even meaningless). As virtual reality technologies develop and become more integrated into our everyday lives, this poses a challenge for those that care about meaning in life. In this chapter, it is argued that the common assumption about meaninglessness and virtuality is mistaken. After clarifying the distinction between two different visions of virtual reality, four arguments are presented for thinking that meaning is possible in (...)
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  35.  30
    Zeilinger on Information and Reality.Ali Barzegar, Mostafa Taqavi & Afshin Shafiee - 2020 - Foundations of Science 26 (4):1007-1019.
    According to Zeilinger’s information interpretation of quantum mechanics ‘the distinction between reality and our knowledge of reality, between reality and information, cannot be made. They are in a deep sense indistinguishable’. This is what we call Zeilinger’s thesis. This thesis has been criticized as a lapse into ‘informational immaterialism’ and amounting to nothing more than a tautology. However, we will argue that this criticism is based on a pre-Kantian view of reality, namely metaphysical realism which could be questioned on the (...)
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  36. Augmented Reality, Augmented Epistemology, and the Real-World Web.Cody Turner - 2022 - Philosophy and Technology 35 (1):1-28.
    Augmented reality (AR) technologies function to ‘augment’ normal perception by superimposing virtual objects onto an agent’s visual field. The philosophy of augmented reality is a small but growing subfield within the philosophy of technology. Existing work in this subfield includes research on the phenomenology of augmented experiences, the metaphysics of virtual objects, and different ethical issues associated with AR systems, including (but not limited to) issues of privacy, property rights, ownership, trust, and informed consent. This paper addresses some (...)
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  37. Virtual Reality Thought Experiments Module Package (includes VR Training Room).Erick Ramirez, Scott LaBarge, Miles Elliott & Carl Maggio - manuscript
    A virtual reality module that incorporates a training room (for subjects to become accommodated to virtual environments) and VR translations of Philippa Foot's Trolley Problem and Judith Thomson's Violinist thought experiment. -/- These modules are free to use for classroom or research/x-phi purposes. This set of modules is optimized for the HTC Vive. If you have an Oculus Rift, please see our VR modules optimized for the rift. -/- *Requires an HTC Vive and VR capable computer. To access (...)
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  38.  14
    Virtual SociabilityVirtualna društvenost.Krešimir Peračković & Hrvoje Petrinjak - 2022 - Disputatio Philosophica 23 (1):43-63.
    Since the 2020 COVID-19 pandemic, the term virtual has become one of the most used in media and everyday speech. There is an increasing amount of research done on this new reality, and the results are still to be published. However, it is insufficiently known in scientific periodicals that the concept of virtual reality, enabled by information technology, has existed in the sociological literature since the 1990s when Castells introduced it to the theory of network society. Therefore, the (...)
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  39. Representing reality: discourse, rhetoric and social construction.Jonathan Potter - 1996 - Thousand Oaks, CA: Sage Publications.
    How is reality really manufactured? The idea of social construction has become a commonplace part of much social research, yet precisely what is constructed, how it is constructed, and what constructionism means are often left unclear or taken for granted. In this major work, Jonathan Potter explores the central themes raised by these questions. Representing Reality explores the different traditions in constructivist thought--including sociology of scientific knowledge; conversation analysis and ethnomethodology; and semiotics, poststructuralism, and postmodernism--to provide a lucid introduction to (...)
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  40.  20
    Ecological validity of virtual environments to assess human navigation ability.Ineke J. M. van der Ham, Annemarie M. E. Faber, Matthijs Venselaar, Marc J. van Kreveld & Maarten Löffler - 2015 - Frontiers in Psychology 6:133724.
    Route memory is frequently assessed in virtual environments. These environments can be presented in a fully controlled manner and are easy to use. Yet they lack the physical involvement that participants have when navigating real environments. For some aspects of route memory this may result in reduced performance in virtual environments. We assessed route memory performance in four different environments: real, virtual, virtual with directional information (compass), and hybrid. In the hybrid environment, participants walked the route (...)
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  41.  60
    Break the “wall” and become creative: Enacting embodied metaphors in virtual reality.Xinyue Wang, Kelong Lu, Mark A. Runco & Ning Hao - 2018 - Consciousness and Cognition 62:102-109.
  42.  33
    Listening eye : postmodernism, paranoia, and the hypervisible.Jerry Aline Flieger - 1996 - Diacritics 26 (1):90-107.
    In lieu of an abstract, here is a brief excerpt of the content:The Listening Eye: Postmodernism, Paranoia, and the HypervisibleJerry Aline Flieger (bio)Jean Baudrillard. The Transparency of Evil: Essays on Extreme Phenomena. Trans. James Benedict. London: Verso, 1993. Trans. of La transparence du mal: Essai sur les phénomènes extrêmes. Paris: Galilée, 1990.Jean-François Lyotard. The Inhuman: Reflections on Time. Trans. Geoff Bennington and Rachel Bowlby. Stanford: Stanford UP, 1991. Trans. of L’inhumain. Paris: Galilée, 1988.Slavoj Zizek. Looking Awry: An Introduction to Jacques (...)
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  43.  34
    Language, Understanding and Reality: A Study of Their Relation in a Foundational Indian Metaphysical Debate. [REVIEW]Eviatar Shulman - 2012 - Journal of Indian Philosophy 40 (3):339-369.
    This paper engages with Johaness Bronkhorst’s recognition of a “correspondence principle” as an underlying assumption of Nāgārjuna’s thought. Bronkhorst believes that this assumption was shared by most Indian thinkers of Nāgārjuna’s day, and that it stimulated a broad and fascinating attempt to cope with Nāgārjuna’s arguments so that the principle of correspondence may be maintained in light of his forceful critique of reality. For Bronkhorst, the principle refers to the relation between the words of a sentence and the realities they (...)
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  44.  19
    How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics.N. Katherine Hayles - 1999 - University of Chicago Press.
    In this age of DNA computers and artificial intelligence, information is becoming disembodied even as the "bodies" that once carried it vanish into virtuality. While some marvel at these changes, envisioning consciousness downloaded into a computer or humans "beamed" _Star Trek_-style, others view them with horror, seeing monsters brooding in the machines. In _How We Became Posthuman,_ N. Katherine Hayles separates hype from fact, investigating the fate of embodiment in an information age. Hayles relates three interwoven stories: how information (...)
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  45.  10
    Using Virtual Reality as a Tool in the Rehabilitation of Movement Abnormalities in Schizophrenia.Anastasia Pavlidou & Sebastian Walther - 2021 - Frontiers in Psychology 11:607312.
    Movement abnormalities are prevalent across all stages of schizophrenia contributing to poor social functioning and reduced quality of life. To date, treatments are scarce, often involving pharmacological agents, but none have been shown to improve movement abnormalities effectively. Virtual reality (VR) is a tool used to simulate virtual environments where behavioral performance can be quantified safely across different tasks while exerting control over stimulus delivery, feedback and measurement in real time. Sensory information is transmittedviaa head mounted display allowing (...)
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  46. Sin in cyber-Eden: Understanding the metaphysics and morals of virtual worlds. [REVIEW]Ashley John Craft - 2007 - Ethics and Information Technology 9 (3):205-217.
    This article uses a notorious incident within the computer program EVE Online to exemplify and facilitate discussion of the metaphysics of virtual worlds and the morality of user behavior. The first section examines various frameworks used to understand virtual worlds, and emphasizes those which recognize virtual worlds as legal contracts, as representational worlds, and as media for communication. The second section draws on these frameworks to analyze issues of virtual theft and virtual betrayal arising in (...)
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  47.  8
    Preface.Richard J. Bernstein - 2023 - In Martin Müller (ed.), Handbuch Richard Rorty. Springer Fachmedien Wiesbaden. pp. 3-6.
    Richard Rorty (1931–2007) was one of the most provocative and controversial philosophers of the past 50 years. He had a rare ability to combine sophisticated arguments with wit, charm, and humor. He was never dull – and he reached a wide public throughout the world. Originally trained in the history of philosophy and the grand tradition of metaphysics, he became fascinated with the linguistic turn in philosophy. During his early philosophical career, he wrote articles that were at the cutting edge (...)
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  48. Emotion and Ethics in Virtual Reality.Alex Fisher - forthcoming - Australasian Journal of Philosophy.
    It is controversial whether virtual reality should be considered fictional or real. Virtual fictionalists claim that objects and events within virtual reality are merely fictional: they are imagined and do not exist. Virtual realists argue that virtual objects and events really exist. This metaphysical debate might appear important for some of the practical questions that arise regarding how to morally evaluate and legally regulate virtual reality. For instance, one advantage claimed of virtual realism (...)
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  49. Virtual reality, ontology, and value.Norman Mooradian - 2006 - Metaphilosophy 37 (5):673-690.
    This article raises the question of how the ontological status of virtual objects bears on their intrinsic value. If virtual objects are unreal or less real than physical objects, does it mean that they will have less intrinsic value? If they have intrinsic value, what are the explanations for this value, and how do they relate to the ontological status of the virtual objects? First, the article reviews recent work concerning the ontological status of virtual reality (...)
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  50. No virtual mind in the chinese room.C. Kaernbach - 2005 - Journal of Consciousness Studies 12 (11):31-42.
    The Chinese room thought experiment of John Searle militates against strong artificial intelligence, illustrating his claim that syntactical knowledge by itself is neither constitutive nor sufficient for semantic understanding as found in human minds. This thought experiment was put to a behavioural test, concerning the syntax of a finite algebraic field. Input, rules and output were presented with letters instead of numbers. The set of rules was first presented as a table but finally internalized by the participants. Quite in line (...)
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